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The human hand is our primary interface to the physical world, yet egocentric perception rarely knows when, where, or how forcefully it makes contact. Robust wearable tactile sensors are scarce, and no existing in-the-wild datasets align…

Learning action models from real-world human-centric interaction datasets is important towards building general-purpose intelligent assistants with efficiency. However, most existing datasets only offer specialist interaction category and…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Liang Xu , Chengqun Yang , Zili Lin , Fei Xu , Yifan Liu , Congsheng Xu , Yiyi Zhang , Jie Qin , Xingdong Sheng , Yunhui Liu , Xin Jin , Yichao Yan , Wenjun Zeng , Xiaokang Yang

Fine-grained understanding of human actions and poses in videos is essential for human-centric AI applications. In this work, we introduce ActionArt, a fine-grained video-caption dataset designed to advance research in human-centric…

Computer Vision and Pattern Recognition · Computer Science 2025-04-28 Yi-Xing Peng , Qize Yang , Yu-Ming Tang , Shenghao Fu , Kun-Yu Lin , Xihan Wei , Wei-Shi Zheng

Progress in embodied intelligence increasingly depends on scalable data infrastructure. While vision and language have scaled with internet corpora, learning physical interaction remains constrained by the lack of large, diverse, and richly…

Computer Vision and Pattern Recognition · Computer Science 2026-05-11 Yufan Deng , Daquan Zhou

Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling, we introduce the TRUMANS dataset alongside a novel HSI motion synthesis method. TRUMANS stands as the most comprehensive…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Nan Jiang , Zhiyuan Zhang , Hongjie Li , Xiaoxuan Ma , Zan Wang , Yixin Chen , Tengyu Liu , Yixin Zhu , Siyuan Huang

Video-based visual relation detection tasks, such as video scene graph generation, play important roles in fine-grained video understanding. However, current video visual relation detection datasets have two main limitations that hinder the…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Tao Wu , Runyu He , Gangshan Wu , Limin Wang

In this paper, we introduce RoleMotion, a large-scale human motion dataset that encompasses a wealth of role-playing and functional motion data tailored to fit various specific scenes. Existing text datasets are mainly constructed…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Junran Peng , Yiheng Huang , Silei Shen , Zeji Wei , Jingwei Yang , Baojie Wang , Yonghao He , Chuanchen Luo , Man Zhang , Xucheng Yin , Wei Sui

Handovers are basic yet sophisticated motor tasks performed seamlessly by humans. They are among the most common activities in our daily lives and social environments. This makes mastering the art of handovers critical for a social and…

Robotics · Computer Science 2023-04-06 Parag Khanna , Mårten Björkman , Christian Smith

Recent video generation research has focused heavily on isolated actions, leaving interactive motions-such as hand-face interactions-largely unexamined. These interactions are essential for emerging biometric authentication systems, which…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Yukang Lin , Yan Hong , Zunnan Xu , Xindi Li , Chao Xu , Chuanbiao Song , Ronghui Li , Haoxing Chen , Jun Lan , Huijia Zhu , Weiqiang Wang , Jianfu Zhang , Xiu Li

In this paper, we introduce Motion-X++, a large-scale multimodal 3D expressive whole-body human motion dataset. Existing motion datasets predominantly capture body-only poses, lacking facial expressions, hand gestures, and fine-grained pose…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Yuhong Zhang , Jing Lin , Ailing Zeng , Guanlin Wu , Shunlin Lu , Yurong Fu , Yuanhao Cai , Ruimao Zhang , Haoqian Wang , Lei Zhang

Hands are the central means by which humans manipulate their world and being able to reliably extract hand state information from Internet videos of humans engaged in their hands has the potential to pave the way to systems that can learn…

Computer Vision and Pattern Recognition · Computer Science 2020-06-12 Dandan Shan , Jiaqi Geng , Michelle Shu , David F. Fouhey

Humans perform a variety of interactive motions, among which duet dance is one of the most challenging interactions. However, in terms of human motion generative models, existing works are still unable to generate high-quality interactive…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Ronghui Li , Youliang Zhang , Yachao Zhang , Yuxiang Zhang , Mingyang Su , Jie Guo , Ziwei Liu , Yebin Liu , Xiu Li

Enabling humanoid robots to perform agile and adaptive interactive tasks has long been a core challenge in robotics. Current approaches are bottlenecked by either the scarcity of realistic interaction data or the need for meticulous,…

Robotics · Computer Science 2026-02-03 Yinhuai Wang , Qihan Zhao , Yuen Fui Lau , Runyi Yu , Hok Wai Tsui , Qifeng Chen , Jingbo Wang , Jiangmiao Pang , Ping Tan

We present HumanEdit, a high-quality, human-rewarded dataset specifically designed for instruction-guided image editing, enabling precise and diverse image manipulations through open-form language instructions. Previous large-scale editing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Jinbin Bai , Wei Chow , Ling Yang , Xiangtai Li , Juncheng Li , Hanwang Zhang , Shuicheng Yan

We present the HOH (Human-Object-Human) Handover Dataset, a large object count dataset with 136 objects, to accelerate data-driven research on handover studies, human-robot handover implementation, and artificial intelligence (AI) on…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Noah Wiederhold , Ava Megyeri , DiMaggio Paris , Sean Banerjee , Natasha Kholgade Banerjee

In recent years, we have seen an emergence of data-driven approaches in robotics. However, most existing efforts and datasets are either in simulation or focus on a single task in isolation such as grasping, pushing or poking. In order to…

Robotics · Computer Science 2018-10-17 Pratyusha Sharma , Lekha Mohan , Lerrel Pinto , Abhinav Gupta

Gesture recognition is an indispensable component of natural and efficient human-computer interaction technology, particularly in desktop-level applications, where it can significantly enhance people's productivity. However, the current…

Computer Vision and Pattern Recognition · Computer Science 2024-01-09 Qi Wang , Fengchao Zhu , Guangming Zhu , Liang Zhang , Ning Li , Eryang Gao

The possibility for humans to interact with physical or virtual systems using gestures has been vastly explored by researchers and designers in the last twenty years to provide new and intuitive interaction modalities. Unfortunately, the…

Human-Computer Interaction · Computer Science 2022-01-26 Alessandro Carfì , Fulvio Mastrogiovanni

A hug is a tight embrace and an expression of warmth, sympathy and camaraderie. Despite the fact that a hug often only takes a few seconds, it is filled with details and nuances and is a highly complex process of coordination between two…

Robotics · Computer Science 2019-09-18 Kunal Bagewadi , Joseph Campbell , Heni Ben Amor

Humans are integral components of the transportation ecosystem, and understanding their behaviors is crucial to facilitating the development of safe driving systems. Although recent progress has explored various aspects of human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Renjie Li , Ruijie Ye , Mingyang Wu , Hao Frank Yang , Zhiwen Fan , Hezhen Hu , Zhengzhong Tu