Related papers: The Group Access Bounds for Binary Search Trees
We investigate the sample-memory-pass trade-offs for pure exploration in multi-pass streaming multi-armed bandits (MABs) with the *a priori* knowledge of the optimality gap $\Delta_{[2]}$. Here, and throughout, the optimality gap…
An algorithm is developed for finding a close to optimal junction tree of a given graph G. The algorithm has a worst case complexity O(c^k n^a) where a and c are constants, n is the number of vertices, and k is the size of the largest…
We study an online stochastic matching problem in which an algorithm sequentially matches $U$ users to $K$ arms, aiming to maximize cumulative reward over $T$ rounds under budget constraints. Without structural assumptions, computing the…
We give improved approximations for two metric Traveling Salesman Problem (TSP) variants. In Ordered TSP (OTSP) we are given a linear ordering on a subset of nodes $o_1, \ldots, o_k$. The TSP solution must have that $o_{i+1}$ is visited at…
This paper proposes an efficient and novel method to address range search on multidimensional points in $\theta(t)$ time, where $t$ is the number of points reported in $\Re^k$ space. This is accomplished by introducing a new data structure,…
We extend randomized jumplists introduced by Br\"onnimann et al. (STACS 2003) to choose jump-pointer targets as median of a small sample for better search costs, and present randomized algorithms with expected $O(\log n)$ time complexity…
The $k$-d tree is one of the oldest and most widely used data structures for nearest neighbor search. It partitions Euclidean space into axis-aligned rectangular cells. There are two standard ways to find the nearest neighbor to a query in…
There has been a lot of recent work on Bayesian methods for reinforcement learning exhibiting near-optimal online performance. The main obstacle facing such methods is that in most problems of interest, the optimal solution involves…
The Steiner Forest problem, also known as the Generalized Steiner Tree problem, is a fundamental optimization problem on edge-weighted graphs where, given a set of vertex pairs, the goal is to select a minimum-cost subgraph such that each…
Research in reinforcement learning has produced algorithms for optimal decision making under uncertainty that fall within two main types. The first employs a Bayesian framework, where optimality improves with increased computational time.…
We initiate the study of degree-bounded network design problems in the online setting. The degree-bounded Steiner tree problem { which asks for a subgraph with minimum degree that connects a given set of vertices { is perhaps one of the…
Existing guarantees in terms of rigorous upper bounds on the generalization error for the original random forest algorithm, one of the most frequently used machine learning methods, are unsatisfying. We discuss and evaluate various…
We study the top-$k$ selection problem under the differential privacy model: $m$ items are rated according to votes of a set of clients. We consider a setting in which algorithms can retrieve data via a sequence of accesses, each either a…
We consider the problem of constructing optimal decision trees: given a collection of tests which can disambiguate between a set of $m$ possible diseases, each test having a cost, and the a-priori likelihood of the patient having any…
In this work we study the fundamental limits of approximate recovery in the context of group testing. One of the most well-known, theoretically optimal, and easy to implement testing procedures is the non-adaptive Bernoulli group testing…
The problem of adversarial robustness has been studied extensively for neural networks. However, for boosted decision trees and decision stumps there are almost no results, even though they are widely used in practice (e.g. XGBoost) due to…
Local Search problem, which finds a local minimum of a black-box function on a given graph, is of both practical and theoretical importance to combinatorial optimization, complexity theory and many other areas in theoretical computer…
In the Steiner Forest problem, we are given a graph and a collection of source-sink pairs, and the goal is to find a subgraph of minimum total length such that all pairs are connected. The problem is APX-Hard and can be 2-approximated by,…
We study the fundamental problem of approximate nearest neighbor search in $d$-dimensional Hamming space $\{0,1\}^d$. We study the complexity of the problem in the famous cell-probe model, a classic model for data structures. We consider…
This paper investigates to what extent one can improve reinforcement learning algorithms. Our study is split in three parts. First, our analysis shows that the classical asymptotic convergence rate $O(1/\sqrt{N})$ is pessimistic and can be…