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Puck localization is an important problem in ice hockey video analytics useful for analyzing the game, determining play location, and assessing puck possession. The problem is challenging due to the small size of the puck, excessive motion…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Kanav Vats , Mehrnaz Fani , David A. Clausi , John Zelek

Sports video data is recorded for nearly every major tournament but remains archived and inaccessible to large scale data mining and analytics. It can only be viewed sequentially or manually tagged with higher-level labels which is time…

Computer Vision and Pattern Recognition · Computer Science 2017-12-27 Anurag Ghosh , Suriya Singh , C. V. Jawahar

Computer-aided support and analysis are becoming increasingly important in the modern world of sports. The scouting of potential prospective players, performance as well as match analysis, and the monitoring of training programs rely more…

Computer Vision and Pattern Recognition · Computer Science 2021-10-22 Jonas Theiner , Wolfgang Gritz , Eric Müller-Budack , Robert Rein , Daniel Memmert , Ralph Ewerth

Multi Object Tracking (MOT) in ice hockey pursues the combined task of localizing and associating players across a given sequence to maintain their identities. Tracking players from monocular broadcast feeds is an important computer vision…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Harish Prakash , Jia Cheng Shang , Ken M. Nsiempba , Yuhao Chen , David A. Clausi , John S. Zelek

In this paper, we propose a novel method to register football broadcast video frames on the static top view model of the playing surface. The proposed method is fully automatic in contrast to the current state of the art which requires…

Computer Vision and Pattern Recognition · Computer Science 2017-03-07 Rahul Anand Sharma , Bharath Bhat , Vineet Gandhi , C. V. Jawahar

Evaluating the overall ability of players in the National Hockey League (NHL) is a difficult task. Existing methods such as the famous "plus/minus" statistic have many shortcomings. Standard linear regression methods work well when player…

Applications · Statistics 2013-03-01 A. C. Thomas , Samuel L. Ventura , Shane Jensen , Stephen Ma

Sports analysis has gained paramount importance for coaches, scouts, and fans. Recently, computer vision researchers have taken on the challenge of collecting the necessary data by proposing several methods of automatic player and ball…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Pegah Rahimian , Laszlo Toka

Reservoir computers (RC) are a form of recurrent neural network (RNN) used for forecasting time series data. As with all RNNs, selecting the hyperparameters presents a challenge when training on new inputs. We present a method based on…

Neural and Evolutionary Computing · Computer Science 2021-04-16 Jason A. Platt , Adrian Wong , Randall Clark , Stephen G. Penny , Henry D. I. Abarbanel

Sports field registration in broadcast videos is typically interpreted as the task of homography estimation, which provides a mapping between a planar field and the corresponding visible area of the image. In contrast to previous…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Jonas Theiner , Ralph Ewerth

Training data is an essential resource for creating capable and robust vision systems which are integral to the proper function of many robotic systems. Synthesized training data has been shown in recent years to be a viable alternative to…

Robotics · Computer Science 2024-11-12 Peter Gavriel , Adam Norton , Kenneth Kimble , Megan Zimmerman

In sports, such as alpine skiing, coaches would like to know the speed and various biomechanical variables of their athletes and competitors. Existing methods use either body-worn sensors, which are cumbersome to setup, or manual image…

Computer Vision and Pattern Recognition · Computer Science 2019-09-02 Roman Bachmann , Jörg Spörri , Pascal Fua , Helge Rhodin

Tracking players in sports videos is commonly done in a tracking-by-detection framework, first detecting players in each frame, and then performing association over time. While for some sports tracking players is sufficient for game…

Computer Vision and Pattern Recognition · Computer Science 2021-04-27 Yang Liu , Luiz G. Hafemann , Michael Jamieson , Mehrsan Javan

We propose a system that uses video as the input to track the position of objects relative to their surrounding environment in real-time. The neural network employed is trained on a 100% synthetic dataset coming from our own automated…

Computer Vision and Pattern Recognition · Computer Science 2020-10-30 David Albarracín , Jesús Hormigo , José David Fernández

An insufficient number of training samples is a common problem in neural network applications. While data augmentation methods require at least a minimum number of samples, we propose a novel, rendering-based pipeline for synthesizing…

Computer Vision and Pattern Recognition · Computer Science 2022-09-30 Andreas Spruck , Maximilane Gruber , Anatol Maier , Denise Moussa , Jürgen Seiler , Christian Riess , André Kaup

Image-based sports analytics enable automatic retrieval of key events in a game to speed up the analytics process for human experts. However, most existing methods focus on structured television broadcast video datasets with a straight and…

Computer Vision and Pattern Recognition · Computer Science 2020-02-20 Subhajit Chaudhury , Daiki Kimura , Phongtharin Vinayavekhin , Asim Munawar , Ryuki Tachibana , Koji Ito , Yuki Inaba , Minoru Matsumoto , Shuji Kidokoro , Hiroki Ozaki

Data analytics in sports is crucial to evaluate the performance of single players and the whole team. The literature proposes a number of tools for both offence and defence scenarios. Data coming from tracking location of players, in this…

Applications · Statistics 2019-06-28 Tullio Facchinetti , Rodolfo Metulini , Paola Zuccolotto

Point set registration is defined as a process to determine the spatial transformation from the source point set to the target one. Existing methods often iteratively search for the optimal geometric transformation to register a given pair…

Graphics · Computer Science 2019-04-03 Lingjing Wang , Jianchun Chen , Xiang Li , Yi Fang

In team sports analytics, long-term player tracking remains a challenging task due to player appearance similarity, occlusion, and dynamic motion patterns. Accurately re-identifying players and reconnecting tracklets after extended absences…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Maria Koshkina , James H. Elder

Air hockey is a highly reactive game which requires the player to quickly reason over stochastic puck and contact dynamics. We implement a hierarchical framework which combines stochastic optimal control for planning shooting angles and…

Robotics · Computer Science 2024-01-29 Julius Jankowski , Ante Marić , Sylvain Calinon

We propose an approach to reduce the bias of ridge regression and regularization kernel network. When applied to a single data set the new algorithms have comparable learning performance with the original ones. When applied to incremental…

Machine Learning · Statistics 2016-03-17 Qiang Wu