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(This work has been submitted to the IEEE for possible publication. Copyright may be transferred without notice, after which this version may no longer be accessible.) To improve the efficiency of deep reinforcement learning (DRL)-based…

Artificial Intelligence · Computer Science 2021-05-25 Gang Peng , Jin Yang , Xinde Lia , Mohammad Omar Khyam

A longstanding goal in character animation is to combine data-driven specification of behavior with a system that can execute a similar behavior in a physical simulation, thus enabling realistic responses to perturbations and environmental…

Graphics · Computer Science 2018-08-07 Xue Bin Peng , Pieter Abbeel , Sergey Levine , Michiel van de Panne

In this paper, we propose a model-free reinforcement learning method to synthesize control policies for motion planning problems with continuous states and actions. The robot is modelled as a labeled discrete-time Markov decision process…

Artificial Intelligence · Computer Science 2020-10-01 Chuanzheng Wang , Yinan Li , Stephen L. Smith , Jun Liu

Imitation learning is a popular approach for teaching motor skills to robots. However, most approaches focus on extracting policy parameters from execution traces alone (i.e., motion trajectories and perceptual data). No adequate…

Robotics · Computer Science 2020-10-26 Simon Stepputtis , Joseph Campbell , Mariano Phielipp , Stefan Lee , Chitta Baral , Heni Ben Amor

Policy gradient methods are an appealing approach in reinforcement learning because they directly optimize the cumulative reward and can straightforwardly be used with nonlinear function approximators such as neural networks. The two main…

Machine Learning · Computer Science 2018-10-23 John Schulman , Philipp Moritz , Sergey Levine , Michael Jordan , Pieter Abbeel

Training automated agents to complete complex tasks in interactive environments is challenging: reinforcement learning requires careful hand-engineering of reward functions, imitation learning requires specialized infrastructure and access…

Machine Learning · Computer Science 2023-02-21 Olivia Watkins , Trevor Darrell , Pieter Abbeel , Jacob Andreas , Abhishek Gupta

Although the use of active learning to increase learners' engagement has recently been introduced in a variety of methods, empirical experiments are lacking. In this study, we attempted to align two experiments in order to (1) make a…

Machine Learning · Computer Science 2020-11-10 Jaeseo Lim , Hwiyeol Jo , Byoung-Tak Zhang , Jooyong Park

We present a framework that enables the discovery of diverse and natural-looking motion strategies for athletic skills such as the high jump. The strategies are realized as control policies for physics-based characters. Given a task…

Machine Learning · Computer Science 2021-05-04 Zhiqi Yin , Zeshi Yang , Michiel van de Panne , KangKang Yin

Reinforcement learning (RL)-based motion imitation methods trained on demonstration data can effectively learn natural and expressive motions with minimal reward engineering but often struggle to generalize to novel environments. We address…

Robotics · Computer Science 2025-09-01 Zewei Zhang , Chenhao Li , Takahiro Miki , Marco Hutter

Robot arms should be able to learn new tasks. One framework here is reinforcement learning, where the robot is given a reward function that encodes the task, and the robot autonomously learns actions to maximize its reward. Existing…

Robotics · Computer Science 2024-03-21 Shaunak A. Mehta , Soheil Habibian , Dylan P. Losey

Predicting the outcomes of cyber-physical systems with multiple human interactions is a challenging problem. This article reviews a game theoretical approach to address this issue, where reinforcement learning is employed to predict the…

Multiagent Systems · Computer Science 2019-10-14 Mert Albaba , Yildiray Yildiz

Whole-body control for humanoids is challenging due to the high-dimensional nature of the problem, coupled with the inherent instability of a bipedal morphology. Learning from visual observations further exacerbates this difficulty. In this…

Machine Learning · Computer Science 2025-05-16 Nicklas Hansen , Jyothir S , Vlad Sobal , Yann LeCun , Xiaolong Wang , Hao Su

Reinforcement learning (RL) algorithms assume that users specify tasks by manually writing down a reward function. However, this process can be laborious and demands considerable technical expertise. Can we devise RL algorithms that instead…

Machine Learning · Computer Science 2022-01-03 Benjamin Eysenbach , Sergey Levine , Ruslan Salakhutdinov

Humanoid robots are well suited for human habitats due to their morphological similarity, but developing controllers for them is a challenging task that involves multiple sub-problems, such as control, planning and perception. In this…

Robotics · Computer Science 2023-10-11 K. Niranjan Kumar , Irfan Essa , Sehoon Ha

Humans decompose novel complex tasks into simpler ones to exploit previously learned skills. Analogously, hierarchical reinforcement learning seeks to leverage lower-level policies for simple tasks to solve complex ones. However, because…

Machine Learning · Computer Science 2022-03-15 Ju-Seung Byun , Andrew Perrault

In this paper, we propose a novel Deep Reinforcement Learning approach to address the mapless navigation problem, in which the locomotion actions of a humanoid robot are taken online based on the knowledge encoded in learned models.…

Robotics · Computer Science 2021-08-10 Andre Brandenburger , Diego Rodriguez , Sven Behnke

Designing control policies for legged locomotion is complex due to the under-actuated and non-continuous robot dynamics. Model-free reinforcement learning provides promising tools to tackle this challenge. However, a major bottleneck of…

Robotics · Computer Science 2022-03-08 Tsung-Yen Yang , Tingnan Zhang , Linda Luu , Sehoon Ha , Jie Tan , Wenhao Yu

Recent successes combine reinforcement learning algorithms and deep neural networks, despite reinforcement learning not being widely applied to robotics and real world scenarios. This can be attributed to the fact that current…

Machine Learning · Computer Science 2020-09-01 Vinicius G. Goecks

Knowledge from animals and humans inspires robotic innovations. Numerous efforts have been made to achieve agile locomotion in quadrupedal robots through classical controllers or reinforcement learning approaches. These methods usually rely…

Model-based approaches for planning and control for bipedal locomotion have a long history of success. It can provide stability and safety guarantees while being effective in accomplishing many locomotion tasks. Model-free reinforcement…

Robotics · Computer Science 2023-10-17 Yu-Ming Chen , Hien Bui , Michael Posa