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Related papers: GARField: Group Anything with Radiance Fields

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Achieving precise, object-level control in image editing remains challenging: 2D methods lack 3D awareness and often yield ambiguous or implausible results, while existing 3D-aware approaches rely on heavy optimization or incomplete…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Yuhuan Xie , Aoxuan Pan , Yi-Hua Huang , Chirui Chang , Peng Dai , Xin Yu , Xiaojuan Qi

We introduce a technique for pairwise registration of neural fields that extends classical optimization-based local registration (i.e. ICP) to operate on Neural Radiance Fields (NeRF) -- neural 3D scene representations trained from…

Computer Vision and Pattern Recognition · Computer Science 2022-11-04 Lily Goli , Daniel Rebain , Sara Sabour , Animesh Garg , Andrea Tagliasacchi

Radiance Field methods have recently revolutionized novel-view synthesis of scenes captured with multiple photos or videos. However, achieving high visual quality still requires neural networks that are costly to train and render, while…

Graphics · Computer Science 2023-08-09 Bernhard Kerbl , Georgios Kopanas , Thomas Leimkühler , George Drettakis

This paper proposes a hybrid radiance field representation for unbounded immersive light field reconstruction which supports high-quality rendering and aggressive view extrapolation. The key idea is to first formally separate the foreground…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Xiaohang Yu , Haoxiang Wang , Yuqi Han , Lei Yang , Tao Yu , Qionghai Dai

Recent approaches on visual scene understanding attempt to build a scene graph -- a computational representation of objects and their pairwise relationships. Such rich semantic representation is very appealing, yet difficult to obtain from…

Computer Vision and Pattern Recognition · Computer Science 2018-11-08 Paul Gay , Stuart James , Alessio Del Bue

We introduce PlatonicGAN to discover the 3D structure of an object class from an unstructured collection of 2D images, i.e., where no relation between photos is known, except that they are showing instances of the same category. The key…

Computer Vision and Pattern Recognition · Computer Science 2021-06-11 Philipp Henzler , Niloy Mitra , Tobias Ritschel

3D Gaussian Splatting (3DGS) has begun incorporating rich information from 2D foundation models. However, most approaches rely on a bottom-up optimization process that treats raw 2D features as ground truth, incurring increased…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Hyunjoon Lee , Joonkyu Min , Jaesik Park

Neural fields have emerged as a powerful framework for representing continuous multidimensional signals such as images and videos, 3D and 4D objects and scenes, and radiance fields. While efficient, achieving high-quality representation…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 Abdelaziz Bouzidi , Hamid Laga , Hazem Wannous , Ferdous Sohel

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang

Inferring a meaningful geometric scene representation from a single image is a fundamental problem in computer vision. Approaches based on traditional depth map prediction can only reason about areas that are visible in the image.…

Computer Vision and Pattern Recognition · Computer Science 2023-04-20 Felix Wimbauer , Nan Yang , Christian Rupprecht , Daniel Cremers

The quality of three-dimensional reconstruction is a key factor affecting the effectiveness of its application in areas such as virtual reality (VR) and augmented reality (AR) technologies. Neural Radiance Fields (NeRF) can generate…

Computer Vision and Pattern Recognition · Computer Science 2023-06-09 Qianqiu Tan , Tao Liu , Yinling Xie , Shuwan Yu , Baohua Zhang

It is desirable to create 3D object models and 3D maps from 2D input images for applications such as navigation, virtual tourism, and urban planning. The traditional methods of creating 3D maps, (such as photogrammetry), require a large…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 Sai Tarun Sathyan , Thomas B. Kinsman

3D Gaussian Splatting (3DGS) has demonstrated its advantages in achieving fast and high-quality rendering. As point clouds serve as a widely-used and easily accessible form of 3D representation, bridging the gap between point clouds and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-18 Weiqi Zhang , Junsheng Zhou , Haotian Geng , Wenyuan Zhang , Yu-Shen Liu

We introduce HyperFields, a method for generating text-conditioned Neural Radiance Fields (NeRFs) with a single forward pass and (optionally) some fine-tuning. Key to our approach are: (i) a dynamic hypernetwork, which learns a smooth…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Sudarshan Babu , Richard Liu , Avery Zhou , Michael Maire , Greg Shakhnarovich , Rana Hanocka

We present PartNerFace, a part-based neural radiance fields approach, for reconstructing animatable facial avatar from monocular RGB videos. Existing solutions either simply condition the implicit network with the morphable model parameters…

Computer Vision and Pattern Recognition · Computer Science 2026-04-16 Xianggang Yu , Lingteng Qiu , Xiaohang Ren , Guanying Chen , Shuguang Cui , Xiaoguang Han , Baoyuan Wang

3D scene segmentation based on neural implicit representation has emerged recently with the advantage of training only on 2D supervision. However, existing approaches still requires expensive per-scene optimization that prohibits…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Hanlin Chen , Chen Li , Mengqi Guo , Zhiwen Yan , Gim Hee Lee

Injecting semantics into 3D Gaussian Splatting (3DGS) has recently garnered significant attention. While current approaches typically distill 3D semantic features from 2D foundational models (e.g., CLIP and SAM) to facilitate novel view…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Wenbo Zhang , Lu Zhang , Ping Hu , Liqian Ma , Yunzhi Zhuge , Huchuan Lu

Transparent objects are common in daily life, and it is important to understand their multilayer depth, including the transparent surface and the objects behind it. Existing methods for multilayer depth typically extend single-layer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Hongyu Wen , Jia Deng

We address the problems of measuring geometric similarity between 3D scenes, represented through point clouds or range data frames, and associating them. Our approach leverages macro-scale 3D structural geometry - the relative configuration…

Computer Vision and Pattern Recognition · Computer Science 2018-08-07 Rahul Sawhney , Fuxin Li , Henrik I. Christensen , Charles L. Isbell

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan
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