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We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related…

Graphics · Computer Science 2024-06-10 Zichen Wang , Xi Deng , Ziyi Zhang , Wenzel Jakob , Steve Marschner

Reconstructing the surrounding surface geometry from recorded driving sequences poses a significant challenge due to the limited image overlap and complex topology of urban environments. SoTA neural implicit surface reconstruction methods…

Computer Vision and Pattern Recognition · Computer Science 2025-10-01 Fusang Wang , Hala Djeghim , Nathan Piasco , Moussab Bennehar , Luis Roldão , Yizhe WU , Fabien Moutarde , Désiré Sidibé , Dzmitry Tsishkou

Neural volume rendering became increasingly popular recently due to its success in synthesizing novel views of a scene from a sparse set of input images. So far, the geometry learned by neural volume rendering techniques was modeled using a…

Computer Vision and Pattern Recognition · Computer Science 2021-12-02 Lior Yariv , Jiatao Gu , Yoni Kasten , Yaron Lipman

We propose a new method for reconstructing controllable implicit 3D human models from sparse multi-view RGB videos. Our method defines the neural scene representation on the mesh surface points and signed distances from the surface of a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Tianhan Xu , Yasuhiro Fujita , Eiichi Matsumoto

Federated learning (FL) based magnetic resonance (MR) image reconstruction can facilitate learning valuable priors from multi-site institutions without violating patient's privacy for accelerating MR imaging. However, existing methods rely…

Image and Video Processing · Electrical Eng. & Systems 2023-05-11 Juan Zou , Cheng Li , Ruoyou Wu , Tingrui Pei , Hairong Zheng , Shanshan Wang

We describe a two-level method for computing a function whose zero-level set is the surface reconstructed from given points scattered over the surface and associated with surface normal vectors. The function is defined as a linear…

Graphics · Computer Science 2017-08-23 Rongjiang Pan , Vaclav Skala

Semantic labelling is highly correlated with geometry and radiance reconstruction, as scene entities with similar shape and appearance are more likely to come from similar classes. Recent implicit neural reconstruction techniques are…

Computer Vision and Pattern Recognition · Computer Science 2021-08-24 Shuaifeng Zhi , Tristan Laidlow , Stefan Leutenegger , Andrew J. Davison

We present a technique for dense 3D reconstruction of objects using an imaging sonar, also known as forward-looking sonar (FLS). Compared to previous methods that model the scene geometry as point clouds or volumetric grids, we represent…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Mohamad Qadri , Michael Kaess , Ioannis Gkioulekas

Recovering the physical attributes of an object's appearance from its images captured under an unknown illumination is challenging yet essential for photo-realistic rendering. Recent approaches adopt the emerging implicit scene…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Youjia Zhang , Teng Xu , Junqing Yu , Yuteng Ye , Junle Wang , Yanqing Jing , Jingyi Yu , Wei Yang

Simultaneously achieving 3D reconstruction and new view synthesis for indoor environments has widespread applications but is technically very challenging. State-of-the-art methods based on implicit neural functions can achieve excellent 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-22 Zhenyu Bao , Guibiao Liao , Zhongyuan Zhao , Kanglin Liu , Qing Li , Guoping Qiu

Neural implicit shape representations are an emerging paradigm that offers many potential benefits over conventional discrete representations, including memory efficiency at a high spatial resolution. Generalizing across shapes with such…

Computer Vision and Pattern Recognition · Computer Science 2020-06-18 Vincent Sitzmann , Eric R. Chan , Richard Tucker , Noah Snavely , Gordon Wetzstein

Neural 3D scene representations have shown great potential for 3D reconstruction from 2D images. However, reconstructing real-world captures of complex scenes still remains a challenge. Existing generic 3D reconstruction methods often…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Fangjinhua Wang , Marie-Julie Rakotosaona , Michael Niemeyer , Richard Szeliski , Marc Pollefeys , Federico Tombari

3D reconstruction of dynamic scenes is a long-standing problem in computer graphics and increasingly difficult the less information is available. Shape-from-Template (SfT) methods aim to reconstruct a template-based geometry from RGB images…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 David Stotko , Nils Wandel , Reinhard Klein

Mesh reconstruction from multi-view images is a fundamental problem in computer vision, but its performance degrades significantly under sparse-view conditions, especially in unseen regions where no ground-truth observations are available.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-28 Haoyang Wang , Liming Liu , Peiheng Wang , Junlin Hao , Jiangkai Wu , Xinggong Zhang

Deep implicit surfaces excel at modeling generic shapes but do not always capture the regularities present in manufactured objects, which is something simple geometric primitives are particularly good at. In this paper, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2022-09-09 Subeesh Vasu , Nicolas Talabot , Artem Lukoianov , Pierre Baqué , Jonathan Donier , Pascal Fua

Previous multi-view normal integration methods typically sample a single ray per pixel, without considering the spatial area covered by each pixel, which varies with camera intrinsics and the camera-to-object distance. Consequently, when…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Tongyu Yang , Heng Guo , Yasuyuki Matsushita , Fumio Okura , Yu Luo , Xin Fan

Implicit representations of geometry, such as occupancy fields or signed distance fields (SDF), have recently re-gained popularity in encoding 3D solid shape in a functional form. In this work, we introduce medial fields: a field function…

Graphics · Computer Science 2021-06-08 Daniel Rebain , Ke Li , Vincent Sitzmann , Soroosh Yazdani , Kwang Moo Yi , Andrea Tagliasacchi

3D decomposition/segmentation still remains a challenge as large-scale 3D annotated data is not readily available. Contemporary approaches typically leverage 2D machine-generated segments, integrating them for 3D consistency. While the…

Computer Vision and Pattern Recognition · Computer Science 2024-03-22 Tianhao Wu , Chuanxia Zheng , Tat-Jen Cham , Qianyi Wu

A unique challenge in creating high-quality animatable and relightable 3D avatars of people is modeling human eyes. The challenge of synthesizing eyes is multifold as it requires 1) appropriate representations for the various components of…

Computer Vision and Pattern Recognition · Computer Science 2022-07-13 Gengyan Li , Abhimitra Meka , Franziska Müller , Marcel C. Bühler , Otmar Hilliges , Thabo Beeler

We present RangeUDF, a new implicit representation based framework to recover the geometry and semantics of continuous 3D scene surfaces from point clouds. Unlike occupancy fields or signed distance fields which can only model closed 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 Bing Wang , Zhengdi Yu , Bo Yang , Jie Qin , Toby Breckon , Ling Shao , Niki Trigoni , Andrew Markham