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Parcel lockers have become an increasingly prevalent last-mile delivery method. Yet, a recent study revealed its accessibility challenges to blind and low-vision people (BLV). Informed by the study, we designed FetchAid, a standalone…

Human-Computer Interaction · Computer Science 2024-02-27 Zhitong Guan , Zeyu Xiong , Mingming Fan

Newcomers are crucial for the growth of online communities, yet their successful integration into these spaces requires overcoming significant initial hurdles. Social Virtual Reality (VR) platforms are novel avenues that offer unprecedented…

Human-Computer Interaction · Computer Science 2026-03-27 Qijia Chen , Andrea Bellucci , Giulio Jacucci

Fingerprint classification is one of the most common approaches to accelerate the identification in large databases of fingerprints. Fingerprints are grouped into disjoint classes, so that an input fingerprint is compared only with those…

Computer Vision and Pattern Recognition · Computer Science 2017-05-16 Daniel Peralta , Isaac Triguero , Salvador García , Yvan Saeys , Jose M. Benitez , Francisco Herrera

Object handover is a common form of interaction that is widely present in collaborative tasks. However, achieving it efficiently remains a challenge. We address the problem of ensuring resilient robotic actions that can adapt to complex…

Robotics · Computer Science 2026-04-30 Omar Faris , Sławomir Tadeja , Fulvio Forni

There is a growing interest in more intelligent natural user interaction with the car. Hand gestures and speech are already being applied for driver-car interaction. Moreover, multimodal approaches are also showing promise in the automotive…

Human-Computer Interaction · Computer Science 2021-07-27 Abdul Rafey Aftab , Michael von der Beeck , Steven Rohrhirsch , Benoit Diotte , Michael Feld

By focusing on immersive interaction among users, the burgeoning Metaverse can be viewed as a natural extension of existing social media. Similar to traditional online social networks, there are numerous security and privacy issues in the…

Cryptography and Security · Computer Science 2023-02-20 Ruizhi Cheng , Songqing Chen , Bo Han

Human-to-Robot handovers are useful for many Human-Robot Interaction scenarios. It is important to recognize when a human intends to initiate handovers, so that the robot does not try to take objects from humans when a handover is not…

Computer Vision and Pattern Recognition · Computer Science 2021-01-01 Jun Kwan , Chinkye Tan , Akansel Cosgun

As the capability and complexity of UAVs continue to increase, the human-robot interface community has a responsibility to design better ways of specifying the complex 3D flight paths necessary for instructing them. Immersive interfaces,…

Human-Computer Interaction · Computer Science 2019-04-19 Jesse Paterson , Jiwoong Han , Tom Cheng , Paxtan Laker , David McPherson , Joseph Menke , Allen Yang

In the context of autonomous driving, where humans may need to take over in the event where the computer may issue a takeover request, a key step towards driving safety is the monitoring of the hands to ensure the driver is ready for such a…

Image and Video Processing · Electrical Eng. & Systems 2018-04-05 Kevan Yuen , Mohan M. Trivedi

Privacy issues related to video camera feeds have led to a growing need for suitable alternatives that provide functionalities such as user authentication, activity classification and tracking in a noninvasive manner. Existing…

Machine Learning · Computer Science 2019-11-27 Vinoj Jayasundara , Hirunima Jayasekara , Tharaka Samarasinghe , Kasun T. Hemachandra

The dynamic hand gesture recognition task has seen studies on various unimodal and multimodal methods. Previously, researchers have explored depth and 2D-skeleton-based multimodal fusion CRNNs (Convolutional Recurrent Neural Networks) but…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Hasan Mahmud , Mashrur M. Morshed , Md. Kamrul Hasan

Deep neural networks are widely used for nonlinear function approximation with applications ranging from computer vision to control. Although these networks involve the composition of simple arithmetic operations, it can be very challenging…

Machine Learning · Computer Science 2020-12-02 Changliu Liu , Tomer Arnon , Christopher Lazarus , Christopher Strong , Clark Barrett , Mykel J. Kochenderfer

Virtual Reality (VR) has the potential to transform knowledge work. One advantage of VR knowledge work is that it allows extending 2D displays into the third dimension, enabling new operations, such as selecting overlapping objects or…

Human-Computer Interaction · Computer Science 2020-08-12 Verena Biener , Daniel Schneider , Travis Gesslein , Alexander Otte , Bastian Kuth , Per Ola Kristensson , Eyal Ofek , Michel Pahud , Jens Grubert

The "metaverse", wherein users can enter virtual worlds to work, study, play, shop, socialize, and entertain, is fast becoming a reality, attracting billions of dollars in investment from companies such as Meta, Microsoft, and Clipo Labs.…

Networking and Internet Architecture · Computer Science 2024-02-14 Minzhao Lyu , Rahul Dev Tripathi , Vijay Sivaraman

Emotion detection is a crucial component of Games User Research (GUR), as it allows game developers to gain insights into players' emotional experiences and tailor their games accordingly. However, detecting emotions in Virtual Reality (VR)…

Human-Computer Interaction · Computer Science 2023-12-13 Fatemeh Dehghani , Loutfouz Zaman

With the unprecedented diffusion of virtual reality, the number of application scenarios is continuously growing. As commercial and gaming applications become pervasive, the need for the secure and convenient identification of users, often…

Multimedia · Computer Science 2025-04-30 Sara Baldoni , Salim Benhamadi , Federico Chiariotti , Michele Zorzi , Federica Battisti

5G is designed to be an essential enabler and a leading infrastructure provider in the communication technology industry by supporting the demand for the growing data traffic and a variety of services with distinct requirements. The use of…

Computer Vision and Pattern Recognition · Computer Science 2020-12-16 Vinicius M. de Pinho , Marcello L. R. de Campos , Luis Uzeda Garcia , Dalia Popescu

We propose a deep learning approach for finding dense correspondences between 3D scans of people. Our method requires only partial geometric information in the form of two depth maps or partial reconstructed surfaces, works for humans in…

Computer Vision and Pattern Recognition · Computer Science 2016-06-28 Lingyu Wei , Qixing Huang , Duygu Ceylan , Etienne Vouga , Hao Li

Using touch devices to navigate in virtual 3D environments such as computer assisted design (CAD) models or geographical information systems (GIS) is inherently difficult for humans, as the 3D operations have to be performed by the user on…

Machine Learning · Computer Science 2019-08-29 Quentin Debard , Jilles Steeve Dibangoye , Stéphane Canu , Christian Wolf

As more people meet, interact, and socialize online, Social Virtual Reality (VR) emerges as a technology that bridges the gap between traditional face-to-face and online communication. Unlike traditional screen-based applications, Social VR…

Human-Computer Interaction · Computer Science 2026-01-22 Niloofar Sayadi , Sadie Co , Diego Gomez-Zara