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Related papers: IRIS: Inverse Rendering of Indoor Scenes from Low …

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From a single picture of a scene, people can typically grasp the spatial layout immediately and even make good guesses at materials properties and where light is coming from to illuminate the scene. For example, we can reliably tell which…

Computer Vision and Pattern Recognition · Computer Science 2020-01-07 Kevin Karsch

We propose SIR, an efficient method to decompose differentiable shadows for inverse rendering on indoor scenes using multi-view data, addressing the challenges in accurately decomposing the materials and lighting conditions. Unlike previous…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Xiaokang Wei , Zhuoman Liu , Ping Li , Yan Luximon

Reconstruction and intrinsic decomposition of scenes from captured imagery would enable many applications such as relighting and virtual object insertion. Recent NeRF based methods achieve impressive fidelity of 3D reconstruction, but bake…

Computer Vision and Pattern Recognition · Computer Science 2023-04-07 Zian Wang , Tianchang Shen , Jun Gao , Shengyu Huang , Jacob Munkberg , Jon Hasselgren , Zan Gojcic , Wenzheng Chen , Sanja Fidler

We present a method to edit complex indoor lighting from a single image with its predicted depth and light source segmentation masks. This is an extremely challenging problem that requires modeling complex light transport, and disentangling…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Zhengqin Li , Jia Shi , Sai Bi , Rui Zhu , Kalyan Sunkavalli , Miloš Hašan , Zexiang Xu , Ravi Ramamoorthi , Manmohan Chandraker

We propose an automatic method to infer high dynamic range illumination from a single, limited field-of-view, low dynamic range photograph of an indoor scene. In contrast to previous work that relies on specialized image capture, user…

Computer Vision and Pattern Recognition · Computer Science 2017-11-22 Marc-André Gardner , Kalyan Sunkavalli , Ersin Yumer , Xiaohui Shen , Emiliano Gambaretto , Christian Gagné , Jean-François Lalonde

Inverse rendering aims to decompose a scene into its geometry, material properties and light conditions under a certain rendering model. It has wide applications like view synthesis, relighting, and scene editing. In recent years, inverse…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Geng Lin , Matthias Zwicker

In this work, we use multi-view aerial images to reconstruct the geometry, lighting, and material of facades using neural signed distance fields (SDFs). Without the requirement of complex equipment, our method only takes simple RGB images…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Zixuan Xie , Rengan Xie , Rong Li , Kai Huang , Pengju Qiao , Jingsen Zhu , Xu Yin , Qi Ye , Wei Hua , Yuchi Huo , Hujun Bao

In this paper, we propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, SVBRDF, and 3D spatially-varying lighting. While multi-view images have been widely used for object-level…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 JunYong Choi , SeokYeong Lee , Haesol Park , Seung-Won Jung , Ig-Jae Kim , Junghyun Cho

This paper aims to recover object materials from posed images captured under an unknown static lighting condition. Recent methods solve this task by optimizing material parameters through differentiable physically based rendering. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-04-24 Xi Chen , Sida Peng , Dongchen Yang , Yuan Liu , Bowen Pan , Chengfei Lv , Xiaowei Zhou

We present a efficient multi-view inverse rendering method for large-scale real-world indoor scenes that reconstructs global illumination and physically-reasonable SVBRDFs. Unlike previous representations, where the global illumination of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-22 Zhen Li , Lingli Wang , Mofang Cheng , Cihui Pan , Jiaqi Yang

Low Dynamic Range (LDR) to High Dynamic Range (HDR) image translation is a fundamental task in many computational vision problems. Numerous data-driven methods have been proposed to address this problem; however, they lack explicit modeling…

Graphics · Computer Science 2025-09-23 Hrishav Bakul Barua , Kalin Stefanov , Ganesh Krishnasamy , KokSheik Wong , Abhinav Dhall

The correct insertion of virtual objects in images of real-world scenes requires a deep understanding of the scene's lighting, geometry and materials, as well as the image formation process. While recent large-scale diffusion models have…

Computer Vision and Pattern Recognition · Computer Science 2024-08-20 Ruofan Liang , Zan Gojcic , Merlin Nimier-David , David Acuna , Nandita Vijaykumar , Sanja Fidler , Zian Wang

Reconstructing 3D assets from images, known as inverse rendering (IR), remains a challenging task due to its ill-posed nature. 3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities for novel view synthesis (NVS) tasks.…

Computer Vision and Pattern Recognition · Computer Science 2025-04-10 Hanxiao Sun , YuPeng Gao , Jin Xie , Jian Yang , Beibei Wang

Reconstructing an object from photos and placing it virtually in a new environment goes beyond the standard novel view synthesis task as the appearance of the object has to not only adapt to the novel viewpoint but also to the new lighting…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Benjamin Ummenhofer , Sanskar Agrawal , Rene Sepulveda , Yixing Lao , Kai Zhang , Tianhang Cheng , Stephan Richter , Shenlong Wang , German Ros

3D reconstruction of a scene from Synthetic Aperture Radar (SAR) images mainly relies on interferometric measurements, which involve strict constraints on the acquisition process. These last years, progress in deep learning has…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Emile Barbier--Renard , Florence Tupin , Nicolas Trouvé , Loïc Denis

3D Gaussian Splatting (3DGS) has demonstrated impressive capabilities in novel view synthesis. However, rendering reflective objects remains a significant challenge, particularly in inverse rendering and relighting. We introduce RTR-GS, a…

Graphics · Computer Science 2025-12-17 Yongyang Zhou , Fang-Lue Zhang , Zichen Wang , Lei Zhang

Radiance field methods represent the state of the art in reconstructing complex scenes from multi-view photos. However, these reconstructions often suffer from one or both of the following limitations: First, they typically represent scenes…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Chao Wang , Krzysztof Wolski , Bernhard Kerbl , Ana Serrano , Mojtaba Bemana , Hans-Peter Seidel , Karol Myszkowski , Thomas Leimkühler

Most of the real world scenes have a very high dynamic range (HDR). The mobile phone cameras and the digital cameras available in markets are limited in their capability in both the range and spatial resolution. Same argument can be posed…

Computer Vision and Pattern Recognition · Computer Science 2013-05-21 Govind Salvi , Puneet Sharma , Shanmuganathan Raman

Reconstructing 3D indoor scenes from 2D images is an important task in many computer vision and graphics applications. A main challenge in this task is that large texture-less areas in typical indoor scenes make existing methods struggle to…

Computer Vision and Pattern Recognition · Computer Science 2022-10-18 Jiepeng Wang , Peng Wang , Xiaoxiao Long , Christian Theobalt , Taku Komura , Lingjie Liu , Wenping Wang

Today, most methods for image understanding tasks rely on feed-forward neural networks. While this approach has allowed for empirical accuracy, efficiency, and task adaptation via fine-tuning, it also comes with fundamental disadvantages.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-19 Julian Ost , Tanushree Banerjee , Mario Bijelic , Felix Heide