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Accurately identifying hands in images is a key sub-task for human activity understanding with wearable first-person point-of-view cameras. Traditional hand segmentation approaches rely on a large corpus of manually labeled data to generate…

Computer Vision and Pattern Recognition · Computer Science 2018-06-18 Yubo Zhang , Vishnu Naresh Boddeti , Kris M. Kitani

Handheld grippers are increasingly used to collect human demonstrations due to their ease of deployment and versatility. However, most existing designs lack tactile sensing, despite the critical role of tactile feedback in precise…

Robotics · Computer Science 2025-11-13 Xinyue Zhu , Binghao Huang , Yunzhu Li

Music composition using digital audio sequence editors is increasingly performed in a visual workspace where sound complexes are built from discrete sound objects, called gestures that are arranged in time and space to generate a continuous…

Sound · Computer Science 2007-05-23 Cameron L Jones

One of the open questions in the field of interaction design is "what inputs or interaction techniques should be used with augmented reality devices?" The transition from a touchpad and a keyboard to a multi-touch device was relatively…

Human-Computer Interaction · Computer Science 2021-05-28 Adam S. Williams , Francisco R. Ortega

Modeling 3D objects in domains like Computer Aided Design (CAD) is time-consuming and comes with a steep learning curve needed to master the design process as well as tool complexities. In order to simplify the modeling process, we designed…

Human-Computer Interaction · Computer Science 2020-11-19 Markus Friedrich , Stefan Langer , Fabian Frey

For human-like agents, including virtual avatars and social robots, making proper gestures while speaking is crucial in human--agent interaction. Co-speech gestures enhance interaction experiences and make the agents look alive. However, it…

Graphics · Computer Science 2020-09-07 Youngwoo Yoon , Bok Cha , Joo-Haeng Lee , Minsu Jang , Jaeyeon Lee , Jaehong Kim , Geehyuk Lee

Many individuals struggle to understand conversation partners in noisy settings, particularly amid background speakers or due to hearing impairments. Emerging wearables like smartglasses offer a transformative opportunity to enhance speech…

Human-Computer Interaction · Computer Science 2026-05-15 Payal Mohapatra , Calvin Murdock , Ali Aroudi , Ishwarya Ananthabhotla , Anjali Menon , Buye Xu , Morteza Khaleghimeybodi

Interpersonal spoken communication is central to human interaction and the exchange of information. Such interactive processes involve not only speech and spoken language but also non-verbal cues such as hand gestures, facial expressions,…

Sound · Computer Science 2022-12-20 Tiantian Feng , Shrikanth Narayanan

Background: Upper-limb weakness and tremor (4--12 Hz) limit activities of daily living (ADL) and reduce adherence to home rehabilitation. Objective: To assess technical feasibility and clinician-relevant signals of a sensor-fused wearable…

Signal Processing · Electrical Eng. & Systems 2025-10-28 Thanyanee Srichaisak , Arissa Ieochai , Aueaphum Aueawattthanaphisut

Electromyography (EMG) has been explored as an HCI input modality following a long history of success for prosthesis control. While EMG has the potential to address a range of hands-free interaction needs, it has yet to be widely accepted…

Human-Computer Interaction · Computer Science 2023-04-04 Ethan Eddy , Erik Scheme , Scott Bateman

Selecting out-of-reach objects is a fundamental task in mixed reality (MR). Existing methods rely on a single cue or deterministically fuse multiple cues, leading to performance degradation when the dominant cue becomes unreliable. In this…

Human-Computer Interaction · Computer Science 2026-04-27 Xuejing Luo , Hee-Seung Moon , Christian Holz , Antti Oulasvirta

Grounded haptic devices can provide a variety of forces but have limited working volumes. Wearable haptic devices operate over a large volume but are relatively restricted in the types of stimuli they can generate. We propose the concept of…

Human-Computer Interaction · Computer Science 2020-10-23 Anthony Steed , Sebastian Friston , Vijay Pawar , David Swapp

Handwriting recognition is improving in leaps and bounds, and this opens up new opportunities for stylus-based interactions. In particular, note-taking applications can become a more intelligent user interface, incorporating new features…

Human-Computer Interaction · Computer Science 2021-12-23 Katy Ilonka Gero , Lydia B. Chilton , Chris Melancon , Mike Cleron

Underneath the ear skin there are richly branching vascular and neural networks that ultimately connecting to our heart and brain. Hence, the three-dimensional (3D) mapping of auricular electrophysiological signals could provide a new…

Signal Processing · Electrical Eng. & Systems 2021-07-13 Q. Huang , C. Wu , S. Hou , H. Sun , K. Yao , J. Law , M. Yang , A. L. R. Vellaisamy , X. Yu , H. Y. Chan , L. Lao , Y. Sun , W. J. Li

This study presents a comprehensive approach for the clustering and classification of upper-limb surface electromyography (sEMG) signals during functional reach and grasp movements. The methodology was applied to the NINAPRO DB4 dataset,…

Machine Learning · Computer Science 2026-05-21 L. F. Salazar Álvarez , D. Escobar-Saltarén , M. B. Salazar Sánchez , S. C. Henao-Aguirre

In augmented and virtual reality (AR/VR) experiences, a user's arms and hands can provide a convenient and tactile surface for touch input. Prior work has shown on-body input to have significant speed, accuracy, and ergonomic benefits over…

Human-Computer Interaction · Computer Science 2025-09-03 Vimal Mollyn , Chris Harrison

With the rise of wearables, haptic interfaces are increasingly favored to communicate information in an ambient manner. Despite this expectation, existing guidelines are developed in studies where the participant's focus is entirely on the…

Human-Computer Interaction · Computer Science 2020-06-04 Nava Haghighi , Nathalie Vladis , Yuanbo Liu , Arvind Satyanarayan

We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…

Human-Computer Interaction · Computer Science 2025-04-29 Mahya Khazaei , Ali Bahrani , George Tzanetakis

Wearable robotic hand rehabilitation devices can allow greater freedom and flexibility than their workstation-like counterparts. However, the field is generally lacking effective methods by which the user can operate the device: such…

Robotics · Computer Science 2019-01-14 Sangwoo Park , Cassie Meeker , Lynne M. Weber , Lauri Bishop , Joel Stein , Matei Ciocarlie

A central challenge in building robotic prostheses is the creation of a sensor-based system able to read physiological signals from the lower limb and instruct a robotic hand to perform various tasks. Existing systems typically perform…

Robotics · Computer Science 2022-09-29 Dean Zadok , Oren Salzman , Alon Wolf , Alex M. Bronstein
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