Related papers: Improved bounds on the interactive capacity via er…
We study error exponents for the problem of low-rate communication over a directed graph, where each edge in the graph represents a noisy communication channel, and there is a single source and destination. We derive maxflow-based…
The two-receiver broadcast packet erasure channel with feedback and memory is studied. Memory is modeled using a finite-state Markov chain representing a channel state. Outer and inner bounds on the capacity region are derived when the…
We address the problem of simulating an arbitrary Markovian interactive protocol over binary symmetric channels with crossover probability $\varepsilon$. We are interested in the achievable rates of reliable simulation, i.e., in…
In this paper, we study the problem of relaying a single bit over a tandem of binary-input channels, with the goal of attaining the highest possible error exponent in the exponentially decaying error probability. Our previous work gave an…
We consider the problem of error control in a coded, multicast network, focusing on the scenario where the errors can occur only on a proper subset of the network edges. We model this problem via an adversarial noise, presenting a formal…
In this paper, we introduce a new practical and general method for solving the main problem of designing the capacity approaching, optimal rate, irregular low-density parity-check (LDPC) code ensemble over binary erasure channel (BEC).…
The two-receiver broadcast packet erasure channel with feedback and memory is studied. Memory is modeled using a finite-state Markov chain representing a channel state. The channel state is unknown at the transmitter, but observations of…
The process of state preparation, its transmission and subsequent measurement can be classically simulated through the communication of some amount of classical information. Recently, we proved that the minimal communication cost is the…
Given a noiseless protocol $\pi_0$ computing a function $f(x, y)$ of Alice and Bob's private inputs $x, y$, the goal of interactive coding is to construct an error-resilient protocol $\pi$ computing $f$ such that even if some fraction of…
The paper considers the input-constrained binary erasure channel (BEC) with causal, noiseless feedback. The channel input sequence respects the $(d,\infty)$-runlength limited (RLL) constraint, i.e., any pair of successive $1$s must be…
In this paper, we present a novel way for solving the main problem of designing the capacity approaching irregular low-density parity-check (LDPC) code ensemble over binary erasure channel (BEC). The proposed method is much simpler, faster,…
In this work, message authentication over noisy channels is studied. The model developed in this paper is the authentication theory counterpart of Wyner's wiretap channel model. Two types of opponent attacks, namely impersonation attacks…
As machine-learning models grow in size, their implementation requirements cannot be met by a single computer system. This observation motivates distributed settings, in which intermediate computations are performed across a network of…
Extracting useful information from noisy near-term quantum simulations requires error mitigation strategies. A broad class of these strategies rely on precise characterization of the noise source. We study the robustness of probabilistic…
Consider the problem of nonparametric estimation of an unknown $\beta$-H\"older smooth density $p_{XY}$ at a given point, where $X$ and $Y$ are both $d$ dimensional. An infinite sequence of i.i.d.\ samples $(X_i,Y_i)$ are generated…
Using combinatorial arguments, we determine an upper bound on achievable rates of stabilizer codes used over the quantum erasure channel. This allows us to recover the no-cloning bound on the capacity of the quantum erasure channel, R is…
In this paper, we obtain a family of lower bounds for the sum capacity of Code Division Multiple Access (CDMA) channels assuming binary inputs and binary signature codes in the presence of additive noise with an arbitrary distribution. The…
In this work, we study two-party interactive coding for adversarial noise, when both parties have limited memory. We show how to convert any adaptive protocol $\Pi$ into a protocol $\Pi'$ that is robust to an $\epsilon$-fraction of…
We study coding schemes for error correction in interactive communications. Such interactive coding schemes simulate any $n$-round interactive protocol using $N$ rounds over an adversarial channel that corrupts up to $\rho N$ transmissions.…
A noisy entropy inequality for boolean functions by Samorodnitsky is applied to binary codes. It is shown that a binary code that achieves capacity on the binary erasure channel admits optimal list size for list decoding on some binary…