Related papers: Designing Visual Learning Analytics for Supporting…
Immersive learning environments such as virtual classrooms in Virtual Reality (VR) offer learners unique learning experiences, yet providing effective learner support remains a challenge. While prior HCI research has explored in-lecture…
Educational games are an increasingly popular teaching tool in modern classrooms. However, the development of complementary tools for teachers facilitating classroom gameplay is lacking. We present the results of a participatory design…
In this paper, I present the evaluation of a novel knowledge domain visualization of educational technology. The interactive visualization is based on readership patterns in the online reference management system Mendeley. It comprises of…
We introduce VisIT-Bench (Visual InsTruction Benchmark), a benchmark for evaluation of instruction-following vision-language models for real-world use. Our starting point is curating 70 'instruction families' that we envision instruction…
The purpose of this study is to explore students' backtracking patterns in using a digital textbook and reveal the relationship between backtracking behaviors and academic performance as well as learning styles. The study was carried out…
As generative AI (GenAI) tools like ChatGPT become more common in higher education, understanding student attitudes is essential for evaluating their educational impact and supporting responsible AI integration. This study introduces a…
Eye Tracking (ET) can help to understand visual attention and cognitive processes in interactive environments. In attention tasks, distinguishing between relevant target objects and distractors is crucial for effective performance, yet the…
Amid the growing need to keep learners abreast of rapid technological advancements brought about by the Fourth Industrial Revolution, this study explores perceived needs of students in virtual learning environments supported by emerging…
Digital systems for analyzing human communication data have become prevalent in recent years. Intelligence analysis of communications data in investigative journalism, criminal intelligence, and law present particularly interesting cases,…
Entity alignment is to find identical entities in different knowledge graphs. Although embedding-based entity alignment has recently achieved remarkable progress, training data insufficiency remains a critical challenge. Conventional…
Recent research has shown the potential of deep learning in multi-parametric MRI-based visual pathway (VP) segmentation. However, obtaining labeled data for training is laborious and time-consuming. Therefore, it is crucial to develop…
How students utilize immediate tutoring feedback in programming education depends on various factors. Among them are the feedback quality, but also students' engagement, i.e., their perception, interpretation, and use of feedback. However,…
The rapid integration of Artificial Intelligence (AI) into K-12 STEM education presents transformative opportunities alongside significant ethical challenges. While AI-powered tools such as Intelligent Tutoring Systems (ITS), automated…
Recently unpaired multi-domain image-to-image translation has attracted great interests and obtained remarkable progress, where a label vector is utilized to indicate multi-domain information. In this paper, we propose SAT (Show, Attend and…
Wearable sensors, such as smartwatches, have become increasingly prevalent across domains like healthcare, sports, and education, enabling continuous monitoring of physiological and behavioral data. In the context of education, these…
In this paper, we reflect on the educational challenges and research opportunities in running data visualization design activities in the context of large courses. With the increasing number and sizes of data visualization course, we need…
Context. The rise of generative AI (GenAI) tools like ChatGPT and GitHub Copilot has transformed how software is learned and written. In software engineering (SE) education, these tools offer new opportunities for support, but also raise…
We present an approach to evaluate the efficacy of annotations in augmenting learning environments in the context of Virtual Reality. Our study extends previous work highlighting the benefits of learning based in virtual reality and…
In the rapidly evolving field of information visualization, rigorous evaluation is essential for validating new techniques, understanding user interactions, and demonstrating the effectiveness and usability of visualizations. Faithful…
Graphical perception studies are a key element of visualization research, forming the basis of design recommendations and contributing to our understanding of how people make sense of visualizations. However, graphical perception studies…