Related papers: EmoTalker: Emotionally Editable Talking Face Gener…
Recent advances in deep generative models have demonstrated impressive results in photo-realistic facial image synthesis and editing. Facial expressions are inherently the result of muscle movement. However, existing neural network-based…
PESTalk is a novel method for generating 3D facial animations with personalized emotional styles directly from speech. It overcomes key limitations of existing approaches by introducing a Dual-Stream Emotion Extractor (DSEE) that captures…
Speech-driven 3D facial animation has garnered lots of attention thanks to its broad range of applications. Despite recent advancements in achieving realistic lip motion, current methods fail to capture the nuanced emotional undertones…
Recent diffusion-based talking face generation models have demonstrated impressive potential in synthesizing videos that accurately match a speech audio clip with a given reference identity. However, existing approaches still encounter…
Recent years have witnessed great progress on building emotional chatbots. Tremendous methods have been proposed for chatbots to generate responses with given emotions. However, the emotion changes of the user during the conversation has…
Inspired by the impressive performance of recent face image editing methods, several studies have been naturally proposed to extend these methods to the face video editing task. One of the main challenges here is temporal consistency among…
Listener head generation centers on generating non-verbal behaviors (e.g., smile) of a listener in reference to the information delivered by a speaker. A significant challenge when generating such responses is the non-deterministic nature…
Recent advances in talking face generation have significantly improved facial animation synthesis. However, existing approaches face fundamental limitations: 3DMM-based methods maintain temporal consistency but lack fine-grained regional…
Image generation has recently seen tremendous advances, with diffusion models allowing to synthesize convincing images for a large variety of text prompts. In this article, we propose DiffEdit, a method to take advantage of text-conditioned…
In this paper, we address the problem of face aging: generating past or future facial images by incorporating age-related changes to the given face. Previous aging methods rely solely on human facial image datasets and are thus constrained…
We present Follow-Your-Emoji-Faster, an efficient diffusion-based framework for freestyle portrait animation driven by facial landmarks. The main challenges in this task are preserving the identity of the reference portrait, accurately…
Diffusion-based video generation techniques have significantly improved zero-shot talking-head avatar generation, enhancing the naturalness of both head motion and facial expressions. However, existing methods suffer from poor…
Speech-driven 3D facial animation is important for many multimedia applications. Recent work has shown promise in using either Diffusion models or Transformer architectures for this task. However, their mere aggregation does not lead to…
3D Gaussian splatting-based talking head synthesis has recently gained attention for its ability to render high-fidelity images with real-time inference speed. However, since it is typically trained on only a short video that lacks the…
Perception and expression of emotion are key factors to the success of dialogue systems or conversational agents. However, this problem has not been studied in large-scale conversation generation so far. In this paper, we propose Emotional…
In this paper, we propose a novel audio-driven talking head method capable of simultaneously generating highly expressive facial expressions and hand gestures. Unlike existing methods that focus on generating full-body or half-body poses,…
Text-based speech editing allows users to edit speech by intuitively cutting, copying, and pasting text to speed up the process of editing speech. In the previous work, CampNet (context-aware mask prediction network) is proposed to realize…
Speech-driven 3D facial animation technology has been developed for years, but its practical application still lacks expectations. The main challenges lie in data limitations, lip alignment, and the naturalness of facial expressions.…
Recently audio-driven talking face video generation has attracted considerable attention. However, very few researches address the issue of emotional editing of these talking face videos with continuously controllable expressions, which is…
Speech-driven 3D talking heads generation has emerged as a significant area of interest among researchers, presenting numerous challenges. Existing methods are constrained by animating faces with fixed topologies, wherein point-wise…