Related papers: Point Location in Constant Time
An arrangement of $n$ curves in the plane is given. The query is a point $q$ and the goal is to find the face of the arrangement that contains $q$. A data-structure for point-location, preprocesses the curves into a data structure of…
We show that $n$ real numbers can be stored in a constant number of real numbers such that each original real number can be fetched in $O(\log n)$ time. Although our result has implications for many computational geometry problems, we show…
We study the point location problem in incremental (possibly disconnected) planar subdivisions, that is, dynamic subdivisions allowing insertions of edges and vertices only. Specifically, we present an $O(n\log n)$-space data structure for…
We study the point location problem on dynamic planar subdivisions that allows insertions and deletions of edges. In our problem, the underlying graph of a subdivision is not necessarily connected. We present a data structure of linear size…
We present self-adjusting data structures for answering point location queries in convex and connected subdivisions. Let $n$ be the number of vertices in a convex or connected subdivision. Our structures use $O(n)$ space. For any convex…
Traditional Insertion Sort runs in O(n^2) time because each insertion takes O(n) time. When people run Insertion Sort in the physical world, they leave gaps between items to accelerate insertions. Gaps help in computers as well. This paper…
We present an $O(n\sqrt{\log n})$ time and linear space algorithm for sorting real numbers. This breaks the long time illusion that real numbers have to be sorted by comparison sorting and take $\Omega (n\log n)$ time to be sorted.
The assignment problem takes as input two finite point sets S and T and establishes a correspondence between points in S and points in T, such that each point in S maps to exactly one point in T, and each point in T maps to at least one…
Let $\mathcal{S}$ be a connected planar polygonal subdivision with $n$ edges that we want to preprocess for point-location queries, and where we are given the probability $\gamma_i$ that the query point lies in a polygon $P_i$ of…
Let $G$ be a (possibly disconnected) planar subdivision and let $D$ be a probability measure over $\R^2$. The current paper shows how to preprocess $(G,D)$ into an O(n) size data structure that can answer planar point location queries over…
We consider preprocessing a set $S$ of $n$ points in convex position in the plane into a data structure supporting queries of the following form: given a point $q$ and a directed line $\ell$ in the plane, report the point of $S$ that is…
A data structure is presented for point location in connected planar subdivisions when the distribution of queries is known in advance. The data structure has an expected query time that is within a constant factor of optimal. More…
Let $P$ be a set of $n$ points in the plane. In this paper we study a new variant of the circular separability problem in which a point set $P$ is preprocessed so that one can quickly answer queries of the following form: Given a geometric…
We present a major revamp of the point-location data structure for general two-dimensional subdivisions via randomized incremental construction, implemented in CGAL, the Computational Geometry Algorithms Library. We can now guarantee that…
A constant-workspace algorithm has read-only access to an input array and may use only O(1) additional words of $O(\log n)$ bits, where $n$ is the size of the input. We assume that a simple $n$-gon is given by the ordered sequence of its…
Given in the plane a set of points and a set of halfplanes, we consider the problem of computing a smallest subset of halfplanes whose union covers all points. In this paper, we present an $O(n^{4/3}\log^{5/3}n\log^{O(1)}\log n)$-time…
The present paper is concerned with a recursive algorithm as a preprocessing step to find the convex hull of $n$ random points uniformly distributed in the plane. For such a set of points, it is shown that eliminating all but $O(\log n)$ of…
Given a sequence of integers, we want to find a longest increasing subsequence of the sequence. It is known that this problem can be solved in $O(n \log n)$ time and space. Our goal in this paper is to reduce the space consumption while…
The sorting operation is one of the most commonly used building blocks in computer programming. In machine learning, it is often used for robust statistics. However, seen as a function, it is piecewise linear and as a result includes many…
Let $S$ be a set of $n$ points in the plane. We present several different algorithms for finding a pair of points in $S$ such that any disk that contains that pair must contain at least $cn$ points of $S$, for some constant $c>0$. The first…