Related papers: Particle-Wise Higher-Order SPH Field Approximation…
Three-dimensional particle tracking velocimetry (3D-PTV) technique is widely used to acquire the complicated trajectories of particles and flow fields. It is known that the accuracy of 3D-PTV depends on the mapping function to reconstruct…
Insightful visualization of multidimensional scalar fields, in particular parameter spaces, is key to many fields in computational science and engineering. We propose a principal component-based approach to visualize such fields that…
We describe the implementation and testing of a smoothed particle hydrodynamics (SPH) code that solves the equations of radiation hydrodynamics in the flux-limited diffusion (FLD) approximation. The SPH equations of radiation hydrodynamics…
Simulating the flow of different fluids can be a highly computational intensive process, which requires large amounts of resources. Recently there has been a lot of research effort directed towards GPU processing, which can greatly increase…
We introduce a representation of a 2D steady vector field ${{\mathbf v}}$ by two scalar fields $a$, $b$, such that the isolines of $a$ correspond to stream lines of ${{\mathbf v}}$, and $b$ increases with constant speed under integration of…
Smoothed particle hydrodynamics (SPH) is omnipresent in modern engineering and scientific disciplines. SPH is a class of Lagrangian schemes that discretize fluid dynamics via finite material points that are tracked through the evolving…
We present an approach for compressing volumetric scalar fields using implicit neural representations. Our approach represents a scalar field as a learned function, wherein a neural network maps a point in the domain to an output scalar…
A unified Smoothed Particle Hydrodynamics (SPH) framework is proposed to simulate interaction dynamics involving thin shells modeled by a reduced-dimensional, single-layer particle discretization, as opposed to full-dimensional SPH solids.…
Equilibrium contact angle of liquid drops over horizontal surfaces has been modeled using Smoothed Particle Hydrodynamics (SPH). The model is capable of accurate implementation of contact angles to stationary and moving contact lines. In…
We provide a basic method of Smoothed Particle Hydrodynamics (SPH) to simulate liquid droplet with surface tension in three dimensions. Liquid droplet is a simple case for surface tension modeling. Surface tension works only on fluid…
This paper introduces a novel representation of volumetric videos for real-time view synthesis of dynamic scenes. Recent advances in neural scene representations demonstrate their remarkable capability to model and render complex static…
A new variational inference method, SPH-ParVI, based on smoothed particle hydrodynamics (SPH), is proposed for sampling partially known densities (e.g. up to a constant) or sampling using gradients. SPH-ParVI simulates the flow of a fluid…
Smoothed Dissipative Particle Dynamics (SDPD) is a mesoscopic particle method which allows to select the level of resolution at which a fluid is simulated. The numerical integration of its equations of motion still suffers from the lack of…
Particle-laden flows are simulated at various scales using numerical techniques that range from particle-resolved Direct Numerical Simulations (pr-DNS) for small-scale systems to Lagrange point-particle methods for laboratory-scale…
A general concept of 3D volumetric visualization systems is described based on 3D discrete voxel scenes (worlds) representation. Definitions of 3D discrete voxel scene (world) basic elements and main steps of the image synthesis algorithm…
Smoothed Particle Hydrodynamics (SPH_ is a mesh-free Lagrangian method renowned for modeling large deformations and free-surface flows, yet classical formulations remain confined to deterministic systems. We introduce Stochastic SPH…
We present a simple algorithm for differentiable rendering of surfaces represented by Signed Distance Fields (SDF), which makes it easy to integrate rendering into gradient-based optimization pipelines. To tackle visibility-related…
Smoothed Particle Hydrodynamics is a multidimensional Lagrangian method of numerical hydrodynamics that has been used to tackle a wide variety of problems in astrophysics. Here we develop the basic equations of the SPH scheme, and we…
First, a meshless simulation method is presented for multiphase fluid-particle flows with a two-way coupled Smoothed Particle Hydrodynamics (SPH) for the fluid and the Discrete Element Method (DEM) for the solid phase. The unresolved fluid…
Particle Image Velocimetry (PIV) is the most commonly used optical technique for measuring 2D velocity fields. However, improving the spatial resolution of instantaneous velocity fields and having access to the velocity field in real time…