Related papers: Annotated Hands for Generative Models
In agricultural image analysis, optimal model performance is keenly pursued for better fulfilling visual recognition tasks (e.g., image classification, segmentation, object detection and localization), in the presence of challenges with…
One of the biggest issues facing the use of machine learning in medical imaging is the lack of availability of large, labelled datasets. The annotation of medical images is not only expensive and time consuming but also highly dependent on…
Quantum machine learning is expected to be one of the first practical applications of near-term quantum devices. Pioneer theoretical works suggest that quantum generative adversarial networks (GANs) may exhibit a potential exponential…
Image generation has achieved remarkable progress with the development of large-scale text-to-image models, especially diffusion-based models. However, generating human images with plausible details, such as faces or hands, remains…
In this survey, we present a systematic review of 3D hand pose estimation from the perspective of efficient annotation and learning. 3D hand pose estimation has been an important research area owing to its potential to enable various…
Segmenting an image into its parts is a frequent preprocess for high-level vision tasks such as image editing. However, annotating masks for supervised training is expensive. Weakly-supervised and unsupervised methods exist, but they depend…
Generative adversarial networks (GANs) are a class of unsupervised machine learning algorithms that can produce realistic images from randomly-sampled vectors in a multi-dimensional space. Until recently, it was not possible to generate…
The recent advancements in image-text diffusion models have stimulated research interest in large-scale 3D generative models. Nevertheless, the limited availability of diverse 3D resources presents significant challenges to learning. In…
The creation of manufacturable and editable 3D shapes through Computer-Aided Design (CAD) remains a highly manual and time-consuming task, hampered by the complex topology of boundary representations of 3D solids and unintuitive design…
Generative Adversarial Networks (GANs) are the driving force behind the state-of-the-art in image generation. Despite their ability to synthesize high-resolution photo-realistic images, generating content with on-demand conditioning of…
This paper examines three major generative modelling frameworks: Variational Autoencoders (VAEs), Generative Adversarial Networks (GANs), and Stable Diffusion models. VAEs are effective at learning latent representations but frequently…
We fine-tuned a foundational stable diffusion model using X-ray scattering images and their corresponding descriptions to generate new scientific images from given prompts. However, some of the generated images exhibit significant…
In recent years, semantic segmentation has become a pivotal tool in processing and interpreting satellite imagery. Yet, a prevalent limitation of supervised learning techniques remains the need for extensive manual annotations by experts.…
We present a generative model to synthesize 3D shapes as sets of handles -- lightweight proxies that approximate the original 3D shape -- for applications in interactive editing, shape parsing, and building compact 3D representations. Our…
Generative models now produce images with such stunning realism that they can easily deceive the human eye. While this progress unlocks vast creative potential, it also presents significant risks, such as the spread of misinformation.…
Handwriting is a skill learned by humans from a very early age. The ability to develop one's own unique handwriting as well as mimic another person's handwriting is a task learned by the brain with practice. This paper deals with this very…
Generating images according to natural language descriptions is a challenging task. Prior research has mainly focused to enhance the quality of generation by investigating the use of spatial attention and/or textual attention thereby…
We extend and improve the work of Model Agnostic Anchors for explanations on image classification through the use of generative adversarial networks (GANs). Using GANs, we generate samples from a more realistic perturbation distribution, by…
Generative image modeling techniques such as GAN demonstrate highly convincing image generation result. However, user interaction is often necessary to obtain the desired results. Existing attempts add interactivity but require either…
Generative adversarial networks (GANs) are a framework for producing a generative model by way of a two-player minimax game. In this paper, we propose the \emph{Generative Multi-Adversarial Network} (GMAN), a framework that extends GANs to…