English

AiRLIHockey: Highly Reactive Contact Control and Stochastic Optimal Shooting

Robotics 2024-01-29 v1

Abstract

Air hockey is a highly reactive game which requires the player to quickly reason over stochastic puck and contact dynamics. We implement a hierarchical framework which combines stochastic optimal control for planning shooting angles and sampling-based model-predictive control for continuously generating constrained mallet trajectories. Our agent was deployed and evaluated in simulation and on a physical setup as part of the Robot Air-Hockey challenge competition at NeurIPS 2023.

Keywords

Cite

@article{arxiv.2401.14964,
  title  = {AiRLIHockey: Highly Reactive Contact Control and Stochastic Optimal Shooting},
  author = {Julius Jankowski and Ante Marić and Sylvain Calinon},
  journal= {arXiv preprint arXiv:2401.14964},
  year   = {2024}
}