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Written language is a useful tool for non-visual creative activities like writing essays and planning searches. This paper investigates the integration of written language in to the visualization design process. We create the idea of a…
Studies of Generative AI (GenAI)-assisted creative workflows have focused on individuals overcoming challenges of prompting to produce what they envisioned. When designers work in teams, how do collaboration and prompting influence each…
Emotion alignment between music and palettes is crucial for effective multimedia content, yet misalignment creates confusion that weakens the intended message. However, existing methods often generate only a single dominant color, missing…
We present a lighting-aware image editing pipeline that, given a portrait image and a text prompt, performs single image relighting. Our model modifies the lighting and color of both the foreground and background to align with the provided…
Intrinsic image decomposition is a severely under-constrained problem. User interactions can help to reduce the ambiguity of the decomposition considerably. The traditional way of user interaction is to draw scribbles that indicate regions…
Creating 2D animations is a complex, iterative process requiring continuous adjustments to movement, timing, and coordination of multiple elements within a scene. To support designers of varying levels of experience with animation design…
Text-to-image models are enabling efficient design space exploration, rapidly generating images from text prompts. However, many generative AI tools are imperfect for product design applications as they are not built for the goals and…
Visual designers often seek inspiration from Chinese paintings when tasked with creating Chinese-style illustrations, posters, etc. Our formative study (N=10) reveals that during ideation, designers learn the cultural symbols, emotions,…
Graphic design is crucial for conveying ideas and messages. Designers usually organize their work into objects, backgrounds, and vectorized text layers to simplify editing. However, this workflow demands considerable expertise. With the…
Recent data-driven image colorization methods have enabled automatic or reference-based colorization, while still suffering from unsatisfactory and inaccurate object-level color control. To address these issues, we propose a new method…
Results from a triple-blind mixed-method user study into the effectiveness of mixed-initiative tools for the procedural generation of game levels are presented. A tool which generates levels using interactive evolutionary optimisation was…
Existing approaches for color-concept association typically rely on query-based image referencing, and color extraction from image references. However, these approaches are effective only for common concepts, and are vulnerable to unstable…
Prewriting is the process of discovering and developing ideas before a first draft, which requires divergent thinking and often implies unstructured strategies such as diagramming, outlining, free-writing, etc. Although large language…
Current image generation systems produce high-quality images but struggle with ambiguous user prompts, making interpretation of actual user intentions difficult. Many users must modify their prompts several times to ensure the generated…
Despite recent progress in text-to-image (T2I) generation, existing models often struggle to faithfully capture user intentions from short and under-specified prompts. While prior work has attempted to enhance prompts using large language…
Visual blends combine elements from two distinct visual concepts into a single, integrated image, with the goal of conveying ideas through imaginative and often thought-provoking visuals. Communicating abstract concepts through visual…
Human computer interaction is shifting from screen-based systems to multimodal interfaces where artificial intelligence powered systems increasingly interpret user intent through speech, gesture, and gaze. Yet users rarely understand how…
UI/UX designers often work under constraints like brand identity, design norms, and industry guidelines. How these constraints impact designers' ideation and exploration processes should be addressed in creativity-support tools for design.…
Early-stage design ideation often relies on rough sketches created under time pressure, leaving much of the designer's intent implicit. In practice, designers frequently speak while sketching, verbally articulating functional goals and…
We address the new problem of language-guided semantic style transfer of 3D indoor scenes. The input is a 3D indoor scene mesh and several phrases that describe the target scene. Firstly, 3D vertex coordinates are mapped to RGB residues by…