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Neural 3D representations such as Neural Radiance Fields (NeRF), excel at producing photo-realistic rendering results but lack the flexibility for manipulation and editing which is crucial for content creation. Previous works have attempted…

Graphics · Computer Science 2025-03-25 Xiangjun Gao , Xiaoyu Li , Yiyu Zhuang , Qi Zhang , Wenbo Hu , Chaopeng Zhang , Yao Yao , Ying Shan , Long Quan

This paper presents a Bayesian framework for manipulating mesh surfaces with the aim of improving the positional integrity of the geological boundaries that they seek to represent. The assumption is that these surfaces, created initially…

Computational Engineering, Finance, and Science · Computer Science 2021-07-22 Raymond Leung , Alexander Lowe , Anna Chlingaryan , Arman Melkumyan , John Zigman

We present an algorithm for creating contiguous cartograms using meshes. We use numerical optimization to minimize cartographic error and distortion by transforming the mesh vertices. The vertices can either be optimized in the plane or…

Computational Geometry · Computer Science 2024-11-27 Robert C. Sargent

We present a novel algorithm to compute multi-scale curvature fields on triangle meshes. Our algorithm is based on finding robust mean curvatures using the ball neighborhood, where the radius of a ball corresponds to the scale of the…

Graphics · Computer Science 2016-11-01 Patrick Seemann , Simon Fuhrmann , Stefan Guthe , Fabian Langguth , Michael Goesele

Articulated 3D object generation is fundamental for creating realistic, functional, and interactable virtual assets which are not simply static. We introduce MeshArt, a hierarchical transformer-based approach to generate articulated 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Daoyi Gao , Yawar Siddiqui , Lei Li , Angela Dai

This paper presents a novel soft robotic system for a deformable mannequin that can be employed to physically realize the 3D geometry of different human bodies. The soft membrane on a mannequin is deformed by inflating several curved…

Robotics · Computer Science 2022-05-24 Yingjun Tian , Guoxin Fang , Justas Petrulis , Andrew Weightman , Charlie C. L. Wang

Wide variety of engineering design tasks can be formulated as constrained optimization problems where the shape and topology of the domain are optimized to reduce costs while satisfying certain constraints. Several mathematical approaches…

Optimization and Control · Mathematics 2015-03-10 Igor Ostanin , Denis Zorin , Ivan Oseledets

Constructing an adaptive hexahedral tessellation to fit an input triangle boundary is a key challenge in grid-based methods. The conventional method first removes outside elements (RO) and then projects the axis-aligned boundary onto the…

Computational Geometry · Computer Science 2026-01-07 Hua Tong , Yongjie Jessica Zhang

We present a novel coarse-to-fine framework that derives a semi-regular multiscale mesh representation of an original input mesh via remeshing. Our approach differs from the conventional mesh wavelet transform strategy in two ways. First,…

Image and Video Processing · Electrical Eng. & Systems 2018-10-09 Hao-Chiang Shao

Outside the core of the plasma, the plasma current and pressure rapidly transition to zero in a scrape-off or edge region or plasma-vacuum interface. However, existing tools for fixed-boundary magnetohydrodynamic equilibria in 2D and 3D…

Plasma Physics · Physics 2026-05-05 Alan Kaptanoglu , Tobias Blickhan

Despite recent advances in reconstructing an organic model with the neural signed distance function (SDF), the high-fidelity reconstruction of a CAD model directly from low-quality unoriented point clouds remains a significant challenge. In…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Qiujie Dong , Rui Xu , Pengfei Wang , Shuangmin Chen , Shiqing Xin , Xiaohong Jia , Wenping Wang , Changhe Tu

This paper introduces a set of numerical methods for Riemannian shape analysis of 3D surfaces within the setting of invariant (elastic) second-order Sobolev metrics. More specifically, we address the computation of geodesics and geodesic…

Computer Vision and Pattern Recognition · Computer Science 2025-01-07 Emmanuel Hartman , Yashil Sukurdeep , Eric Klassen , Nicolas Charon , Martin Bauer

We present a scalable combinatorial algorithm for globally optimizing over the space of geometrically consistent mappings between 3D shapes. We use the mathematically elegant formalism proposed by Windheuser et al. (ICCV 2011) where 3D…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Paul Roetzer , Paul Swoboda , Daniel Cremers , Florian Bernard

Neural fields have emerged as a powerful representation for 3D geometry, enabling compact and continuous modeling of complex shapes. Despite their expressive power, manipulating neural fields in a controlled and accurate manner --…

Graphics · Computer Science 2025-09-30 Daniele Baieri , Filippo Maggioli , Emanuele Rodolà , Simone Melzi , Zorah Lähner

Implicit Neural Representations (INRs), characterized by neural network-encoded signed distance fields, provide a powerful means to represent complex geometries continuously and efficiently. While successful in computer vision and…

Computational Engineering, Finance, and Science · Computer Science 2025-07-09 Samundra Karki , Ming-Chen Hsu , Adarsh Krishnamurthy , Baskar Ganapathysubramanian

In this paper, we propose a new variational framework for 3D surface denoising over triangulated meshes, which is inspired by the success of semi-sparse regularization in image processing. Differing from the uniformly sampled image data,…

Computational Geometry · Computer Science 2025-10-16 Junqing Huang , Haihui Wang , Michael Ruzhansky

We consider discretized two-dimensional PDE-constrained shape optimization problems, in which shapes are represented by triangular meshes. Given the connectivity, the space of admissible vertex positions was recently identified to be a…

Optimization and Control · Mathematics 2023-08-17 Roland Herzog , Estefanía Loayza-Romero

Information transfer between triangle meshes is of great importance in computer graphics and geometry processing. To facilitate this process, a smooth and accurate map is typically required between the two meshes. While such maps can…

Graphics · Computer Science 2018-01-09 Danielle Ezuz , Justin Solomon , Mirela Ben-Chen

This paper presents several strategies to tune the parameters of metaheuristic methods for (discrete) design optimization of reinforced concrete (RC) structures. A novel utility metric is proposed, based on the area under the average…

Neural and Evolutionary Computing · Computer Science 2021-10-13 Iván Negrin , Dirk Roose , Ernesto Chagoyén

Accurate surface geometry representation is crucial in 3D visual computing. Explicit representations, such as polygonal meshes, and implicit representations, like signed distance functions, each have distinct advantages, making efficient…

Graphics · Computer Science 2025-09-26 Christian Stippel , Felix Mujkanovic , Thomas Leimkühler , Pedro Hermosilla
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