Related papers: Controllable 3D Face Generation with Conditional S…
3D-aware portrait editing has a wide range of applications in multiple fields. However, current approaches are limited due that they can only perform mask-guided or text-based editing. Even by fusing the two procedures into a model, the…
Controllable face generation poses critical challenges in generative modeling due to the intricate balance required between semantic controllability and photorealism. While existing approaches struggle with disentangling semantic controls…
We introduce a highly robust GAN-based framework for digitizing a normalized 3D avatar of a person from a single unconstrained photo. While the input image can be of a smiling person or taken in extreme lighting conditions, our method can…
Text-driven 3D scene generation techniques have made rapid progress in recent years. Their success is mainly attributed to using existing generative models to iteratively perform image warping and inpainting to generate 3D scenes. However,…
3D-aware GANs offer new capabilities for view synthesis while preserving the editing functionalities of their 2D counterparts. GAN inversion is a crucial step that seeks the latent code to reconstruct input images or videos, subsequently…
While recent generative models for 2D images achieve impressive visual results, they clearly lack the ability to perform 3D reasoning. This heavily restricts the degree of control over generated objects as well as the possible applications…
Objective: While recent advances in text-conditioned generative models have enabled the synthesis of realistic medical images, progress has been largely confined to 2D modalities such as chest X-rays. Extending text-to-image generation to…
Automatic 3D facial texture generation has gained significant interest recently. Existing approaches may not support the traditional physically based rendering pipeline or rely on 3D data captured by Light Stage. Our key contribution is a…
We present a framework for training GANs with explicit control over generated images. We are able to control the generated image by settings exact attributes such as age, pose, expression, etc. Most approaches for editing GAN-generated…
3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…
3D scene generation seeks to synthesize spatially structured, semantically meaningful, and photorealistic environments for applications such as immersive media, robotics, autonomous driving, and embodied AI. Early methods based on…
Face editing modifies the appearance of face, which plays a key role in customization and enhancement of personal images. Although much work have achieved remarkable success in text-driven face editing, they still face significant…
We present a method for fine-grained face manipulation. Given a face image with an arbitrary expression, our method can synthesize another arbitrary expression by the same person. This is achieved by first fitting a 3D face model and then…
We propose a framework, called LiftedGAN, that disentangles and lifts a pre-trained StyleGAN2 for 3D-aware face generation. Our model is "3D-aware" in the sense that it is able to (1) disentangle the latent space of StyleGAN2 into texture,…
Current face reenactment and swapping methods mainly rely on GAN frameworks, but recent focus has shifted to pre-trained diffusion models for their superior generation capabilities. However, training these models is resource-intensive, and…
The task of audio-driven portrait animation involves generating a talking head video using an identity image and an audio track of speech. While many existing approaches focus on lip synchronization and video quality, few tackle the…
Face attribute editing aims to generate faces with one or multiple desired face attributes manipulated while other details are preserved. Unlike prior works such as GAN inversion, which has an expensive reverse mapping process, we propose a…
Diffusion-based video generation techniques have significantly improved zero-shot talking-head avatar generation, enhancing the naturalness of both head motion and facial expressions. However, existing methods suffer from poor…
Realistic generative face video synthesis has long been a pursuit in both computer vision and graphics community. However, existing face video generation methods tend to produce low-quality frames with drifted facial identities and…
Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…