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3D Gaussian Splatting (3DGS) has demonstrated superior quality in modeling 3D objects and scenes. However, generating 3DGS remains challenging due to their discrete, unstructured, and permutation-invariant nature. In this work, we present a…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Aashish Rai , Dilin Wang , Mihir Jain , Nikolaos Sarafianos , Kefan Chen , Srinath Sridhar , Aayush Prakash

We propose a novel framework that enhances non-rigid 3D model deformations by bridging mesh representations with 3D Gaussian splatting. While traditional Gaussian splatting delivers fast, real-time radiance-field rendering, its post-editing…

Graphics · Computer Science 2025-07-10 Wijayathunga W. M. R. D. B

3D Gaussian Splatting (3DGS) enables high-quality real-time 3D rendering but faces challenges in efficiently scaling to ultra-dense scenes and high-resolution due to computational bottlenecks that limit its use in latency-sensitive…

Graphics · Computer Science 2026-05-13 Yibo Zhao , Fan Gao , Youcheng Cai , Ligang Liu

3D Gaussian Splatting (3DGS) effectively synthesizes novel views through its flexible representation, yet fails to accurately reconstruct scene geometry. While modern variants like PGSR introduce additional losses to ensure proper depth and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-09 Zhentao Huang , Di Wu , Zhenbang He , Minglun Gong

Recently, 3D Gaussian Splatting (3DGS) provides a new framework for novel view synthesis, and has spiked a new wave of research in neural rendering and related applications. As 3DGS is becoming a foundational component of many models, any…

Computer Vision and Pattern Recognition · Computer Science 2025-04-14 Jialin Zhu , Jiangbei Yue , Feixiang He , He Wang

Generalizable Gaussian Splatting aims to synthesize novel views for unseen scenes without per-scene optimization. In particular, recent advancements utilize feed-forward networks to predict per-pixel Gaussian parameters, enabling…

Computer Vision and Pattern Recognition · Computer Science 2025-08-29 Yuxi Hu , Jun Zhang , Kuangyi Chen , Zhe Zhang , Friedrich Fraundorfer

Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Niluthpol Chowdhury Mithun , Tuan Pham , Qiao Wang , Ben Southall , Kshitij Minhas , Bogdan Matei , Stephan Mandt , Supun Samarasekera , Rakesh Kumar

We present TranSplat, a method for instant, accurate object relighting within the Gaussian Splatting (GS) framework. Rather than relying on costly inverse rendering routines, we propose a BRDF-free radiance transfer strategy that…

Computer Vision and Pattern Recognition · Computer Science 2026-05-01 Boyang Tony Yu , Yanlin Jin , Yun He , Akshat Dave , Ravi Ramamoorthi , Guha Balakrishnan

3D reconstruction from unconstrained image collections presents substantial challenges due to varying appearances and transient occlusions. In this paper, we introduce Micro-macro Wavelet-based Gaussian Splatting (MW-GS), a novel approach…

Computer Vision and Pattern Recognition · Computer Science 2025-01-27 Yihui Li , Chengxin Lv , Hongyu Yang , Di Huang

We propose a method to enhance 3D Gaussian Splatting (3DGS)~\cite{Kerbl2023}, addressing challenges in initialization, optimization, and density control. Gaussian Splatting is an alternative for rendering realistic images while supporting…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Xingjun Wang , Lianlei Shan

We present the first systematic comparison of implicit and explicit Novel View Synthesis methods for space-based 3D object reconstruction, evaluating the role of appearance embeddings. While embeddings improve photometric fidelity by…

Computer Vision and Pattern Recognition · Computer Science 2025-09-16 Elias De Smijter , Renaud Detry , Christophe De Vleeschouwer

Recently, Gaussian Splatting, a method that represents a 3D scene as a collection of Gaussian distributions, has gained significant attention in addressing the task of novel view synthesis. In this paper, we highlight a fundamental…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Haoxuan Qu , Zhuoling Li , Hossein Rahmani , Yujun Cai , Jun Liu

3D Gaussian Splatting (3DGS) has recently gained popularity for efficient scene rendering by representing scenes as explicit sets of anisotropic 3D Gaussians. However, most existing work focuses primarily on modeling external surfaces. In…

Image and Video Processing · Electrical Eng. & Systems 2026-01-12 Shuxin Liang , Yihan Xiao , Wenlu Tang

The introduction of 3D Gaussian Splatting (3DGS) has advanced novel view synthesis by utilizing Gaussians to represent scenes. Encoding Gaussian point features with anchor embeddings has significantly enhanced the performance of newer 3DGS…

Computer Vision and Pattern Recognition · Computer Science 2025-04-22 Junyan Su , Baozhu Zhao , Xiaohan Zhang , Qi Liu

We investigate data augmentation for 3D object detection in autonomous driving. We utilize recent advancements in 3D reconstruction based on Gaussian Splatting for 3D object placement in driving scenes. Unlike existing diffusion-based…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Farhad G. Zanjani , Davide Abati , Auke Wiggers , Dimitris Kalatzis , Jens Petersen , Hong Cai , Amirhossein Habibian

Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhuodong Jiang , Haoran Wang , Guoxi Huang , Brett Seymour , Nantheera Anantrasirichai

Novel view synthesis has been significantly advanced by NeRFs and 3D Gaussian Splatting (3DGS), which require ordering volumetric samples or primitives for correct color blending. While the recent Gaussian-Enhanced Surfels (GES) enable…

Graphics · Computer Science 2026-05-26 Keyang Ye , Hongzhi Wu , Kun Zhou

3D Gaussian splatting, emerging as a groundbreaking approach, has drawn increasing attention for its capabilities of high-fidelity reconstruction and real-time rendering. However, it couples the appearance and geometry of the scene within…

Computer Vision and Pattern Recognition · Computer Science 2024-03-18 Tian-Xing Xu , Wenbo Hu , Yu-Kun Lai , Ying Shan , Song-Hai Zhang

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

Sensor simulation is pivotal for scalable validation of autonomous driving systems, yet existing Neural Radiance Fields (NeRF) based methods face applicability and efficiency challenges in industrial workflows. This paper introduces a…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Xianming Zeng , Sicong Du , Qifeng Chen , Lizhe Liu , Haoyu Shu , Jiaxuan Gao , Jiarun Liu , Jiulong Xu , Jianyun Xu , Mingxia Chen , Yiru Zhao , Peng Chen , Yapeng Xue , Chunming Zhao , Sheng Yang , Qiang Li
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