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Collaborative Filtering (CF) is a core component of popular web-based services such as Amazon, YouTube, Netflix, and Twitter. Most applications use CF to recommend a small set of items to the user. For instance, YouTube presents to a user a…

One of the main objectives of data mining is to help companies determine to which potential customers to market and how many resources to allocate to these potential customers. Most previous works on competitive influence in social networks…

Social and Information Networks · Computer Science 2014-02-24 Antonia Maria Masucci , Alonso Silva

Social media platforms offer users multiple ways to engage with content--likes, retweets, and comments--creating a complex signaling system within the attention economy. While previous research has examined factors driving overall…

Social and Information Networks · Computer Science 2025-09-11 Yulin Yu , Houming Chen , Daniel Romero , Paramveer S. Dhillon

We examine two types of binary betting markets, whose primary goal is for profit (such as sports gambling) or to gain information (such as prediction markets). We articulate the interplay between belief and price-setting to analyse both…

Computer Science and Game Theory · Computer Science 2024-06-07 Haiqing Zhu , Alexander Soen , Yun Kuen Cheung , Lexing Xie

Users of social media platforms based on recommendation systems (e.g. TikTok, X, YouTube) strategically interact with platform content to influence future recommendations. On some such platforms, users have been documented to form…

Computer Science and Game Theory · Computer Science 2026-02-16 Ekaterina Fedorova , Madeline Kitch , Chara Podimata

We study the problem of optimally investing in nodes of a social network in a competitive setting, wherein two camps aim to drive the average opinion of the population in their own favor. Using a well-established model of opinion dynamics,…

Social and Information Networks · Computer Science 2018-08-13 Swapnil Dhamal , Walid Ben-Ameur , Tijani Chahed , Eitan Altman

The threat of algorithmic collusion, and whether it merits regulatory intervention, remains debated, as existing evaluations of its emergence often rely on long learning horizons, assumptions about counterparty rationality in adopting…

Multiagent Systems · Computer Science 2026-03-11 Yuhong Luo , Daniel Schoepflin , Xintong Wang

User-generated, multi-paragraph writing is pervasive and important in many social media platforms (i.e. Amazon reviews, AirBnB host profiles, etc). Ensuring high-quality content is important. Unfortunately, content submitted by users is…

Human-Computer Interaction · Computer Science 2018-04-20 Hamed Nilforoshan , Eugene Wu

Online labor platforms, such as the Amazon Mechanical Turk, provide an effective framework for eliciting responses to judgment tasks. Previous work has shown that workers respond best to financial incentives, especially to extra bonuses.…

Human-Computer Interaction · Computer Science 2016-09-05 Sephora Madjiheurem , Valentina Sintsova , Pearl Pu

The past decade has witnessed the flourishing of a new profession as media content creators, who rely on revenue streams from online content recommendation platforms. The reward mechanism employed by these platforms creates a competitive…

Computer Science and Game Theory · Computer Science 2023-07-11 Fan Yao , Chuanhao Li , Karthik Abinav Sankararaman , Yiming Liao , Yan Zhu , Qifan Wang , Hongning Wang , Haifeng Xu

The pervasive rise of digital platforms has reshaped how individuals engage with information, with algorithms and peer influence playing pivotal roles in these processes. This study investigates the effects of algorithmic curation and peer…

General Economics · Economics 2025-03-26 Shan Huang , Yi Ji , Leyu Lin

Generative model ecosystems increasingly operate as competitive multi-platform markets, where platforms strategically select models from a shared pool and users with heterogeneous preferences choose among them. Understanding how platforms…

Computer Science and Game Theory · Computer Science 2026-02-23 Xiukun Wei , Min Shi , Xueru Zhang

Modern online platforms such as marketplaces, ride-hailing services, and food-delivery systems serve a dual role: they are both markets where participants interact and transact, and operators that design and govern how these markets…

Computer Science and Game Theory · Computer Science 2026-05-11 Gary Qiurui Ma

As e-commerce rapidly integrates artificial intelligence for content creation and product recommendations, these technologies offer significant benefits in personalization and efficiency. AI-driven systems automate product descriptions,…

Computers and Society · Computer Science 2025-06-24 Aditi Madhusudan Jain , Ayush Jain

Synthesizing from Corbett and Munneke (2025), who demonstrated that questions originating in human-computer interaction (HCI) and game design can be answered through the theoretical toolkit of cognitive science, this perspective argues that…

Human-Computer Interaction · Computer Science 2026-03-11 Jaap Munneke , Jennifer E. Corbett

Despite extensive research, the mechanisms through which online platforms shape extremism and polarization remain poorly understood. We identify and test a mechanism, grounded in empirical evidence, that explains how ranking algorithms can…

Social and Information Networks · Computer Science 2026-05-27 Jacopo D'Ignazi , Emma Fraxanet Morales , Andreas Kaltenbrunner , Gaël Le Mens , Fabrizio Germano , Vicenç Gómez

We argue that behavioral science models of online content-sharing overlook the role of strategic interactions between users. Borrowing from accuracy-nudges studies decision-theoretic models, we propose a basic game model and explore special…

Social and Information Networks · Computer Science 2023-07-12 Emmanuel J. Genot

We address the problem of maximizing user engagement with content (in the form of like, reply, retweet, and retweet with comments)on the Twitter platform. We formulate the engagement forecasting task as a multi-label classification problem…

Social and Information Networks · Computer Science 2021-04-05 Saketh Reddy Karra , Theja Tulabandhula

Nowadays, with the vigorous expansion and development of gaming video streaming techniques and services, the expectation of users, especially the mobile phone users, for higher quality of experience is also growing swiftly. As most of the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-10 Shaoguo Wen , Suiyi Ling , Junle Wang , Ximing Chen , Lizhi Fang , Yanqing Jing , Patrick Le Callet

This paper examines whether widely used online learning algorithms in pricing can independently reach competitive outcomes or instead foster tacit collusion. This issue has drawn considerable attention from competition regulators as…

Computer Science and Game Theory · Computer Science 2025-11-25 Martin Bichler , Julius Durmann , Matthias Oberlechner