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In the pursuit of artificial general intelligence, our most significant measurement of progress is an agent's ability to achieve goals in a wide range of environments. Existing platforms for constructing such environments are typically…

Imagination is the critical point in developing of realistic artificial intelligence (AI) systems. One way to approach imagination would be simulation of its properties and operations. We developed two models: AI-Brain Network Hierarchy of…

Artificial Intelligence · Computer Science 2007-05-23 Vadim Astakhov , Tamara Astakhova , Brian Sanders

Techniques of Automatic Program Repair (APR) have the potential of thoroughly facilitating the task of producing quality software. After a promising start, however, progress in making APR practical has been hindered by the lack of a common…

Software Engineering · Computer Science 2024-02-23 Bertrand Meyer , Viktoryia Kananchuk , Li Huang

The authors present a visual instrument developed as part of the creation of the artwork Learning to See. The artwork explores bias in artificial neural networks and provides mechanisms for the manipulation of specifically trained for…

Computer Vision and Pattern Recognition · Computer Science 2020-03-03 Memo Akten , Rebecca Fiebrink , Mick Grierson

This paper addresses the problem of building a speech recognition system attuned to the control of unmanned aerial vehicles (UAVs). Even though UAVs are becoming widespread, the task of creating voice interfaces for them is largely…

Sound · Computer Science 2019-07-03 Dan Oneata , Horia Cucu

OpenKinoAI is an open source framework for post-production of ultra high definition video which makes it possible to emulate professional multiclip editing techniques for the case of single camera recordings. OpenKinoAI includes tools for…

Multimedia · Computer Science 2020-11-11 Rémi Ronfard , Rémi Colin de Verdière

In recent years, there has been an increased emphasis on understanding and mitigating adverse impacts of artificial intelligence (AI) technologies on society. Across academia, industry, and government bodies, a variety of endeavours are…

Computers and Society · Computer Science 2022-05-18 Ramya Srinivasan , Devi Parikh

3D avatar creation plays a crucial role in the digital age. However, the whole production process is prohibitively time-consuming and labor-intensive. To democratize this technology to a larger audience, we propose AvatarCLIP, a zero-shot…

Computer Vision and Pattern Recognition · Computer Science 2022-05-18 Fangzhou Hong , Mingyuan Zhang , Liang Pan , Zhongang Cai , Lei Yang , Ziwei Liu

Due to the COVID-19 pandemic, conducting Human-Robot Interaction (HRI) studies in person is not permissible due to social distancing practices to limit the spread of the virus. Therefore, a virtual reality (VR) simulation with a virtual…

Robotics · Computer Science 2020-11-09 Andre Cleaver , Darren Tang , Victoria Chen , Jivko Sinapov

Agentic AI systems plan, use tools, maintain state, and produce multi-step trajectories with external effects. Those properties create a governance problem that differs materially from single-turn generative AI: important risks emerge dur-…

Artificial Intelligence · Computer Science 2026-04-08 Christopher Koch

Protein-protein interaction networks (PPIN) enable the study of cellular processes in organisms. Visualizing PPINs in extended reality (XR), including virtual reality (VR) and mixed reality (MR), is crucial for exploring subnetworks,…

Multimedia · Computer Science 2024-02-07 Busra Senderin , Nurcan Tuncbag , Elif Surer

Agent-based modeling is a paradigm of modeling dynamic systems of interacting agents that are individually governed by specified behavioral rules. Training a model of such agents to produce an emergent behavior by specification of the…

Machine Learning · Computer Science 2019-10-11 Karan K. Budhraja , Hang Gao , Tim Oates

To address Quantum Artificial Neural Networks as quantum dynamical computing systems, a formalization of quantum artificial neural networks as dynamical systems is developed, expanding the concept of unitary map to the neural computation…

Quantum Physics · Physics 2022-03-22 Carlos Pedro Gonçalves

Runtime verification has gained popularity as a lightweight approach for increasing assurance in systems under scrutiny. Performing runtime checks enables dynamic monitoring and alerts for unexpected behavior, thereby improving reliability…

Software Engineering · Computer Science 2026-03-19 Vladyslav Mikytiv , Bernardo Toninho , Carla Ferreira

Interactive 3D simulated objects are crucial in AR/VR, animations, and robotics, driving immersive experiences and advanced automation. However, creating these articulated objects requires extensive human effort and expertise, limiting…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Long Le , Jason Xie , William Liang , Hung-Ju Wang , Yue Yang , Yecheng Jason Ma , Kyle Vedder , Arjun Krishna , Dinesh Jayaraman , Eric Eaton

With new advancements in interaction techniques, character animation also requires new methods, to support fields such as robotics, and VR/AR. Interactive characters in such fields are becoming driven by AI which opens up the possibility of…

Robotics · Computer Science 2019-11-19 Tiago Ribeiro , Ana Paiva

Generative artificial intelligence has shown promise in prompting virtual worlds into existence, yet little attention has been given to understanding how this process unfolds as social interaction. We present Social Conjurer, a framework…

Human-Computer Interaction · Computer Science 2024-10-03 Amina Kobenova , Cyan DeVeaux , Samyak Parajuli , Andrzej Banburski-Fahey , Judith Amores Fernandez , Jaron Lanier

Text-guided 3D editing aims to modify existing 3D assets using natural-language instructions. Current methods struggle to jointly understand complex prompts, automatically localize edits in 3D, and preserve unedited content. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Yankuan Chi , Xiang Li , Zixuan Huang , James M. Rehg

Air-writing refers to virtually writing linguistic characters through hand gestures in three-dimensional space with six degrees of freedom. This paper proposes a generic video camera-aided convolutional neural network (CNN) based…

Computer Vision and Pattern Recognition · Computer Science 2025-02-19 Prasun Roy , Subhankar Ghosh , Umapada Pal

The retinal afterimage is a widely known effect in the human visual system, which has been studied and used in the context of a number of major art movements. Therefore, when considering the general role of computation in the visual arts,…

Human-Computer Interaction · Computer Science 2025-02-14 Staas de Jong , Gerrit van der Veer