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Cinematic Audio Source Separation (CASS) aims to decompose mixed film audio into speech, music, and sound effects, enabling applications like dubbing and remastering. Existing CASS approaches are audio-only, overlooking the inherent…

Multimedia · Computer Science 2026-03-30 Kang Zhang , Suyeon Lee , Arda Senocak , Joon Son Chung

Many of the music generation systems based on neural networks are fully autonomous and do not offer control over the generation process. In this research, we present a controllable music generation system in terms of tonal tension. We…

Sound · Computer Science 2020-10-15 Rui Guo , Ivor Simpson , Thor Magnusson , Chris Kiefer , Dorien Herremans

Generating coherent and useful image/video scenes from a free-form textual description is technically a very difficult problem to handle. Textual description of the same scene can vary greatly from person to person, or sometimes even for…

Computer Vision and Pattern Recognition · Computer Science 2020-12-01 Faria Huq , Nafees Ahmed , Anindya Iqbal

Scene, as the crucial unit of storytelling in movies, contains complex activities of actors and their interactions in a physical environment. Identifying the composition of scenes serves as a critical step towards semantic understanding of…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Anyi Rao , Linning Xu , Yu Xiong , Guodong Xu , Qingqiu Huang , Bolei Zhou , Dahua Lin

Music is a powerful medium for altering the emotional state of the listener. In recent years, with significant advancement in computing capabilities, artificial intelligence-based (AI-based) approaches have become popular for creating…

Human-Computer Interaction · Computer Science 2023-01-18 Adyasha Dash , Kat R. Agres

The goal of conditional image-to-video (cI2V) generation is to create a believable new video by beginning with the condition, i.e., one image and text.The previous cI2V generation methods conventionally perform in RGB pixel space, with…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Cuifeng Shen , Yulu Gan , Chen Chen , Xiongwei Zhu , Lele Cheng , Tingting Gao , Jinzhi Wang

Foley sound synthesis is crucial for multimedia production, enhancing user experience by synchronizing audio and video both temporally and semantically. Recent studies on automating this labor-intensive process through video-to-sound…

Sound · Computer Science 2025-09-18 Junwon Lee , Jaekwon Im , Dabin Kim , Juhan Nam

Generating realistic human videos remains a challenging task, with the most effective methods currently relying on a human motion sequence as a control signal. Existing approaches often use existing motion extracted from other videos, which…

Computer Vision and Pattern Recognition · Computer Science 2024-12-18 Hsin-Ping Huang , Yang Zhou , Jui-Hsien Wang , Difan Liu , Feng Liu , Ming-Hsuan Yang , Zhan Xu

Recent advances in large language models have enabled developers to generate software by conversing with artificial intelligence systems rather than writing code directly. This paper introduces vibe coding, an emerging AI-native programming…

Software Engineering · Computer Science 2025-10-22 Vinay Bamil

We are witnessing a revolution in conditional image synthesis with the recent success of large scale text-to-image generation methods. This success also opens up new opportunities in controlling the generation and editing process using…

Computer Vision and Pattern Recognition · Computer Science 2024-05-03 Burak Can Biner , Farrin Marouf Sofian , Umur Berkay Karakaş , Duygu Ceylan , Erkut Erdem , Aykut Erdem

We present a feature engineering pipeline for the construction of musical signal characteristics, to be used for the design of a supervised model for musical genre identification. The key idea is to extend the traditional two-step process…

Sound · Computer Science 2021-04-08 Tina Raissi , Alessandro Tibo , Paolo Bientinesi

With the rise of AI-generated content (AIGC), generating perceptually natural and feeling-aligned music from multimodal inputs has become a central challenge. Existing approaches often rely on explicit emotion labels that require costly…

Sound · Computer Science 2025-12-02 Jiaying Hong , Ting Zhu , Thanet Markchom , Huizhi Liang

Generating sound effects for product-level videos, where only a small amount of labeled data is available for diverse scenes, requires the production of high-quality sounds in few-shot settings. To tackle the challenge of limited labeled…

Generative AI has been transforming the way we interact with technology and consume content. In the next decade, AI technology will reshape how we create audio content in various media, including music, theater, films, games, podcasts, and…

Sound · Computer Science 2024-11-25 Hao-Wen Dong

Automatic transcription of acoustic guitar fingerpicking performances remains a challenging task due to the scarcity of labeled training data and legal constraints connected with musical recordings. This work investigates a procedural data…

Sound · Computer Science 2025-08-12 Sebastian Murgul , Michael Heizmann

Loopable music generation systems enable diverse applications, but they often lack controllability and customization capabilities. We argue that enhancing controllability can enrich these models, with emotional expression being a crucial…

Sound · Computer Science 2024-01-26 Wenqian Cui , Pedro Sarmento , Mathieu Barthet

Video to sound generation aims to generate realistic and natural sound given a video input. However, previous video-to-sound generation methods can only generate a random or average timbre without any controls or specializations of the…

Multimedia · Computer Science 2022-11-22 Chenye Cui , Yi Ren , Jinglin Liu , Rongjie Huang , Zhou Zhao

Music has been commonly recognized as a means of expressing emotions. In this sense, an intense debate emerges from the need to verbalize musical emotions. This concern seems highly relevant today, considering the exponential growth of…

Multimedia · Computer Science 2023-11-08 Jorge Forero , Gilberto Bernardes , Mónica Mendes

We present a statistical-modelling method for piano reduction, i.e. converting an ensemble score into piano scores, that can control performance difficulty. While previous studies have focused on describing the condition for playable piano…

Artificial Intelligence · Computer Science 2018-10-26 Eita Nakamura , Kazuyoshi Yoshii

This paper presents an architecture for generating music for video games based on the Transformer deep learning model. Our motivation is to be able to customize the generation according to the taste of the player, who can select a corpus of…