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Related papers: Rink-Agnostic Hockey Rink Registration

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Recording of events in National Hockey League rinks is done through the Real Time Scoring System. This system records events such as hits, shots, faceoffs, etc., as part of the play-by-play files that are made publicly available. Several…

Applications · Statistics 2014-12-03 Michael Schuckers , Brian Macdonald

We propose an optimization-based framework to register sports field templates onto broadcast videos. For accurate registration we go beyond the prevalent feed-forward paradigm. Instead, we propose to train a deep network that regresses the…

Computer Vision and Pattern Recognition · Computer Science 2020-05-29 Wei Jiang , Juan Camilo Gamboa Higuera , Baptiste Angles , Weiwei Sun , Mehrsan Javan , Kwang Moo Yi

Tracking and identifying players is a fundamental step in computer vision-based ice hockey analytics. The data generated by tracking is used in many other downstream tasks, such as game event detection and game strategy analysis. Player…

Computer Vision and Pattern Recognition · Computer Science 2021-12-06 Kanav Vats , Pascale Walters , Mehrnaz Fani , David A. Clausi , John Zelek

Jersey number recognition is an important task in sports video analysis, partly due to its importance for long-term player tracking. It can be viewed as a variant of scene text recognition. However, there is a lack of published attempts to…

Computer Vision and Pattern Recognition · Computer Science 2024-05-24 Maria Koshkina , James H. Elder

A hockey player's plus-minus measures the difference between goals scored by and against that player's team while the player was on the ice. This measures only a marginal effect, failing to account for the influence of the others he is…

Applications · Statistics 2016-01-27 Robert B. Gramacy , Matt Taddy , Sen Tian

In this work, an automatic and simple framework for hockey ice-rink localization from broadcast videos is introduced. First, video is broken into video-shots by a hierarchical partitioning of the video frames, and thresholding based on…

Computer Vision and Pattern Recognition · Computer Science 2021-04-23 Mehrnaz Fani , Pascale Berunelle Walters , David A. Clausi , John Zelek , Alexander Wong

Identifying players in video is a foundational step in computer vision-based sports analytics. Obtaining player identities is essential for analyzing the game and is used in downstream tasks such as game event recognition. Transformers are…

Computer Vision and Pattern Recognition · Computer Science 2022-05-02 Kanav Vats , William McNally , Pascale Walters , David A. Clausi , John S. Zelek

Single-frame sports field registration often serves as the foundation for extracting 3D information from broadcast videos, enabling applications related to sports analytics, refereeing, or fan engagement. As sports fields have rigorous…

Computer Vision and Pattern Recognition · Computer Science 2025-04-30 Floriane Magera , Thomas Hoyoux , Martin Castin , Olivier Barnich , Anthony Cioppa , Marc Van Droogenbroeck

Tracking and identifying players is an important problem in computer vision based ice hockey analytics. Player tracking is a challenging problem since the motion of players in hockey is fast-paced and non-linear. There is also significant…

Computer Vision and Pattern Recognition · Computer Science 2022-05-24 Kanav Vats , Mehrnaz Fani , David A. Clausi , John S. Zelek

One of the requirements for team sports analysis is to track and recognize players. Many tracking and reidentification methods have been proposed in the context of video surveillance. They show very convincing results when tested on public…

Computer Vision and Pattern Recognition · Computer Science 2022-04-11 Adrien Maglo , Astrid Orcesi , Quoc-Cuong Pham

Puck location in ice hockey is essential for hockey analysts for determining the location of play and analyzing game events. However, because of the difficulty involved in obtaining accurate annotations due to the extremely low visibility…

Computer Vision and Pattern Recognition · Computer Science 2021-03-19 Kanav Vats , William McNally , Chris Dulhanty , Zhong Qiu Lin , David A. Clausi , John Zelek

We present a regularized logistic regression model for evaluating player contributions in hockey. The traditional metric for this purpose is the plus-minus statistic, which allocates a single unit of credit (for or against) to each player…

Applications · Statistics 2013-01-15 Robert B. Gramacy , Matthew A. Taddy , Shane T. Jensen

We present a deep recurrent convolutional neural network (CNN) approach to solve the problem of hockey player identification in NHL broadcast videos. Player identification is a difficult computer vision problem mainly because of the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Alvin Chan , Martin D. Levine , Mehrsan Javan

Camera calibration in broadcast sports videos presents numerous challenges for accurate sports field registration due to multiple camera angles, varying camera parameters, and frequent occlusions of the field. Traditional search-based…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Marc Gutiérrez-Pérez , Antonio Agudo

Training data is a critical requirement for machine learning tasks, and labeled training data can be expensive to acquire, often requiring manual or semi-automated data collection pipelines. For tracking applications, the data collection…

Computer Vision and Pattern Recognition · Computer Science 2023-04-05 Yang Liu , Luiz Gustavo Hafemann

The immense popularity of racket sports has fueled substantial demand in tactical analysis with broadcast videos. However, existing manual methods require laborious annotation, and recent attempts leveraging video perception models are…

Computer Vision and Pattern Recognition · Computer Science 2024-02-27 Yuchen He , Zeqing Yuan , Yihong Wu , Liqi Cheng , Dazhen Deng , Yingcai Wu

Tracking the players and the ball in team sports is key to analyse the performance or to enhance the game watching experience with augmented reality. When the only sources for this data are broadcast videos, sports-field registration…

Computer Vision and Pattern Recognition · Computer Science 2022-09-19 Adrien Maglo , Astrid Orcesi , Quoc Cuong Pham

The popularity of racket sports (e.g., tennis and table tennis) leads to high demands for data analysis, such as notational analysis, on player performance. While sports videos offer many benefits for such analysis, retrieving accurate…

Human-Computer Interaction · Computer Science 2021-05-21 Dazhen Deng , Jiang Wu , Jiachen Wang , Yihong Wu , Xiao Xie , Zheng Zhou , Hui Zhang , Xiaolong Zhang , Yingcai Wu

Advanced analytics have transformed how sports teams operate, particularly in episodic sports like baseball. Their impact on continuous invasion sports, such as soccer and ice hockey, has been limited due to increased game complexity and…

Artificial Intelligence · Computer Science 2025-03-26 David Radke , Kyle Tilbury

Robot table tennis systems require a vision system that can track the ball position with low latency and high sampling rate. Altering the ball to simplify the tracking using for instance infrared coating changes the physics of the ball…

Robotics · Computer Science 2020-01-08 Sebastian Gomez-Gonzalez , Yassine Nemmour , Bernhard Schölkopf , Jan Peters
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