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Related papers: URHand: Universal Relightable Hands

200 papers

Reconstructing detailed hand avatars plays a crucial role in various applications. While prior works have focused on capturing high-fidelity hand geometry, they heavily rely on high-resolution multi-view image inputs and struggle to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-29 Minje Kim , Tae-Kyun Kim

We introduce SynthLight, a diffusion model for portrait relighting. Our approach frames image relighting as a re-rendering problem, where pixels are transformed in response to changes in environmental lighting conditions. Using a…

Computer Vision and Pattern Recognition · Computer Science 2025-01-17 Sumit Chaturvedi , Mengwei Ren , Yannick Hold-Geoffroy , Jingyuan Liu , Julie Dorsey , Zhixin Shu

We present a self-supervised approach to in-the-wild image relighting that enables fully controllable, physically based illumination editing. We achieve this by combining the physical accuracy of traditional rendering with the…

Graphics · Computer Science 2025-08-08 Chris Careaga , Yağız Aksoy

We present a learning-based method to infer plausible high dynamic range (HDR), omnidirectional illumination given an unconstrained, low dynamic range (LDR) image from a mobile phone camera with a limited field of view (FOV). For training…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Chloe LeGendre , Wan-Chun Ma , Graham Fyffe , John Flynn , Laurent Charbonnel , Jay Busch , Paul Debevec

We introduce a model named DreamLight for universal image relighting in this work, which can seamlessly composite subjects into a new background while maintaining aesthetic uniformity in terms of lighting and color tone. The background can…

Computer Vision and Pattern Recognition · Computer Science 2025-06-18 Yong Liu , Wenpeng Xiao , Qianqian Wang , Junlin Chen , Shiyin Wang , Yitong Wang , Xinglong Wu , Yansong Tang

Lighting has a strong influence on visual appearance, yet understanding and representing lighting in images remains notoriously difficult. Various lighting representations exist, such as environment maps, irradiance, spherical harmonics, or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-05 Zitian Zhang , Iliyan Georgiev , Michael Fischer , Yannick Hold-Geoffroy , Jean-François Lalonde , Valentin Deschaintre

Hand motion plays a central role in human interaction, yet modeling realistic 4D hand motion (i.e., 3D hand pose sequences over time) remains challenging. Research in this area is typically divided into two tasks: (1) Estimation approaches…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Zhihao Sun , Tong Wu , Ruirui Tu , Daoguo Dong , Zuxuan Wu

Lighting plays a central role in conveying the essence and depth of the subject in a portrait photograph. Professional photographers will carefully control the lighting in their studio to manipulate the appearance of their subject, while…

Reconstructing 3D hand meshes from monocular RGB images has attracted increasing amount of attention due to its enormous potential applications in the field of AR/VR. Most state-of-the-art methods attempt to tackle this task in an anonymous…

Computer Vision and Pattern Recognition · Computer Science 2022-09-23 Deying Kong , Linguang Zhang , Liangjian Chen , Haoyu Ma , Xiangyi Yan , Shanlin Sun , Xingwei Liu , Kun Han , Xiaohui Xie

This paper proposes a do-it-all neural model of human hands, named LISA. The model can capture accurate hand shape and appearance, generalize to arbitrary hand subjects, provide dense surface correspondences, be reconstructed from images in…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Enric Corona , Tomas Hodan , Minh Vo , Francesc Moreno-Noguer , Chris Sweeney , Richard Newcombe , Lingni Ma

Wearable cameras stand out as one of the most promising devices for the upcoming years, and as a consequence, the demand of computer algorithms to automatically understand the videos recorded with them is increasing quickly. An automatic…

Computer Vision and Pattern Recognition · Computer Science 2017-03-29 Alejandro Betancourt , Natalia Díaz-Rodríguez , Emilia Barakova , Lucio Marcenaro , Matthias Rauterberg , Carlo Regazzoni

Image generation has achieved remarkable progress with the development of large-scale text-to-image models, especially diffusion-based models. However, generating human images with plausible details, such as faces or hands, remains…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Yuxuan Wang , Tianwei Cao , Huayu Zhang , Zhongjiang He , Kongming Liang , Zhanyu Ma

The lack of interpretability of existing CNN-based hand detection methods makes it difficult to understand the rationale behind their predictions. In this paper, we propose a novel neural network model, which introduces interpretability…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Dan Liu , Libo Zhang , Tiejian Luo , Lili Tao , Yanjun Wu

Since the emergence of large annotated datasets, state-of-the-art hand pose estimation methods have been mostly based on discriminative learning. Recently, a hybrid approach has embedded a kinematic layer into the deep learning structure in…

Computer Vision and Pattern Recognition · Computer Science 2018-07-04 Jan Wöhlke , Shile Li , Dongheui Lee

Recently, there has been a growing interest in analyzing human daily activities from data collected by wearable cameras. Since the hands are involved in a vast set of daily tasks, detecting hands in egocentric images is an important step…

Computer Vision and Pattern Recognition · Computer Science 2017-09-11 Alejandro Cartas , Mariella Dimiccoli , Petia Radeva

Relighting is an essential step in realistically transferring objects from a captured image into another environment. For example, authentic telepresence in Augmented Reality requires faces to be displayed and relit consistent with the…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Thomas Nestmeyer , Jean-François Lalonde , Iain Matthews , Andreas M. Lehrmann

In this work, a system for creating a relightable 3D portrait of a human head is presented. Our neural pipeline operates on a sequence of frames captured by a smartphone camera with the flash blinking (flash-no flash sequence). A coarse…

Computer Vision and Pattern Recognition · Computer Science 2020-12-21 Artem Sevastopolsky , Savva Ignatiev , Gonzalo Ferrer , Evgeny Burnaev , Victor Lempitsky

We present a novel Relightable Neural Renderer (RNR) for simultaneous view synthesis and relighting using multi-view image inputs. Existing neural rendering (NR) does not explicitly model the physical rendering process and hence has limited…

Computer Vision and Pattern Recognition · Computer Science 2020-06-16 Zhang Chen , Anpei Chen , Guli Zhang , Chengyuan Wang , Yu Ji , Kiriakos N. Kutulakos , Jingyi Yu

We concentrate on a novel human-centric image synthesis task, that is, given only one reference facial photograph, it is expected to generate specific individual images with diverse head positions, poses, facial expressions, and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-20 Chao Liang , Fan Ma , Linchao Zhu , Yingying Deng , Yi Yang

Human re-rendering from a single image is a starkly under-constrained problem, and state-of-the-art algorithms often exhibit undesired artefacts, such as over-smoothing, unrealistic distortions of the body parts and garments, or implausible…

Computer Vision and Pattern Recognition · Computer Science 2021-01-12 Kripasindhu Sarkar , Dushyant Mehta , Weipeng Xu , Vladislav Golyanik , Christian Theobalt