English
Related papers

Related papers: 2D-Guided 3D Gaussian Segmentation

200 papers

Large-scale vision foundation models such as Segment Anything (SAM) demonstrate impressive performance in zero-shot image segmentation at multiple levels of granularity. However, these zero-shot predictions are rarely 3D-consistent. As the…

Computer Vision and Pattern Recognition · Computer Science 2024-07-19 Haodi He , Colton Stearns , Adam W. Harley , Leonidas J. Guibas

Reconstructing dynamic objects from monocular videos is a severely underconstrained and challenging problem, and recent work has approached it in various directions. However, owing to the ill-posed nature of this problem, there has been no…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Devikalyan Das , Christopher Wewer , Raza Yunus , Eddy Ilg , Jan Eric Lenssen

3D Gaussian Splatting (3DGS) is a new method for modeling and rendering 3D radiance fields that achieves much faster learning and rendering time compared to SOTA NeRF methods. However, it comes with a drawback in the much larger storage…

Computer Vision and Pattern Recognition · Computer Science 2024-09-30 KL Navaneet , Kossar Pourahmadi Meibodi , Soroush Abbasi Koohpayegani , Hamed Pirsiavash

The recent surge in popularity of deep generative models for 3D objects has highlighted the need for more efficient training methods, particularly given the difficulties associated with training with conventional 3D representations, such as…

Computer Vision and Pattern Recognition · Computer Science 2024-08-23 Adam Kania , Artur Kasymov , Jakub Kościukiewicz , Artur Górak , Marcin Mazur , Maciej Zięba , Przemysław Spurek

Embedding a language field in a 3D representation enables richer semantic understanding of spatial environments by linking geometry with descriptive meaning. This allows for a more intuitive human-computer interaction, enabling querying or…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Shai Krakovsky , Gal Fiebelman , Sagie Benaim , Hadar Averbuch-Elor

Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Niluthpol Chowdhury Mithun , Tuan Pham , Qiao Wang , Ben Southall , Kshitij Minhas , Bogdan Matei , Stephan Mandt , Supun Samarasekera , Rakesh Kumar

The advent of 3D Gaussian Splatting (3DGS) has recently brought about a revolution in the field of neural rendering, facilitating high-quality renderings at real-time speed. However, 3DGS heavily depends on the initialized point cloud…

Computer Vision and Pattern Recognition · Computer Science 2024-02-23 Kai Cheng , Xiaoxiao Long , Kaizhi Yang , Yao Yao , Wei Yin , Yuexin Ma , Wenping Wang , Xuejin Chen

We propose a simple yet effective method to learn to segment new indoor scenes from video frames: State-of-the-art methods trained on one dataset, even as large as the SUNRGB-D dataset, can perform poorly when applied to images that are not…

Computer Vision and Pattern Recognition · Computer Science 2020-01-09 Sinisa Stekovic , Friedrich Fraundorfer , Vincent Lepetit

3D semantic field learning is crucial for applications like autonomous navigation, AR/VR, and robotics, where accurate comprehension of 3D scenes from limited viewpoints is essential. Existing methods struggle under sparse view conditions,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Kangjie Chen , BingQuan Dai , Minghan Qin , Dongbin Zhang , Peihao Li , Yingshuang Zou , Haoqian Wang

Lifting multi-view 2D instance segmentation to a radiance field has proven to be effective to enhance 3D understanding. Existing methods rely on direct matching for end-to-end lifting, yielding inferior results; or employ a two-stage…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Runsong Zhu , Shi Qiu , Zhengzhe Liu , Ka-Hei Hui , Qianyi Wu , Pheng-Ann Heng , Chi-Wing Fu

While the field of 3D scene reconstruction is dominated by NeRFs due to their photorealistic quality, 3D Gaussian Splatting (3DGS) has recently emerged, offering similar quality with real-time rendering speeds. However, both methods…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Jonas Kulhanek , Songyou Peng , Zuzana Kukelova , Marc Pollefeys , Torsten Sattler

We propose NEDS-SLAM, a dense semantic SLAM system based on 3D Gaussian representation, that enables robust 3D semantic mapping, accurate camera tracking, and high-quality rendering in real-time. In the system, we propose a Spatially…

Computer Vision and Pattern Recognition · Computer Science 2024-09-04 Yiming Ji , Yang Liu , Guanghu Xie , Boyu Ma , Zongwu Xie

Recently, impressive results have been achieved in 3D scene editing with text instructions based on a 2D diffusion model. However, current diffusion models primarily generate images by predicting noise in the latent space, and the editing…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Junjie Wang , Jiemin Fang , Xiaopeng Zhang , Lingxi Xie , Qi Tian

Motion segmentation in dynamic scenes is highly challenging, as conventional methods heavily rely on estimating camera poses and point correspondences from inherently noisy motion cues. Existing statistical inference or iterative…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Xiankang He , Peile Lin , Ying Cui , Dongyan Guo , Chunhua Shen , Xiaoqin Zhang

Recently, 3D Gaussian splatting (3D-GS) has gained popularity in novel-view scene synthesis. It addresses the challenges of lengthy training times and slow rendering speeds associated with Neural Radiance Fields (NeRFs). Through rapid,…

Computer Vision and Pattern Recognition · Computer Science 2024-09-27 Sharath Girish , Kamal Gupta , Abhinav Shrivastava

Existing methods for segmenting Neural Radiance Fields (NeRFs) are often optimization-based, requiring slow per-scene training that sacrifices the zero-shot capabilities of 2D foundation models. We introduce DivAS (Depth-interactive Voxel…

Computer Vision and Pattern Recognition · Computer Science 2026-01-09 Ayush Pande

Robots operating in unstructured environments often require accurate and consistent object-level representations. This typically requires segmenting individual objects from the robot's surroundings. While recent large models such as Segment…

Robotics · Computer Science 2025-04-07 Haozhan Tang , Tianyi Zhang , Oliver Kroemer , Matthew Johnson-Roberson , Weiming Zhi

The creation of digital replicas of physical objects has valuable applications for the preservation and dissemination of tangible cultural heritage. However, existing methods are often slow, expensive, and require expert knowledge. We…

Computer Vision and Pattern Recognition · Computer Science 2024-10-01 Mahtab Dahaghin , Myrna Castillo , Kourosh Riahidehkordi , Matteo Toso , Alessio Del Bue

Efficient neural representations for dynamic video scenes are critical for applications ranging from video compression to interactive simulations. Yet, existing methods often face challenges related to high memory usage, lengthy training…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Andrew Bond , Jui-Hsien Wang , Long Mai , Erkut Erdem , Aykut Erdem

3D segmentation is a fundamental and challenging problem in computer vision with applications in autonomous driving and robotics. It has received significant attention from the computer vision, graphics and machine learning communities.…

Computer Vision and Pattern Recognition · Computer Science 2024-09-18 Yong He , Hongshan Yu , Xiaoyan Liu , Zhengeng Yang , Wei Sun , Saeed Anwar , Ajmal Mian