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The RoboCup 2D Simulation League incorporates several challenging features, setting a benchmark for Artificial Intelligence (AI). In this paper we describe some of the ideas and tools around the development of our team, Gliders2012. In our…

Artificial Intelligence · Computer Science 2012-11-22 Edward Moore , Oliver Obst , Mikhail Prokopenko , Peter Wang , Jason Held

Scientific competitions are crucial in the field of service robotics. They foster knowledge exchange and benchmarking, allowing teams to test their research in unstandardized scenarios. In this paper, we summarize the trending solutions and…

Robotics · Computer Science 2019-03-27 Mauricio Matamoros , Viktor Seib , Dietrich Paulus

Tight coordination is required for effective human-robot teams in domains involving fast dynamics and tactical decisions, such as multi-car racing. In such settings, robot teammates must react to cues of a human teammate's tactical…

This paper considers a problem of planning an attack in robotic football (RoboCup). The problem is reduced to finding a trajectory of the ball from its current position to the opponents goals. Heuristic search algorithm, i.e. A*, is used to…

Robotics · Computer Science 2020-08-05 Ivan Khokhlov , Vladimir Litvinenko , Ilya Ryakin , Konstantin Yakovlev

When designing correct-by-construction controllers for autonomous collectives, three key challenges are the task specification, the modelling, and its use at practical scale. In this paper, we focus on a simple yet useful abstraction for…

Multiagent Systems · Computer Science 2024-11-22 Till Schnittka , Mario Gleirscher

The analysis of high-intensity runs (or sprints) in soccer has long been a topic of interest for sports science researchers and practitioners. In particular, recent studies suggested contextualizing sprints based on their tactical purposes…

Machine Learning · Computer Science 2024-06-25 Hyunsung Kim , Gun-Hee Joe , Jinsung Yoon , Sang-Ki Ko

Accurate player and ball detection has become increasingly important in recent years for sport analytics. As most state-of-the-art methods rely on training deep learning networks in a supervised fashion, they require huge amounts of…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Renaud Vandeghen , Anthony Cioppa , Marc Van Droogenbroeck

Scientific competitions are crucial in the field of service robotics. They foster knowledge exchange and allow teams to test their research in unstandardized scenarios and compare result. Such is the case of RoboCup@Home. However, keeping…

Robotics · Computer Science 2019-03-07 Mauricio Matamoros , Viktor Seib , Dietrich Paulus

We study the emergence of cooperative behaviors in reinforcement learning agents by introducing a challenging competitive multi-agent soccer environment with continuous simulated physics. We demonstrate that decentralized, population-based…

Artificial Intelligence · Computer Science 2021-05-21 Siqi Liu , Guy Lever , Josh Merel , Saran Tunyasuvunakool , Nicolas Heess , Thore Graepel

This research work aims to develop an analytical approach for optimizing team formation and predicting team performance in a competitive environment based on data on the competitors' skills prior to the team formation. There are several…

Machine Learning · Computer Science 2024-02-02 Federico Galbiati , Ranier X. Gran , Brendan D. Jacques , Sullivan J. Mulhern , Chun-Kit Ngan

We participated in the RoboCup 2018 competition in Montreal with our newly developed BoldBot based on the Darwin-OP and mostly self-printed custom parts. This paper is about the lessons learnt from that competition and further developments…

Image understanding is a foundational task in computer vision, with recent applications emerging in soccer posture analysis. However, existing publicly available datasets lack comprehensive information, notably in the form of posture…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Calvin Yeung , Kenjiro Ide , Keisuke Fujii

The emergence of Large Language Models (LLMs) has improved the prospects for robotic tasks. However, existing benchmarks are still limited to single tasks with limited generalization capabilities. In this work, we introduce a comprehensive…

Robotics · Computer Science 2024-06-07 Jingyao Li , Pengguang Chen , Sitong Wu , Chuanyang Zheng , Hong Xu , Jiaya Jia

Dynamic loco-manipulation calls for effective whole-body control and contact-rich interactions with the object and the environment. Existing learning-based control synthesis relies on training low-level skill policies and explicitly…

Robotics · Computer Science 2025-10-10 Prashanth Ravichandar , Lokesh Krishna , Nikhil Sobanbabu , Quan Nguyen

While modern policy optimization methods can do complex manipulation from sensory data, they struggle on problems with extended time horizons and multiple sub-goals. On the other hand, task and motion planning (TAMP) methods scale to long…

Robotics · Computer Science 2021-12-08 Michael James McDonald , Dylan Hadfield-Menell

Soccer is a globally renowned sport with significant applications in video games and VR/AR. However, generating realistic soccer motions remains challenging due to the intricate interactions between the human player and the ball. In this…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Hongdi Yang , Chengyang Li , Zhenxuan Wu , Gaozheng Li , Jingya Wang , Jingyi Yu , Zhuo Su , Lan Xu

Machine learning has become a common approach to predicting the outcomes of soccer matches, and the body of literature in this domain has grown substantially in the past decade and a half. This chapter discusses available datasets, the…

Machine Learning · Computer Science 2024-03-13 Rory Bunker , Calvin Yeung , Keisuke Fujii

Accurate robot localization is essential for effective operation. Monte Carlo Localization (MCL) is commonly used with known maps but is computationally expensive due to landmark matching for each particle. Humanoid robots face additional…

Robotics · Computer Science 2025-05-19 Ruochen Hou , Mingzhang Zhu , Hyunwoo Nam , Gabriel I. Fernandez , Dennis W. Hong

Recent advancements in reinforcement learning (RL) have led to significant progress in humanoid robot locomotion, simplifying the design and training of motion policies in simulation. However, the numerous implementation details make…

Robotics · Computer Science 2025-06-19 Yushi Wang , Penghui Chen , Xinyu Han , Feng Wu , Mingguo Zhao

Controlling a high degrees of freedom humanoid robot is acknowledged as one of the hardest problems in Robotics. Due to the lack of mathematical models, an approach frequently employed is to rely on human intuition to design keyframe…

Artificial Intelligence · Computer Science 2019-01-03 Luckeciano Carvalho Melo , Marcos Ricardo Omena Albuquerque Maximo , Adilson Marques da Cunha
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