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Related papers: GARField: Group Anything with Radiance Fields

200 papers

With the advent of Neural Radiance Fields (NeRF), neural networks can now render novel views of a 3D scene with quality that fools the human eye. Yet, generating these images is very computationally intensive, limiting their applicability…

Computer Vision and Pattern Recognition · Computer Science 2020-11-26 Daniel Rebain , Wei Jiang , Soroosh Yazdani , Ke Li , Kwang Moo Yi , Andrea Tagliasacchi

Despite multiple view consistency offered by 3D-aware GAN techniques, the resulting images often lack the capacity for localized editing. In response, generative radiance manifolds emerge as an efficient approach for constrained point…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Shashikant Verma , Shanmuganathan Raman

Reliable 3D segmentation is critical for understanding complex scenes with dense layouts and multi-scale objects, as commonly seen in industrial environments. In such scenarios, heavy occlusion weakens geometric boundaries between objects,…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Yu Zhu , Naoya Chiba , Koichi Hashimoto

We present a simple yet powerful neural network that implicitly represents and renders 3D objects and scenes only from 2D observations. The network models 3D geometries as a general radiance field, which takes a set of 2D images with camera…

Computer Vision and Pattern Recognition · Computer Science 2021-08-12 Alex Trevithick , Bo Yang

The semantically interactive radiance field has always been an appealing task for its potential to facilitate user-friendly and automated real-world 3D scene understanding applications. However, it is a challenging task to achieve high…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuzhou Ji , He Zhu , Junshu Tang , Wuyi Liu , Zhizhong Zhang , Xin Tan , Yuan Xie

Radiance field methods represent the state of the art in reconstructing complex scenes from multi-view photos. However, these reconstructions often suffer from one or both of the following limitations: First, they typically represent scenes…

Computer Vision and Pattern Recognition · Computer Science 2024-11-25 Chao Wang , Krzysztof Wolski , Bernhard Kerbl , Ana Serrano , Mojtaba Bemana , Hans-Peter Seidel , Karol Myszkowski , Thomas Leimkühler

With the advancement of computer vision, the recently emerged 3D Gaussian Splatting (3DGS) has increasingly become a popular scene reconstruction algorithm due to its outstanding performance. Distributed 3DGS can efficiently utilize edge…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Haosong Peng , Tianyu Qi , Yufeng Zhan , Hao Li , Yalun Dai , Yuanqing Xia

This paper proposes a novel task named "3D part grouping". Suppose there is a mixed set containing scattered parts from various shapes. This task requires algorithms to find out every possible combination among all the parts. To address…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Junfeng Cheng , Tania Stathaki

Neural Radiance Fields (NeRFs) have demonstrated remarkable potential in capturing complex 3D scenes with high fidelity. However, one persistent challenge that hinders the widespread adoption of NeRFs is the computational bottleneck due to…

Computer Vision and Pattern Recognition · Computer Science 2024-02-16 Joo Chan Lee , Daniel Rho , Xiangyu Sun , Jong Hwan Ko , Eunbyung Park

3D Gaussian Splatting has emerged as a powerful paradigm for explicit 3D scene representation, yet achieving efficient and consistent 3D segmentation remains challenging. Existing segmentation approaches typically rely on high-dimensional…

Computer Vision and Pattern Recognition · Computer Science 2026-01-07 Wentao Sun , Quanyun Wu , Hanqing Xu , Kyle Gao , Zhengsen Xu , Yiping Chen , Dedong Zhang , Lingfei Ma , John S. Zelek , Jonathan Li

Generative models have shown great promise in synthesizing photorealistic 3D objects, but they require large amounts of training data. We introduce SinGRAF, a 3D-aware generative model that is trained with a few input images of a single…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Minjung Son , Jeong Joon Park , Leonidas Guibas , Gordon Wetzstein

3D scene representations have gained immense popularity in recent years. Methods that use Neural Radiance fields are versatile for traditional tasks such as novel view synthesis. In recent times, some work has emerged that aims to extend…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Shijie Zhou , Haoran Chang , Sicheng Jiang , Zhiwen Fan , Zehao Zhu , Dejia Xu , Pradyumna Chari , Suya You , Zhangyang Wang , Achuta Kadambi

We introduce Lifting By Gaussians (LBG), a novel approach for open-world instance segmentation of 3D Gaussian Splatted Radiance Fields (3DGS). Recently, 3DGS Fields have emerged as a highly efficient and explicit alternative to Neural…

Computer Vision and Pattern Recognition · Computer Science 2025-02-04 Rohan Chacko , Nicolai Haeni , Eldar Khaliullin , Lin Sun , Douglas Lee

Multi-view 3D reconstruction has achieved remarkable progress with the advent of feed-forward 3D reconstruction models. However, these models are typically trained and evaluated under ideal, degradation-free imaging conditions, whereas…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Jin Hyeon Kim , Jaeeun Lee , Claire Kim , Kyoungjin Oh , Paul Hyunbin Cho , Jaewon Min , Yeji Choi , Jihye Park , Hyunhee Park , Minkyu Park , Seungryong Kim

A comprehensive semantic understanding of a scene is important for many applications - but in what space should diverse semantic information (e.g., objects, scene categories, material types, texture, etc.) be grounded and what should be its…

Computer Vision and Pattern Recognition · Computer Science 2019-10-08 Iro Armeni , Zhi-Yang He , JunYoung Gwak , Amir R. Zamir , Martin Fischer , Jitendra Malik , Silvio Savarese

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representation can be decoded for various tasks such as novel view…

We introduce DoubleField, a novel framework combining the merits of both surface field and radiance field for high-fidelity human reconstruction and rendering. Within DoubleField, the surface field and radiance field are associated together…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Ruizhi Shao , Hongwen Zhang , He Zhang , Mingjia Chen , Yanpei Cao , Tao Yu , Yebin Liu

We present a neural radiance field method for urban-scale semantic and building-level instance segmentation from aerial images by lifting noisy 2D labels to 3D. This is a challenging problem due to two primary reasons. Firstly, objects in…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Yuqi Zhang , Guanying Chen , Jiaxing Chen , Shuguang Cui

3D Gaussian Splatting has emerged as an alternative 3D representation for novel view synthesis, benefiting from its high-quality rendering results and real-time rendering speed. However, the 3D Gaussians learned by 3D-GS have ambiguous…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Xu Hu , Yuxi Wang , Lue Fan , Chuanchen Luo , Junsong Fan , Zhen Lei , Qing Li , Junran Peng , Zhaoxiang Zhang

In this paper, we focus on 3D scene inpainting, where parts of an input image set, captured from different viewpoints, are masked out. The main challenge lies in generating plausible image completions that are geometrically consistent…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Ahmad Salimi , Tristan Aumentado-Armstrong , Marcus A. Brubaker , Konstantinos G. Derpanis