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To support exactly tracking a neutron moving along a given line segment through a CAD model with quadric surfaces, this paper considers the arithmetic precision required to compute the order of intersection points of two quadrics along the…

Computational Geometry · Computer Science 2016-05-19 Michael Deakin , Jack Snoeyink

In this paper, we consider the problem of partitioning a polygon into a set of connected disjoint sub-polygons, each of which covers an area of a specific size. The work is motivated by terrain covering applications in robotics, where the…

Computational Geometry · Computer Science 2021-10-11 Mariusz Wzorek , Cyrille Berger , Patrick Doherty

A fundamental question for edge detection in noisy images is how faint can an edge be and still be detected. In this paper we offer a formalism to study this question and subsequently introduce computationally efficient multiscale edge…

Computer Vision and Pattern Recognition · Computer Science 2021-10-06 Nati Ofir , Meirav Galun , Sharon Alpert , Achi Brandt , Boaz Nadler , Ronen Basri

There are many practical applications that require simplification of polylines. Some of the goals are to reduce the amount of information necessary to store, improve processing time, or simplify editing. The simplification is usually done…

Computational Geometry · Computer Science 2018-12-12 Alexander Gribov

Lane detection in driving scenes is an important module for autonomous vehicles and advanced driver assistance systems. In recent years, many sophisticated lane detection methods have been proposed. However, most methods focus on detecting…

Computer Vision and Pattern Recognition · Computer Science 2020-04-30 Qin Zou , Hanwen Jiang , Qiyu Dai , Yuanhao Yue , Long Chen , Qian Wang

An algorithm is demonstrated that finds an ordinary intersection in an arrangement of $n$ lines in $\mathbb{R}^2$, not all parallel and not all passing through a common point, in time $O(n \log{n})$. The algorithm is then extended to find…

Computational Geometry · Computer Science 2009-10-05 George B. Purdy , Justin W. Smith

Whether it is object detection, model reconstruction, laser odometry, or point cloud registration: Plane extraction is a vital component of many robotic systems. In this paper, we propose a strictly probabilistic method to detect finite…

Robotics · Computer Science 2019-10-25 Alexander Schaefer , Johan Vertens , Daniel Büscher , Wolfram Burgard

While the contents of Euclid's Elements are well-known these days, some characters of the original text have been overlooked due to interpretation by modern mathematical languages. The lens of modern mathematics once anachronistically…

History and Overview · Mathematics 2025-06-16 Byungchang So

In this paper we propose an algorithm for the detection of edges in images that is based on topological asymptotic analysis. Motivated from the Mumford--Shah functional, we consider a variational functional that penalizes oscillations…

Numerical Analysis · Mathematics 2013-06-12 E. Beretta , M. Grasmair , M. Muszkieta , O. Scherzer

Based on cluster de-synchronization properties of phase oscillators, we introduce an efficient method for the detection and identification of modules in complex networks. The performance of the algorithm is tested on computer generated and…

Physics and Society · Physics 2015-06-26 S. Boccaletti , M. Ivanchenko , V. Latora , A. Pluchino , A. Rapisarda

This paper studies the problem of embedding very large information networks into low-dimensional vector spaces, which is useful in many tasks such as visualization, node classification, and link prediction. Most existing graph embedding…

Machine Learning · Computer Science 2015-03-13 Jian Tang , Meng Qu , Mingzhe Wang , Ming Zhang , Jun Yan , Qiaozhu Mei

The famous pancake theorem states that for every finite set $X$ in the plane, there exist two orthogonal lines that divide $X$ into four equal parts. We propose an algorithm whose running time is linear in the number of points in $X$ and…

Combinatorics · Mathematics 2026-02-03 Alexey Fakhrutdinov , Oleg R. Musin

Given a set of N points, we have discovered an algorithm that can separate these points from one another by n-dimensional planes. Each point is chosen at random and put into a set S and planes which separate them are determined and put into…

Computational Geometry · Computer Science 2015-10-26 K. Eswaran

Linear diagrams are an effective way to visualize set-based data by representing elements as columns and sets as rows with one or more horizontal line segments, whose vertical overlaps with other rows indicate set intersections and their…

Computational Geometry · Computer Science 2022-08-18 Alexander Dobler , Martin Nöllenburg

Hinging on ideas from physical-layer network coding, some promising proposals of coded random access systems seek to improve system performance (while preserving low complexity) by means of packet repetitions and decoding of linear…

Information Theory · Computer Science 2018-05-30 Adriano Pastore , Paul de Kerret , Monica Navarro , David Gregoratti , David Gesbert

3D shape representation and its processing have substantial effects on 3D shape recognition. The polygon mesh as a 3D shape representation has many advantages in computer graphics and geometry processing. However, there are still some…

Computer Vision and Pattern Recognition · Computer Science 2022-05-12 Mohsen Yavartanoo , Shih-Hsuan Hung , Reyhaneh Neshatavar , Yue Zhang , Kyoung Mu Lee

We present a conceptually simple yet effective algorithm to detect wireframes in a given image. Compared to the previous methods which first predict an intermediate heat map and then extract straight lines with heuristic algorithms, our…

Computer Vision and Pattern Recognition · Computer Science 2021-05-06 Yichao Zhou , Haozhi Qi , Yi Ma

This paper describes an efficient approach to constructing a resultant polyline with a minimum number of segments and arcs. While fitting an arc can be done with complexity O(1) (see [1] and [2]), the main complexity is in checking that the…

Computational Geometry · Computer Science 2017-04-12 Alexander Gribov

Contour polygonal approximation is a simplified representation of a contour by line segments, so that the main characteristics of the contour remain in a small number of line segments. This paper presents a novel method for polygonal…

Computational Physics · Physics 2013-11-19 André Ricardo Backes , Dalcimar Casanova , Odemir Martinez Bruno

We define the \emph{visual complexity} of a plane graph drawing to be the number of basic geometric objects needed to represent all its edges. In particular, one object may represent multiple edges (e.g., one needs only one line segment to…

Computational Geometry · Computer Science 2018-09-10 Gregor Hültenschmidt , Philipp Kindermann , Wouter Meulemans , André Schulz