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A classic data structure problem is to preprocess a string T of length $n$ so that, given a query $q$, we can quickly find all substrings of T with Hamming distance at most $k$ from the query string. Variants of this problem have seen…

Data Structures and Algorithms · Computer Science 2026-04-03 Jackson Bibbens , Levi Borevitz , Samuel McCauley

Many real-world functions are defined over both categorical and category-specific continuous variables and thus cannot be optimized by traditional Bayesian optimization (BO) methods. To optimize such functions, we propose a new method that…

Machine Learning · Computer Science 2019-12-02 Dang Nguyen , Sunil Gupta , Santu Rana , Alistair Shilton , Svetha Venkatesh

Due to their efficiency and small size, decision trees and random forests are popular machine learning models used for classification on resource-constrained systems. In such systems, the available execution time for inference in a random…

Machine Learning · Computer Science 2026-03-03 Daniel Biebert , Christian Hakert , Kay Heider , Daniel Kuhse , Sebastian Buschjäger , Jian-Jia Chen

We investigate the randomized decision tree complexity of a specific class of read-once threshold functions. A read-once threshold formula can be defined by a rooted tree, every internal node of which is labeled by a threshold function…

Computational Complexity · Computer Science 2023-10-19 Nikos Leonardos

We present a formal framework for proving the correctness of set implementations backed by binary-search-tree (BST) and linked lists, which are often difficult to prove correct using automation. This is because many concurrent set…

Programming Languages · Computer Science 2023-05-16 Uri Abraham , Avi Hayoun

In the last decade remarkable progress has been made in development of suitable proof techniques for analysing randomised search heuristics. The theoretical investigation of these algorithms on classes of functions is essential to the…

Neural and Evolutionary Computing · Computer Science 2020-10-22 Frank Neumann , Mojgan Pourhassan , Carsten Witt

Given an edge-weighted graph, how many minimum $k$-cuts can it have? This is a fundamental question in the intersection of algorithms, extremal combinatorics, and graph theory. It is particularly interesting in that the best known bounds…

Data Structures and Algorithms · Computer Science 2019-06-04 Anupam Gupta , Euiwoong Lee , Jason Li

Given an undirected graph $G = (V, E)$ and a weight function $w:E \to \mathbb{R}$, the \textsc{Minimum Dominating Tree} problem asks to find a minimum weight sub-tree of $G$, $T = (U, F)$, such that every $v \in V \setminus U$ is adjacent…

Computational Complexity · Computer Science 2018-02-14 Gilad Kutiel

We study the problem of maximizing the number of spanning trees in a connected graph by adding at most $k$ edges from a given candidate edge set. We give both algorithmic and hardness results for this problem: - We give a greedy algorithm…

Data Structures and Algorithms · Computer Science 2018-07-17 Huan Li , Stacy Patterson , Yuhao Yi , Zhongzhi Zhang

We prove the tightest-known upper bounds on the sample complexity of multi-group learning. Our algorithm extends the one-inclusion graph prediction strategy using a generalization of bipartite $b$-matching. In the group-realizable setting,…

Machine Learning · Computer Science 2026-04-10 Noah Bergam , Samuel Deng , Daniel Hsu

Consensus maximization is widely used for robust fitting in computer vision. However, solving it exactly, i.e., finding the globally optimal solution, is intractable. A* tree search, which has been shown to be fixed-parameter tractable, is…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Zhipeng Cai , Tat-Jun Chin , Vladlen Koltun

Recently two search algorithms, A* and breadth-first branch and bound (BFBnB), were developed based on a simple admissible heuristic for learning Bayesian network structures that optimize a scoring function. The heuristic represents a…

Artificial Intelligence · Computer Science 2012-10-19 Changhe Yuan , Brandon Malone

Two recent lower bounds on the compressibility of repetitive sequences, $\delta \le \gamma$, have received much attention. It has been shown that a length-$n$ string $S$ over an alphabet of size $\sigma$ can be represented within the…

Data Structures and Algorithms · Computer Science 2023-11-10 Tomasz Kociumaka , Gonzalo Navarro , Francisco Olivares

A dynamic graph algorithm is a data structure that answers queries about a property of the current graph while supporting graph modifications such as edge insertions and deletions. Prior work has shown strong conditional lower bounds for…

Data Structures and Algorithms · Computer Science 2023-01-30 Monika Henzinger , Ami Paz , A. R. Sricharan

We study deterministic online algorithms for the problem of chasing sets of cardinality at most $k$ in a metric space, also known as metrical service systems and equivalent to width-$k$ layered graph traversal. We resolve the 30-year-old…

Data Structures and Algorithms · Computer Science 2026-05-12 Christian Coester , Alexa Tudose

We investigate contextual bandits in the presence of side-observations across arms in order to design recommendation algorithms for users connected via social networks. Users in social networks respond to their friends' activity, and hence…

Machine Learning · Computer Science 2020-10-27 Rahul Singh , Fang Liu , Xin Liu , Ness Shroff

In the Group Steiner Tree problem (GST), we are given a (vertex or edge)-weighted graph $G=(V,E)$ on $n$ vertices, a root vertex $r$ and a collection of groups $\{S_i\}_{i\in[h]}: S_i\subseteq V(G)$. The goal is to find a min-cost subgraph…

Data Structures and Algorithms · Computer Science 2018-03-01 Parinya Chalermsook , Syamantak Das , Guy Even , Bundit Laekhanukit , Daniel Vaz

We present a randomized algorithm that computes a constant approximation of a graph's arboricity, using $\tilde{O}(n/\lambda)$ queries to adjacency lists and in the same time bound. Here, $n$ and $\lambda$ denote the number of nodes and the…

Data Structures and Algorithms · Computer Science 2025-12-23 Jiangqi Dai , Mohsen Ghaffari , Julian Portmann

Monte Carlo Tree Search (MCTS), most famously used in game-play artificial intelligence (e.g., the game of Go), is a well-known strategy for constructing approximate solutions to sequential decision problems. Its primary innovation is the…

Optimization and Control · Mathematics 2017-04-21 Daniel R. Jiang , Lina Al-Kanj , Warren B. Powell

We study the fixed-budget best-arm identification (BAI) problem in non-stationary linear bandits. Concretely, given a fixed time budget $T\in \mathbb{N}$, finite arm set $\mathcal{X} \subset \mathbb{R}^d$, and a potentially adversarial…

Machine Learning · Statistics 2026-03-12 Leo Maynard-Zhang , Zhihan Xiong , Kevin Jamieson , Maryam Fazel