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Action recognition from well-segmented 3D skeleton video has been intensively studied. However, due to the difficulty in representing the 3D skeleton video and the lack of training data, action detection from streaming 3D skeleton video…

Computer Vision and Pattern Recognition · Computer Science 2017-04-20 Bo Li , Huahui Chen , Yucheng Chen , Yuchao Dai , Mingyi He

Self-supervised learning has proved effective for skeleton-based human action understanding. However, previous works either rely on contrastive learning that suffers false negative problems or are based on reconstruction that learns too…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Lehong Wu , Lilang Lin , Jiahang Zhang , Yiyang Ma , Jiaying Liu

Recent advances in the masked autoencoder (MAE) paradigm have significantly propelled self-supervised skeleton-based action recognition. However, most existing approaches limit reconstruction targets to raw joint coordinates or their simple…

Computer Vision and Pattern Recognition · Computer Science 2025-09-05 Shengkai Sun , Zefan Zhang , Jianfeng Dong , Zhiyong Cheng , Xiaojun Chang , Meng Wang

In this work, we study self-supervised representation learning for 3D skeleton-based action recognition. We extend Bootstrap Your Own Latent (BYOL) for representation learning on skeleton sequence data and propose a new data augmentation…

Computer Vision and Pattern Recognition · Computer Science 2022-04-20 Olivier Moliner , Sangxia Huang , Kalle Åström

Self-supervised learning methods such as wav2vec 2.0 have shown promising results in learning speech representations from unlabelled and untranscribed speech data that are useful for speech recognition. Since these representations are…

Audio and Speech Processing · Electrical Eng. & Systems 2022-03-22 Shehzeen Hussain , Van Nguyen , Shuhua Zhang , Erik Visser

Self-supervised learning has proved effective for skeleton-based human action understanding, which is an important yet challenging topic. Previous works mainly rely on contrastive learning or masked motion modeling paradigm to model the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-09 Jiahang Zhang , Lilang Lin , Jiaying Liu

Prediction tasks over nodes and edges in networks require careful effort in engineering features used by learning algorithms. Recent research in the broader field of representation learning has led to significant progress in automating…

Social and Information Networks · Computer Science 2016-07-05 Aditya Grover , Jure Leskovec

This paper targets unsupervised skeleton-based action representation learning and proposes a new Hierarchical Contrast (HiCo) framework. Different from the existing contrastive-based solutions that typically represent an input skeleton…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Jianfeng Dong , Shengkai Sun , Zhonglin Liu , Shujie Chen , Baolong Liu , Xun Wang

In the field of 3D scene understanding, 3D scene graphs have emerged as a new scene representation that combines geometric and semantic information about objects and their relationships. However, learning semantic 3D scene graphs in a fully…

Computer Vision and Pattern Recognition · Computer Science 2023-11-07 Sebastian Koch , Pedro Hermosilla , Narunas Vaskevicius , Mirco Colosi , Timo Ropinski

This thesis focuses on representation learning for sequence data over time or space, aiming to improve downstream sequence prediction tasks by using the learned representations. Supervised learning has been the most dominant approach for…

Audio and Speech Processing · Electrical Eng. & Systems 2023-08-02 Qingming Tang

Masked signal modeling has greatly advanced self-supervised pre-training for language and 2D images. However, it is still not fully explored in 3D scene understanding. Thus, this paper introduces Masked Shape Prediction (MSP), a new…

Computer Vision and Pattern Recognition · Computer Science 2023-05-10 Li Jiang , Zetong Yang , Shaoshuai Shi , Vladislav Golyanik , Dengxin Dai , Bernt Schiele

Self-supervised learning can be used for mitigating the greedy needs of Vision Transformer networks for very large fully-annotated datasets. Different classes of self-supervised learning offer representations with either good contextual…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Spyros Gidaris , Andrei Bursuc , Oriane Simeoni , Antonin Vobecky , Nikos Komodakis , Matthieu Cord , Patrick Pérez

This paper proposes a novel pretext task to address the self-supervised video representation learning problem. Specifically, given an unlabeled video clip, we compute a series of spatio-temporal statistical summaries, such as the spatial…

Computer Vision and Pattern Recognition · Computer Science 2021-02-01 Jiangliu Wang , Jianbo Jiao , Linchao Bao , Shengfeng He , Wei Liu , Yun-hui Liu

We introduce Point2Skeleton, an unsupervised method to learn skeletal representations from point clouds. Existing skeletonization methods are limited to tubular shapes and the stringent requirement of watertight input, while our method aims…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Cheng Lin , Changjian Li , Yuan Liu , Nenglun Chen , Yi-King Choi , Wenping Wang

Human action recognition is a crucial task for intelligent robotics, particularly within the context of human-robot collaboration research. In self-supervised skeleton-based action recognition, the mask-based reconstruction paradigm learns…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Wei Wei , Shaojie Zhang , Yonghao Dang , Jianqin Yin

The success of deep neural networks generally requires a vast amount of training data to be labeled, which is expensive and unfeasible in scale, especially for video collections. To alleviate this problem, in this paper, we propose…

Computer Vision and Pattern Recognition · Computer Science 2019-04-05 Longlong Jing , Xiaodong Yang , Jingen Liu , Yingli Tian

Animation of 2D hand-drawn sketches provides an effective medium for visual communication. However, these sketches pose challenges, particularly in handling occlusions and accurately mapping motion. While 3D animation naturally addresses…

Computer Vision and Pattern Recognition · Computer Science 2026-05-28 Gaurav Rai , Ojaswa Sharma

Self-supervised speech pre-training methods have developed rapidly in recent years, which show to be very effective for many near-field single-channel speech tasks. However, far-field multichannel speech processing is suffering from the…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-09 Qiushi Zhu , Jie Zhang , Yu Gu , Yuchen Hu , Lirong Dai

Contrastive learning has achieved great success in skeleton-based action recognition. However, most existing approaches encode the skeleton sequences as entangled spatiotemporal representations and confine the contrasts to the same level of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-13 Cong Wu , Xiao-Jun Wu , Josef Kittler , Tianyang Xu , Sara Atito , Muhammad Awais , Zhenhua Feng

Skeleton-based human action recognition has received widespread attention in recent years due to its diverse range of application scenarios. Due to the different sources of human skeletons, skeleton data naturally exhibit heterogeneity. The…

Computer Vision and Pattern Recognition · Computer Science 2025-06-05 Hongsong Wang , Xiaoyan Ma , Jidong Kuang , Jie Gui