Related papers: Skeleton2vec: A Self-supervised Learning Framework…
This paper proposes a novel self-supervised learning method for semantic segmentation using selective masking image reconstruction as the pretraining task. Our proposed method replaces the random masking augmentation used in most masked…
The study of neural representations, both in biological and artificial systems, is increasingly revealing the importance of geometric and topological structures. Inspired by this, we introduce Event2Vec, a novel framework for learning…
Generative models of 3D human motion are often restricted to a small number of activities and can therefore not generalize well to novel movements or applications. In this work we propose a deep learning framework for human motion capture…
Pretext training followed by task-specific fine-tuning has been a successful approach in vision and language domains. This paper proposes a self-supervised pretext training framework tailored to event sequence data. We introduce a novel…
Designing novel functional proteins crucially depends on accurately modeling their fitness landscape. Given the limited availability of functional annotations from wet-lab experiments, previous methods have primarily relied on…
Learning meaningful visual representations in an embedding space can facilitate generalization in downstream tasks such as action segmentation and imitation. In this paper, we learn a motion-centric representation of surgical video…
As the deep learning revolution marches on, self-supervised learning has garnered increasing attention in recent years thanks to its remarkable representation learning ability and the low dependence on labeled data. Among these varied…
We introduce an unsupervised feature learning approach that embeds 3D shape information into a single-view image representation. The main idea is a self-supervised training objective that, given only a single 2D image, requires all unseen…
The crux of self-supervised video representation learning is to build general features from unlabeled videos. However, most recent works have mainly focused on high-level semantics and neglected lower-level representations and their…
In self-supervised learning, one trains a model to solve a so-called pretext task on a dataset without the need for human annotation. The main objective, however, is to transfer this model to a target domain and task. Currently, the most…
In recent years, remarkable results have been achieved in self-supervised action recognition using skeleton sequences with contrastive learning. It has been observed that the semantic distinction of human action features is often…
Foundation models in healthcare have largely adopted self supervised pretraining objectives inherited from natural language processing and computer vision, emphasizing reconstruction and large scale representation learning prior to…
Cross-lingual self-supervised learning has been a growing research topic in the last few years. However, current works only explored the use of audio signals to create representations. In this work, we study cross-lingual self-supervised…
We study the problem of human action recognition using motion capture (MoCap) sequences. Unlike existing techniques that take multiple manual steps to derive standardized skeleton representations as model input, we propose a novel…
Self-supervised video representation learning aimed at maximizing similarity between different temporal segments of one video, in order to enforce feature persistence over time. This leads to loss of pertinent information related to…
Unsupervised representation learning methods like SwAV are proved to be effective in learning visual semantics of a target dataset. The main idea behind these methods is that different views of a same image represent the same semantics. In…
Person re-identification (Re-ID) via gait features within 3D skeleton sequences is a newly-emerging topic with several advantages. Existing solutions either rely on hand-crafted descriptors or supervised gait representation learning. This…
In this work, we present a novel method, named AV2vec, for learning audio-visual speech representations by multimodal self-distillation. AV2vec has a student and a teacher module, in which the student performs a masked latent feature…
Majority of research in learning based methods has been towards designing and training networks for specific tasks. However, many of the learning based tasks, across modalities, share commonalities and could be potentially tackled in a…
Speech encodes a wealth of information related to human behavior and has been used in a variety of automated behavior recognition tasks. However, extracting behavioral information from speech remains challenging including due to inadequate…