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Disconnectivity and distortion are the two problems which must be coped with when processing 360 degrees equirectangular images. In this paper, we propose a method of estimating the depth of monocular panoramic image with a teacher-student…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Jingguo Liu , Yijun Xu , Shigang Li , Jianfeng Li

Depth estimation and semantic segmentation play essential roles in scene understanding. The state-of-the-art methods employ multi-task learning to simultaneously learn models for these two tasks at the pixel-wise level. They usually focus…

Computer Vision and Pattern Recognition · Computer Science 2021-01-20 Lei He , Jiwen Lu , Guanghui Wang , Shiyu Song , Jie Zhou

In this survey we present a complete landscape of joint object detection and pose estimation methods that use monocular vision. Descriptions of traditional approaches that involve descriptors or models and various estimation methods have…

Computer Vision and Pattern Recognition · Computer Science 2018-11-27 Aniruddha V Patil , Pankaj Rabha

Camera-based Semantic Scene Completion (SSC) is gaining attentions in the 3D perception field. However, properties such as perspective and occlusion lead to the underestimation of the geometry in distant regions, posing a critical issue for…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Jongseong Bae , Junwoo Ha , Ha Young Kim

Learning based approaches for depth perception are limited by the availability of clean training data. This has led to the utilization of view synthesis as an indirect objective for learning depth estimation using efficient data acquisition…

Computer Vision and Pattern Recognition · Computer Science 2019-09-19 Nikolaos Zioulis , Antonis Karakottas , Dimitrios Zarpalas , Federico Alvarez , Petros Daras

Global visual localization estimates the absolute pose of a camera using a single image, in a previously mapped area. Obtaining the pose from a single image enables many robotics and augmented/virtual reality applications. Inspired by…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Mohammad Altillawi , Shile Li , Sai Manoj Prakhya , Ziyuan Liu , Joan Serrat

We introduce a novel learning-based method to reconstruct the high-quality geometry and complex, spatially-varying BRDF of an arbitrary object from a sparse set of only six images captured by wide-baseline cameras under collocated point…

Computer Vision and Pattern Recognition · Computer Science 2020-07-07 Sai Bi , Zexiang Xu , Kalyan Sunkavalli , David Kriegman , Ravi Ramamoorthi

3D scene generation has quickly become a challenging new research direction, fueled by consistent improvements of 2D generative diffusion models. Most prior work in this area generates scenes by iteratively stitching newly generated frames…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Paul Engstler , Andrea Vedaldi , Iro Laina , Christian Rupprecht

In this paper alternative method for real-time 3D model rasterization is given. Surfaces are drawn in perspective-map space which acts as a virtual camera lens. It can render single-pass 360{\deg} angle of view (AOV) image of unlimited…

Graphics · Computer Science 2020-10-20 Jakub Maksymilian Fober

Towards holistic understanding of 3D scenes, a general 3D segmentation method is needed that can segment diverse objects without restrictions on object quantity or categories, while also reflecting the inherent hierarchical structure. To…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Haiyang Ying , Yixuan Yin , Jinzhi Zhang , Fan Wang , Tao Yu , Ruqi Huang , Lu Fang

Geometry estimation from perspective images has greatly advanced, maturing to the point where off-the-shelf foundation models are able to reconstruct 3D scene structure not only from multi-view imagery, but even from a single view. A…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Vukasin Bozic , Isidora Slavkovic , Dominik Narnhofer , Nando Metzger , Denis Rozumny , Konrad Schindler , Nikolai Kalischek

Omnidirectional 3D Gaussian Splatting with panoramas is a key technique for 3D scene representation, and existing methods typically rely on slow SfM to provide camera poses and sparse points priors. In this work, we propose a pose-free…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Chuanqing Zhuang , Xin Lu , Zehui Deng , Zhengda Lu , Yiqun Wang , Junqi Diao , Jun Xiao

The bundle of geometry and appearance in computer vision has proven to be a promising solution for robots across a wide variety of applications. Stereo cameras and RGB-D sensors are widely used to realise fast 3D reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2016-11-15 Xuanpeng Li , Rachid Belaroussi

Robust three-dimensional scene understanding is now an ever-growing area of research highly relevant in many real-world applications such as autonomous driving and robotic navigation. In this paper, we propose a multi-task learning-based…

Computer Vision and Pattern Recognition · Computer Science 2019-08-16 Amir Atapour-Abarghouei , Toby P. Breckon

Generative reconstruction methods compute the 3D configuration (such as pose and/or geometry) of a shape by optimizing the overlap of the projected 3D shape model with images. Proper handling of occlusions is a big challenge, since the…

Computer Vision and Pattern Recognition · Computer Science 2016-02-12 Helge Rhodin , Nadia Robertini , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

Omni-directional cameras have many advantages overconventional cameras in that they have a much wider field-of-view (FOV). Accordingly, several approaches have beenproposed recently to apply convolutional neural networks(CNNs) to…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Yeonkun Lee , Jaeseok Jeong , Jongseob Yun , Wonjune Cho , Kuk-Jin Yoon

Many compelling video processing effects can be achieved if per-pixel depth information and 3D camera calibrations are known. However, the success of such methods is highly dependent on the accuracy of this "scene-space" information. We…

Computer Vision and Pattern Recognition · Computer Science 2021-02-08 Felix Klose , Oliver Wang , Jean-Charles Bazin , Marcus Magnor , Alexander Sorkine-Hornung

Geometric estimation is required for scene understanding and analysis in panoramic 360{\deg} images. Current methods usually predict a single feature, such as depth or surface normal. These methods can lack robustness, especially when…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Kun Huang , Fang-Lue Zhang , Fangfang Zhang , Yu-Kun Lai , Paul L. Rosin , Neil A. Dodgson

360{\deg} images and videos have become an economic and popular way to provide VR experiences using real-world content. However, the manipulation of the stereo panoramic content remains less explored. In this paper, we focus on the…

Graphics · Computer Science 2024-11-05 Kun Huang , Fanglue Zhang , Junhong Zhao , Yiheng Li , Neil Dodgson

To endow machines with the ability to perceive the real-world in a three dimensional representation as we do as humans is a fundamental and long-standing topic in Artificial Intelligence. Given different types of visual inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2020-10-20 Bo Yang
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