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Blind and visually impaired (BVI) computer science students face systematic barriers when learning data structures: current accessibility approaches typically translate diagrams into alternative text, focusing on visual appearance rather…

Human-Computer Interaction · Computer Science 2026-01-28 Brianna L. Wimer , Ritesh Kanchi , Kaija Frierson , Venkatesh Potluri , Ronald Metoyer , Jennifer Mankoff , Miya Natsuhara , Matt X. Wang

In the evolving landscape of video enhancement and editing methodologies, a majority of deep learning techniques often rely on extensive datasets of observed input and ground truth sequence pairs for optimal performance. Such reliance often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Gaurav Shrivastava , Ser-Nam Lim , Abhinav Shrivastava

LLMs have demonstrated remarkable capabilities in linguistic reasoning and are increasingly adept at vision-language tasks. The integration of image tokens into transformers has enabled direct visual input and output, advancing research…

Computer Vision and Pattern Recognition · Computer Science 2026-04-06 Jonghun Kim , Sinyoung Ra , Hyunjin Park

Video editing according to instructions is a highly challenging task due to the difficulty in collecting large-scale, high-quality edited video pair data. This scarcity not only limits the availability of training data but also hinders the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Chi Zhang , Chengjian Feng , Feng Yan , Qiming Zhang , Mingjin Zhang , Yujie Zhong , Jing Zhang , Lin Ma

Vision-based policies are widely applied in robotics for tasks such as manipulation and locomotion. On lightweight mobile robots, however, they face a trilemma of limited scene transferability, restricted onboard computation resources, and…

Robotics · Computer Science 2026-03-24 Kai Li , Shiyu Zhao

This paper focuses on understanding the predominant video creation pipeline, i.e., compositional video editing with six main types of editing components, including video effects, animation, transition, filter, sticker, and text. In contrast…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Xin Gu , Libo Zhang , Fan Chen , Longyin Wen , Yufei Wang , Tiejian Luo , Sijie Zhu

We present ATLASrift - a Virtual Reality application that provides an interactive, immersive visit to ATLAS experiment. We envision it being used in two different ways: first as an educational and outreach tool - for schools, universities,…

Instrumentation and Detectors · Physics 2015-11-03 Ilija Vukotic , Edward Moyse , Riccardo Maria Bianchi

Recent action recognition models have achieved impressive results by integrating objects, their locations and interactions. However, obtaining dense structured annotations for each frame is tedious and time-consuming, making these methods…

Computer Vision and Pattern Recognition · Computer Science 2022-11-30 Elad Ben-Avraham , Roei Herzig , Karttikeya Mangalam , Amir Bar , Anna Rohrbach , Leonid Karlinsky , Trevor Darrell , Amir Globerson

Virtual reality (VR) is rapidly growing, with the potential to change the way we create and consume content. In VR, users integrate multimodal sensory information they receive, to create a unified perception of the virtual world. In this…

Human-Computer Interaction · Computer Science 2024-05-24 Daniel Martin , Sandra Malpica , Diego Gutierrez , Belen Masia , Ana Serrano

Mass customization and shorter manufacturing cycles are becoming more important among small and medium-sized companies. However, classical industrial robots struggle to cope with product variation and dynamic environments. In this paper, we…

Robotics · Computer Science 2024-04-12 Aayush Jain , Philip Long , Valeria Villani , John D. Kelleher , Maria Chiara Leva

Objective: Immersive virtual reality (VR) enhances ecologically validity and facilitates intuitive and ergonomic hand interactions for performing neuropsychological assessments. However, its comparability to traditional computerized methods…

Human-Computer Interaction · Computer Science 2025-04-11 Panagiotis Kourtesis , Andrea Lizarraga , Sarah E. MacPherson

Tagging news articles or blog posts with relevant tags from a collection of predefined ones is coined as document tagging in this work. Accurate tagging of articles can benefit several downstream applications such as recommendation and…

Computation and Language · Computer Science 2017-07-18 Sheng Chen , Akshay Soni , Aasish Pappu , Yashar Mehdad

LLMs have demonstrated remarkable abilities at interacting with humans through language, especially with the usage of instruction-following data. Recent advancements in LLMs, such as MiniGPT-4, LLaVA, and X-LLM, further enlarge their…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Yang Zhao , Zhijie Lin , Daquan Zhou , Zilong Huang , Jiashi Feng , Bingyi Kang

VR/AR technology is a key enabler for new ways of immersively experiencing cultural heritage artifacts based on their virtual counterparts obtained from a digitization process. In this paper, we focus on enriching VR-based object inspection…

Human-Computer Interaction · Computer Science 2021-02-11 Stefan Krumpen , Reinhard Klein , Michael Weinmann

We propose a toolkit to generate structured synthetic documents emulating the actual document production process. Synthetic documents can be used to train systems to perform document analysis tasks. In our case we address the record…

Computer Vision and Pattern Recognition · Computer Science 2017-10-11 Samuele Capobianco , Simone Marinai

Object recognition has made great advances in the last decade, but predominately still relies on many high-quality training examples per object category. In contrast, learning new objects from only a few examples could enable many impactful…

Computer Vision and Pattern Recognition · Computer Science 2021-10-11 Daniela Massiceti , Luisa Zintgraf , John Bronskill , Lida Theodorou , Matthew Tobias Harris , Edward Cutrell , Cecily Morrison , Katja Hofmann , Simone Stumpf

Amateurs working on mini-films and short-form videos usually spend lots of time and effort on the multi-round complicated process of setting and adjusting scenes, plots, and cameras to deliver satisfying video shots. We present Virtual…

Graphics · Computer Science 2023-07-25 Anyi Rao , Xuekun Jiang , Yuwei Guo , Linning Xu , Lei Yang , Libiao Jin , Dahua Lin , Bo Dai

Online user studies of visualizations, visual encodings, and interaction techniques are ubiquitous in visualization research. Yet, designing, conducting, and analyzing studies effectively is still a major burden. Although various packages…

Open-vocabulary multi-object tracking (OVMOT) represents a critical new challenge involving the detection and tracking of diverse object categories in videos, encompassing both seen categories (base classes) and unseen categories (novel…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Zekun Qian , Ruize Han , Junhui Hou , Linqi Song , Wei Feng

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

Multimedia · Computer Science 2011-03-02 Xin Bai , Dana Fusco