Related papers: CPS Workshop 2023 Proceedings
This article summarizes recommendations made by the Community Engagement Frontier conveners as part of the 2022 Snowmass process. It suggests that institutions involved in high energy physics (e.g., universities, national laboratories,…
The 2021-22 High-Energy Physics Community Planning Exercise (a.k.a. ``Snowmass 2021'') was organized by the Division of Particles and Fields of the American Physical Society. Snowmass 2021 was a scientific study that provided an opportunity…
This volume contains the proceedings of the second International Workshop on Interactions, Games and Protocols (IWIGP 2012). The workshop was held in Tallinn on March 25, 2012, as a satellite event of ETAPS 2012. The previous workshop took…
Workshops are used to explore a specific topic, transfer knowledge, solve identified problems or create something new. In funded research projects and other research endeavours, workshops are the mechanism to gather the wider project,…
This workshop focused on identifying the challenges and dynamics between people and robots to foster short interactions and long-lasting relationships in different fields, from educational, service, collaborative, companion, care-home and…
We give a short report on the contributions to and some discussions made and conclusions drawn at the Third International Workshop on Critical Systems Development Using Modeling Languages (CSDUML'04).
This report documents the program of the second Toulouse Tensor Workshop which took place at the University of Toulouse on September 17-19, 2025, and summarizes the main points of discussion. This workshop follows the first Workshop (CECAM…
The Second International Workshop on Programming Language Approaches to Concurrency and Communication-cEntric Software (PLACES) was co-located with ETAPS 2009 in the city of York, England. The workshop took place on Sunday 22nd March 2009.…
Small-group tutoring in Computer Science (CS) is effective, but presents the challenge of providing a dedicated tutor for each group and encouraging collaboration among group members at scale. We present Pensieve Discuss, a software…
This volume contains the proceedings of the Eighth Workshop on Mathematically Structured Functional Programming (MSFP 2020). The meeting was originally scheduled to take place in Dublin, Ireland on the 25th of April as a satellite event of…
In this work-in-progress paper, we introduce the PerspectivesX tool which aims to scaffold collaborative learning activities within MOOCs. The PerspectivesX tool has been designed to promote learner knowledge construction and curation for a…
The ability to synthesize information has emerged as a critical skill for success across various fields. However, within the field of education, there is a lack of systematic understanding and well-defined design infrastructures that…
Interfaces that support multi-lingual content can reach a broader community. We wish to extend the reach of CITIDEL, a digital library for computing education materials, to support multiple languages. By doing so, we hope that it will…
Human-computer interaction (HCI) studies the design and use of interfaces and interactive systems. HCI has been adopted successfully in modern commercial products. Recently, its use for promoting social good and pursuing sustainability,…
EmpathiCH aims at bringing together and blend different expertise to develop new research agenda in the context of "Empathy-Centric Design at Scale". The main research question is to investigate how new technologies can contribute to the…
The present paper introduces a group activity involving writing summaries of conference proceedings by volunteer participants. The rapid increase in scientific papers is a heavy burden for researchers, especially non-native speakers, who…
This paper offers a retrospective of what we learnt from organizing the workshop *Ethical Considerations in Creative applications of Computer Vision* at CVPR 2021 conference and, prior to that, a series of workshops on *Computer Vision for…
One particular challenge in AI is the computational modelling and simulation of creativity. Feedback and learning from experience are key aspects of the creative process. Here we investigate how we could implement feedback in creative…
The PI Launchpad attempts to provide an entry level explanation of the process of space mission development for new Principal Investigators (PIs). In particular, PI launchpad has a focus on building teams, making partnerships, and science…
This volume contains the proceedings of the Combined 23nd International Workshop on Expressiveness in Concurrency and the 13th Workshop on Structural Operational Semantics (EXPRESS/SOS 2016) which was held on 22 August 2016 in Qu\'ebec…