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Nearly all existing scene graph generation (SGG) models have overlooked the ground-truth annotation qualities of mainstream SGG datasets, i.e., they assume: 1) all the manually annotated positive samples are equally correct; 2) all the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Lin Li , Jun Xiao , Hanrong Shi , Hanwang Zhang , Yi Yang , Wei Liu , Long Chen

In the field of 3D scene understanding, 3D scene graphs have emerged as a new scene representation that combines geometric and semantic information about objects and their relationships. However, learning semantic 3D scene graphs in a fully…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Sebastian Koch , Pedro Hermosilla , Narunas Vaskevicius , Mirco Colosi , Timo Ropinski

Score-based generative models (SGMs) are a popular family of deep generative models that achieve leading image generation quality. Early studies extend SGMs to tackle class-conditional generation by coupling an unconditional SGM with the…

Computer Vision and Pattern Recognition · Computer Science 2024-02-08 Paul Kuo-Ming Huang , Si-An Chen , Hsuan-Tien Lin

Performances of Handwritten Text Recognition (HTR) models are largely determined by the availability of labeled and representative training samples. However, in many application scenarios labeled samples are scarce or costly to obtain. In…

Computer Vision and Pattern Recognition · Computer Science 2022-07-01 Fabian Wolf , Gernot A. Fink

This study aims to build a pre-trained Graph Neural Network (GNN) model on molecules without human annotations or prior knowledge. Although various attempts have been proposed to overcome limitations in acquiring labeled molecules, the…

Machine Learning · Computer Science 2024-12-23 Van Thuy Hoang , O-Joun Lee

In this work, we seek new insights into the underlying challenges of the Scene Graph Generation (SGG) task. Quantitative and qualitative analysis of the Visual Genome dataset implies -- 1) Ambiguity: even if inter-object relationship…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Sangmin Woo , Junhyug Noh , Kangil Kim

The "pre-train, prompt-tuning'' paradigm has demonstrated impressive performance for tuning pre-trained heterogeneous graph neural networks (HGNNs) by mitigating the gap between pre-trained models and downstream tasks. However, most…

Machine Learning · Computer Science 2024-11-05 Yujie Mo , Runpeng Yu , Xiaofeng Zhu , Xinchao Wang

Current Scene Graph Generation (SGG) methods tend to predict frequent predicate categories and fail to recognize rare ones due to the severe imbalanced distribution of predicates. To improve the robustness of SGG models on different…

Computer Vision and Pattern Recognition · Computer Science 2022-10-12 Xingchen Li , Long Chen , Jian Shao , Shaoning Xiao , Songyang Zhang , Jun Xiao

In Scene Graph Generation (SGG), structured representations are extracted from visual inputs as object nodes and connecting predicates, enabling image-based reasoning for diverse downstream tasks. While fully supervised SGG has improved…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Abdelrahman Elskhawy , Mengze Li , Nassir Navab , Benjamin Busam

Graph representation learning is a fundamental research issue in various domains of applications, of which the inductive learning problem is particularly challenging as it requires models to generalize to unseen graph structures during…

Machine Learning · Computer Science 2024-03-27 Hanxuan Yang , Zhaoxin Yu , Qingchao Kong , Wei Liu , Wenji Mao

Scene graph generation aims to detect visual relationship triplets, (subject, predicate, object). Due to biases in data, current models tend to predict common predicates, e.g. "on" and "at", instead of informative ones, e.g. "standing on"…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Lianli Gao , Xinyu Lyu , Yuyu Guo , Yuxuan Hu , Yuan-Fang Li , Lu Xu , Heng Tao Shen , Jingkuan Song

In scene graph generation, a central challenge is modeling polysemous predicates whose meanings shift across contexts. Prior approaches address this issue by decomposing predicates into multiple static prototypes or retrieving semantically…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 NamGyu Jung , Chang Choi

Domain generalization (DG) aims at learning a model on source domains to well generalize on the unseen target domain. Although it has achieved great success, most of existing methods require the label information for all training samples in…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Lei Qi , Hongpeng Yang , Yinghuan Shi , Xin Geng

Practical natural language processing (NLP) tasks are commonly long-tailed with noisy labels. Those problems challenge the generalization and robustness of complex models such as Deep Neural Networks (DNNs). Some commonly used resampling…

Computation and Language · Computer Science 2023-05-04 Sunyi Chi , Bo Dong , Yiming Xu , Zhenyu Shi , Zheng Du

Capturing global contextual representations by exploiting long-range pixel-pixel dependencies has shown to improve semantic segmentation performance. However, how to do this efficiently is an open question as current approaches of utilising…

Computer Vision and Pattern Recognition · Computer Science 2021-01-05 Qinghui Liu , Michael Kampffmeyer , Robert Jenssen , Arnt-Børre Salberg

Recently, graph-based semi-supervised learning and pseudo-labeling have gained attention due to their effectiveness in reducing the need for extensive data annotations. Pseudo-labeling uses predictions from unlabeled data to improve model…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Jingjun Bi , Fadi Dornaika

Most existing distance metric learning approaches use fully labeled data to learn the sample similarities in an embedding space. We present a self-training framework, SLADE, to improve retrieval performance by leveraging additional…

Computer Vision and Pattern Recognition · Computer Science 2021-03-31 Jiali Duan , Yen-Liang Lin , Son Tran , Larry S. Davis , C. -C. Jay Kuo

Self-supervised heterogeneous graph learning (SHGL) has shown promising potential in diverse scenarios. However, while existing SHGL methods share a similar essential with clustering approaches, they encounter two significant limitations:…

Artificial Intelligence · Computer Science 2024-12-03 Yujie Mo , Zhihe Lu , Runpeng Yu , Xiaofeng Zhu , Xinchao Wang

Self-training is a competitive approach in domain adaptive segmentation, which trains the network with the pseudo labels on the target domain. However inevitably, the pseudo labels are noisy and the target features are dispersed due to the…

Computer Vision and Pattern Recognition · Computer Science 2021-01-29 Pan Zhang , Bo Zhang , Ting Zhang , Dong Chen , Yong Wang , Fang Wen

Supervised approaches for learning spatio-temporal scene graphs (STSG) from video are greatly hindered due to their reliance on STSG-annotated videos, which are labor-intensive to construct at scale. Is it feasible to instead use readily…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Jiani Huang , Ziyang Li , Mayur Naik , Ser-Nam Lim
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