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We study a network formation game where agents receive benefits by forming connections to other agents but also incur both direct and indirect costs from the formed connections. Specifically, once the agents have purchased their…

Computer Science and Game Theory · Computer Science 2019-06-04 Yu Chen , Shahin Jabbari , Michael Kearns , Sanjeev Khanna , Jamie Morgenstern

Consider the following broadcasting process run on a connected graph $G=(V,E)$. Suppose that $k \ge 2$ agents start on vertices selected from $V$ uniformly and independently at random. One of the agents has a message that she wants to…

Social and Information Networks · Computer Science 2020-03-20 Reaz Huq , Bogumil Kaminski , Atefeh Mashatan , Pawel Pralat , Przemyslaw Szufel

In the distributed triangle detection problem, we have an $n$-vertex network $G=(V,E)$ with one player for each vertex of the graph who sees the edges incident on the vertex. The players communicate in synchronous rounds using the edges of…

Data Structures and Algorithms · Computer Science 2025-08-14 Sepehr Assadi , Janani Sundaresan

We present deterministic constant-round protocols for the graph connectivity problem in the model where each of the $n$ nodes of a graph receives a row of the adjacency matrix, and broadcasts a single sublinear size message to all other…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-06-13 Pedro Montealegre , Ioan Todinca

Designing protocols enhancing cooperation for multi-agent systems remains a grand challenge. Cheap talk, defined as costless, non-binding communication before formal action, serves as a pivotal solution. However, existing theoretical…

Multiagent Systems · Computer Science 2026-03-03 Zhao Song , Chen Shen , Zhen Wang , The Anh Han

In this paper, we consider the problem of learning an unknown graph via queries on groups of nodes, with the result indicating whether or not at least one edge is present among those nodes. While learning arbitrary graphs with $n$ nodes and…

Information Theory · Computer Science 2020-01-07 Zihan Li , Matthias Fresacher , Jonathan Scarlett

We consider k mobile agents initially located at distinct nodes of an undirected graph (on n nodes, with edge lengths) that have to deliver a single item from a given source node s to a given target node t. The agents can move along the…

Data Structures and Algorithms · Computer Science 2018-09-05 Andreas Bärtschi , Daniel Graf , Matus Mihalak

In this paper, we study temporal graphs arising from mobility models, where vertices correspond to agents moving in space and edges appear each time two agents meet. We propose a rather natural one-dimensional model. If each pair of agents…

Data Structures and Algorithms · Computer Science 2024-09-20 Mónika Csikós , Michel Habib , Minh-Hang Nguyen , Mikaël Rabie , Laurent Viennot

We present a deterministic algorithm that given a tree T with n vertices, a starting vertex v and a slackness parameter epsilon > 0, estimates within an additive error of epsilon the cover and return time, namely, the expected time it takes…

Data Structures and Algorithms · Computer Science 2009-09-11 Uriel Feige , Ofer Zeitouni

The task of rendezvous (also called {\em gathering}) calls for a meeting of two or more mobile entities, starting from different positions in some environment. Those entities are called mobile agents or robots, and the environment can be a…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-21 Andrzej Pelc

An alternating graph is a directed graph whose vertex set is partitioned into two classes, existential and universal. This forms the basic arena for a plethora of infinite duration two-player games where Player~$\square$ and~$\ocircle$…

Data Structures and Algorithms · Computer Science 2025-08-14 Carlo Comin , Romeo Rizzi

We consider the problem of searching for an unknown target vertex $t$ in a (possibly edge-weighted) graph. Each \emph{vertex-query} points to a vertex $v$ and the response either admits $v$ is the target or provides any neighbor $s\not=v$…

Data Structures and Algorithms · Computer Science 2024-01-26 Dariusz Dereniowski , Stefan Tiegel , Przemysław Uznański , Daniel Wolleb-Graf

We propose a robotic learning system for autonomous exploration and navigation in unexplored environments. We are motivated by the idea that even an unseen environment may be familiar from previous experiences in similar environments. The…

Robotics · Computer Science 2022-11-24 Huangying Zhan , Hamid Rezatofighi , Ian Reid

In this paper we describe a randomized algorithm which returns a maximal spanning forest of an unknown {\em weighted} undirected graph making $O(n)$ $\mathsf{CUT}$ queries in expectation. For weighted graphs, this is optimal due to a result…

Data Structures and Algorithms · Computer Science 2023-06-21 Hang Liao , Deeparnab Chakrabarty

The Meeting problem for $k\geq 2$ searchers in a polygon $P$ (possibly with holes) consists in making the searchers move within $P$, according to a distributed algorithm, in such a way that at least two of them eventually come to see each…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-07-09 Giuseppe A. Di Luna , Paola Flocchini , Nicola Santoro , Giovanni Viglietta , Masafumi Yamashita

In dynamic graphs, edges may be added or deleted in each synchronous round. Various connectivity models exist based on constraints on these changes. One well-known model is the $T$-Interval Connectivity model, where the graph remains…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-04-14 Ashish Saxena , Kaushik Mondal

We introduce a non-interacting boson model to investigate topological structure of complex networks in the present paper. By exactly solving this model, we show that it provides a powerful analytical tool in uncovering the important…

Physics and Society · Physics 2015-05-13 Xin Jiang , Hailong Wang , Lili Ma , Zhanli Zhang , Shaoting Tang , Guangshan Tian , Zhiming Zheng

One-dimensional geometric random graphs are constructed by distributing $n$ nodes uniformly and independently on a unit interval and then assigning an undirected edge between any two nodes that have a distance at most $r_n$. These graphs…

Physics and Society · Physics 2015-02-20 Jun Zhao , Osman Yağan , Virgil Gligor

In this paper we describe a generic scheme for the parallel exploration of directed acyclic graphs starting from one or more `roots' of the graph. Our scheme is designed for graphs with the following properties, (i) discovering neighbors at…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-12-13 Rahul Prabhu , Amit Verma , Meera Sitharam

In topology recognition, each node of an anonymous network has to deterministically produce an isomorphic copy of the underlying graph, with all ports correctly marked. This task is usually unfeasible without any a priori information. Such…

Distributed, Parallel, and Cluster Computing · Computer Science 2016-01-25 Emanuele Guido Fusco , Andrzej Pelc , Rossella Petreschi
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