Related papers: The Group Access Bounds for Binary Search Trees
The B-tree is a fundamental secondary index structure that is widely used for answering one-dimensional range reporting queries. Given a set of $N$ keys, a range query can be answered in $O(\log_B \nm + \frac{K}{B})$ I/Os, where $B$ is the…
Consider the following generalization of the classic binary search problem: a searcher is required to find a hidden vertex $x$ in a tree $T$. To do so, they iteratively perform queries to an oracle, each about a chosen vertex $v$. After…
Motivated by recent developments in optical switching and reconfigurable network design, we study dynamic binary search trees (BSTs) in the matching model. In the classical dynamic BST model, the cost of both link traversal and basic…
In the particular case we have insertions/deletions at the tail of a given set S of $n$ one-dimensional elements, we present a simpler and more concrete algorithm than that presented in [Anderson, 2007] achieving the same (but also…
Recent advances in reinforcement learning (RL) have significantly enhanced the agentic capabilities of large language models (LLMs). In long-term and multi-turn agent tasks, existing approaches driven solely by outcome rewards often suffer…
A treap is a classic randomized binary search tree data structure that is easy to implement and supports O(\log n) expected time access. However, classic treaps do not take advantage of the input distribution or patterns in the input. Given…
A Random Access query to a string $T\in [0..\sigma)^n$ asks for the character $T[i]$ at a given position $i\in [0..n)$. In $O(n\log\sigma)$ bits of space, this fundamental task admits constant-time queries. While this is optimal in the…
Optimal 3-way comparison search trees (3WCST's) can be computed using standard dynamic programming in time O(n^3), and this can be further improved to O(n^2) by taking advantage of the Monge property. In contrast, the fastest algorithm in…
We consider the following generalization of the binary search problem. A search strategy is required to locate an unknown target node $t$ in a given tree $T$. Upon querying a node $v$ of the tree, the strategy receives as a reply an…
We show that there exists a graph $G$ with $O(n)$ nodes, where any forest of $n$ nodes is a node-induced subgraph of $G$. Furthermore, for constant arboricity $k$, the result implies the existence of a graph with $O(n^k)$ nodes that…
Given a metric space on n points, an {\alpha}-approximate universal algorithm for the Steiner tree problem outputs a distribution over rooted spanning trees such that for any subset X of vertices containing the root, the expected cost of…
Search trees on trees (STTs) are a far-reaching generalization of binary search trees (BSTs), allowing the efficient exploration of tree-structured domains. (BSTs are the special case in which the underlying domain is a path.) Trees on…
In this paper we extend the geometric binary search tree (BST) model of Demaine, Harmon, Iacono, Kane, and Patrascu (DHIKP) to accommodate for insertions and deletions. Within this extended model, we study the online Greedy BST algorithm…
Initial knowledge regarding group size can be crucial for collective performance. We study this relation in the context of the {\em Ants Nearby Treasure Search (ANTS)} problem \cite{FKLS}, which models natural cooperative foraging behavior…
We propose new succinct representations of ordinal trees, which have been studied extensively. It is known that any $n$-node static tree can be represented in $2n + o(n)$ bits and a number of operations on the tree can be supported in…
Given query access to an undirected graph $G$, we consider the problem of computing a $(1\pm\epsilon)$-approximation of the number of $k$-cliques in $G$. The standard query model for general graphs allows for degree queries, neighbor…
A fundamental algorithmic problem at the heart of static analysis is Dyck reachability. The input is a graph where the edges are labeled with different types of opening and closing parentheses, and the reachability information is computed…
Bandit based methods for tree search have recently gained popularity when applied to huge trees, e.g. in the game of go (Gelly et al., 2006). The UCT algorithm (Kocsis and Szepesvari, 2006), a tree search method based on Upper Confidence…
Moss and Rabani[12] study constrained node-weighted Steiner tree problems with two independent weight values associated with each node, namely, cost and prize (or penalty). They give an O(log n)-approximation algorithm for the…
We show optimal lower bounds for spanning forest computation in two different models: * One wants a data structure for fully dynamic spanning forest in which updates can insert or delete edges amongst a base set of $n$ vertices. The sole…