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This work introduces a new subarea of performance tuning -- performance tuning in a shared interference-prone computing environment. We demonstrate that existing tuners are significantly suboptimal by design because of their inability to…
Deep neural networks are extremely successful in various applications, however they exhibit high computational demands and energy consumption. This is exacerbated by stuttering technology scaling, prompting the need for novel approaches to…
Model-based reinforcement learning agents utilizing transformers have shown improved sample efficiency due to their ability to model extended context, resulting in more accurate world models. However, for complex reasoning and planning…
This work presents a prediction model for rolling noise in multi-story buildings, such as that generated by a rolling delivery trolley. Until now, mechanical excitation in multi-story buildings has been limited to impact sources such as the…
Many recent generative models make use of neural networks to transform the probability distribution of a simple low-dimensional noise process into the complex distribution of the data. This raises the question of whether biological networks…
Models that adapt their predictions based on some given contexts, also known as in-context learning, have become ubiquitous in recent years. We propose to study the behavior of such models when data is contaminated by noise. Towards this…
Distant supervision significantly reduces human efforts in building training data for many classification tasks. While promising, this technique often introduces noise to the generated training data, which can severely affect the model…
Multi-agent reinforcement learning systems aim to provide interacting agents with the ability to collaboratively learn and adapt to the behaviour of other agents. In many real-world applications, the agents can only acquire a partial view…
Recent work in deep reinforcement learning has allowed algorithms to learn complex tasks such as Atari 2600 games just from the reward provided by the game, but these algorithms presently require millions of training steps in order to…
This work addresses various open questions in the theory of active learning for nonparametric classification. Our contributions are both statistical and algorithmic: -We establish new minimax-rates for active learning under common…
The agent learns to organize decision behavior to achieve a behavioral goal, such as reward maximization, and reinforcement learning is often used for this optimization. Learning an optimal behavioral strategy is difficult under the…
Contemporary coding education often presents students with the task of developing programs that have user interaction and complex dynamic systems, such as mouse based games. While pedagogically compelling, there are no contemporary…
We investigate the impact of payoff shocks on the evolution of large populations of myopic players that employ simple strategy revision protocols such as the "imitation of success". In the noiseless case, this process is governed by the…
We study reinforcement learning in MDPs whose transition function is stochastic at most steps but may behave adversarially at a fixed subset of $\Lambda$ steps per episode. This model captures environments that are stable except at a few…
Model-based Reinforcement Learning approaches have the promise of being sample efficient. Much of the progress in learning dynamics models in RL has been made by learning models via supervised learning. But traditional model-based…
Reinforcement Learning (RL) algorithms have led to recent successes in solving complex games, such as Atari or Starcraft, and to a huge impact in real-world applications, such as cybersecurity or autonomous driving. In the side of the…
In Reinforcement Learning, agents learn policies by exploring and interacting with the environment. Due to the curse of dimensionality, learning policies that map high-dimensional sensory input to motor output is particularly challenging.…
In recurrent neural networks (RNNs) used to model biological neural networks, noise is typically introduced during training to emulate biological variability and regularize learning. The expectation is that removing the noise at test time…
The acoustic variability of noisy and reverberant speech mixtures is influenced by multiple factors, such as the spectro-temporal characteristics of the target speaker and the interfering noise, the signal-to-noise ratio (SNR) and the room…
The performance of quantum simulations heavily depends on the efficiency of noise mitigation techniques and error correction algorithms. Reinforcement has emerged as a powerful strategy to enhance the efficiency of learning and optimization…