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Researchers often attribute social media's appeal to its ability to elicit flow experiences of deep absorption and effortless engagement. Yet prolonged use has also been linked to distraction, fatigue, and lower mood. This paradox remains…

Human-Computer Interaction · Computer Science 2026-02-19 Michael T. Knierim , Thimo Schulz , Moritz Schiller , Jwan Shaban , Mario Nadj , Max L. Wilson , Alexander Maedche

In recent years, studies in different areas have used gamification to improve users' flow experience. However, due to the high variety of the conducted studies and the lack of secondary studies (e.g., systematic literature reviews) in this…

Human-Computer Interaction · Computer Science 2021-07-23 Wilk Oliveira , Olena Pastushenko , Luiz Rodrigues , Armando M. Toda , Paula T. Palomino , Juho Hamari , Seiji Isotani

In recommender system, some feature directly affects whether an interaction would happen, making the happened interactions not necessarily indicate user preference. For instance, short videos are objectively easier to be finished even…

Information Retrieval · Computer Science 2022-08-29 Xiangnan He , Yang Zhang , Fuli Feng , Chonggang Song , Lingling Yi , Guohui Ling , Yongdong Zhang

Journalists and visualization designers include visualizations in their articles and storytelling tools to deliver their message effectively. But design decisions they make to represent information, such as the graphical dimensions they…

Human-Computer Interaction · Computer Science 2023-06-01 Hayeong Song , John Stasko

The rapid proliferation of visual content raises fundamental questions about how different visual formats and features shape perceived credibility. Drawing on processing fluency theory, this research examines how visuals shape credibility…

Human-Computer Interaction · Computer Science 2026-05-27 Salman Khawar , Yingdan Lu , Yilang Peng , Jiyoung Yeon , Cuihua Shen

Although media content is increasingly produced, distributed, and consumed in multiple combinations of modalities, how individual modalities contribute to the perceived emotion of a media item remains poorly understood. In this paper we…

Computer Vision and Pattern Recognition · Computer Science 2022-02-23 Phoebe Chua , Dimos Makris , Dorien Herremans , Gemma Roig , Kat Agres

In conditionally automated driving, drivers have difficulty in takeover transitions as they become increasingly decoupled from the operational level of driving. Factors influencing takeover performance, such as takeover lead time and the…

Human-Computer Interaction · Computer Science 2020-01-15 Na Du , Feng Zhou , Elizabeth Pulver , Dawn M. Tilbury , Lionel P. Robert , Anuj K. Pradhan , X. Jessie Yang

Studies of affect labeling, i.e. putting your feelings into words, indicate that it can attenuate positive and negative emotions. Here we track the evolution of individual emotions for tens of thousands of Twitter users by analyzing the…

Social and Information Networks · Computer Science 2018-07-26 Rui Fan , Ali Varamesh , Onur Varol , Alexander Barron , Ingrid van de Leemput , Marten Scheffer , Johan Bollen

This work aims to evaluate people's perception regarding geometric features, personalities and emotions characteristics in virtual humans. For this, we use as a basis, a dataset containing the tracking files of pedestrians captured from…

Whilst affective responses to various forms and genres of multimedia content have been well researched, precious few studies have investigated the combined impact that multimedia system parameters and human factors have on affect.…

Multimedia · Computer Science 2016-07-19 Sharath Chandra Guntuku , Michael James Scott , Gheorghita Ghinea , Weisi Lin

Social media technologies are increasingly utilized by patients, leading to development of online social groups where patients share experiences and offer support to their peers on these platforms. There is limited research investigating…

Computers and Society · Computer Science 2016-06-07 Nwakego Isika , Antonette Mendoza , Rachelle Bosua

Affective interaction between players of video games can elicit rich and varying patterns of emotions. In multiplayer activities that take place in a common space (such as sports and board games), players are generally aware of the emotions…

Human-Computer Interaction · Computer Science 2020-06-19 Yoones A. Sekhavat , Samad Roohi , Hesam Sakian Mohammadi , Georgios N. Yannakakis

The outbreak of COVID-19 forced schools to swiftly transition from in-person classes to online or remote offerings, making educators and learners alike rely on online videoconferencing platforms. Platforms like Zoom offer audio-visual…

Human-Computer Interaction · Computer Science 2023-01-23 Yanting Wu , Yuan Sun , S. Shyam Sundar

Context and Motivation: The increasing complexity of modern software systems often challenges users' abilities to interact with them. Taking established quality attributes such as usability and transparency into account can mitigate this…

Software Engineering · Computer Science 2025-06-18 Martin Obaidi , Jakob Droste , Hannah Deters , Marc Herrmann , Jil Klünder , Kurt Schneider

E-communities, social groups interacting online, have recently become an object of interdisciplinary research. As with face-to-face meetings, Internet exchanges may not only include factual information but also emotional information - how…

The prevalence of short form video platforms, combined with the ineffectiveness of age verification mechanisms, raises concerns about the potential harms facing children and teenagers in an algorithm-moderated online environment. We…

Computers and Society · Computer Science 2026-05-27 Haoning Xue , Brian Nishimine , Martin Hilbert , Drew Cingel , Samantha Vigil , Jane Shawcroft , Arti Thakur , Zubair Shafiq , Jingwen Zhang

Despite the growing interest in leveraging Large Language Models (LLMs) for content analysis, current studies have primarily focused on text-based content. In the present work, we explored the potential of LLMs in assisting video content…

Human-Computer Interaction · Computer Science 2024-07-31 Jiaying Lizzy Liu , Yunlong Wang , Yao Lyu , Yiheng Su , Shuo Niu , Xuhai Orson Xu , Yan Zhang

Empirical research in creative design deepens our theoretical understanding of design principles and perceptual effects, offering valuable guidance for innovating creation tools. However, how these empirical insights currently influence the…

Human-Computer Interaction · Computer Science 2025-07-22 Leixian Shen , Leni Yang , Haotian Li , Yun Wang , Yuyu Luo , Huamin Qu

Current advance of internet allows rapid dissemination of information, accelerating the progress on wide spectrum of society. This has been done mainly through the use of website interface with inherent unique human interactions. In this…

Human-Computer Interaction · Computer Science 2022-01-13 Decky Aspandi , Sarah Doosdal , Victor Ülger , Lukas Gillich , Steffen Staab

Social video platforms shape how people access information, while recommendation systems can narrow exposure and increase the risk of toxic interaction. Previous research has often examined text or users in isolation, overlooking the…

Social and Information Networks · Computer Science 2026-04-09 Qiao Wang , Liang Liu , Mitsuo Yoshida