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Bandwidth consumption is a significant concern for online video service providers. Practical video streaming systems usually use some form of HTTP streaming (progressive download) to let users download the video at a faster rate than the…

Multimedia · Computer Science 2014-04-11 Liang Chen , Yipeng Zhou , Dah Ming Chiu

Improvements in networking technologies and the steadily increasing numbers of users, as well as the shift from traditional broadcasting to streaming content over the Internet, have made video applications (e.g., live and Video-on-Demand…

Multimedia · Computer Science 2024-06-05 Reza Farahani , Zoha Azimi , Christian Timmerer , Radu Prodan

Recent years have witnessed a dramatic increase of user-generated video services. In such user-generated video services, crowdsourced live streaming (e.g., Periscope, Twitch) has significantly challenged today's edge network infrastructure:…

Multimedia · Computer Science 2016-05-31 Chenglei Wu , Zhi Wang , Jiangchuan Liu , Shiqiang Yang

Text-to-Video applications receive increasing attention from the public. Among these, diffusion models have emerged as the most prominent approach, offering impressive quality in visual content generation. However, it still suffers from…

Multimedia · Computer Science 2025-01-09 Desen Sun , Henry Tian , Tim Lu , Sihang Liu

Long-form video question answering (VQA) overwhelms current vision-language models (VLMs) because attention and key-value (KV) caches grow with runtime, forcing either expensive inference or near-sighted sliding windows. We introduce…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Shrenik Patel , Daivik Patel

Long-sequence streaming 3D reconstruction remains a significant open challenge. Existing autoregressive models often fail when processing long sequences because they anchor poses to the first frame, leading to attention decay, scale drift,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Chong Cheng , Xianda Chen , Tao Xie , Wei Yin , Weiqiang Ren , Qian Zhang , Xiaoyang Guo , Hao Wang

Video streams usually have to be transcoded to match the characteristics of viewers' devices. Streaming providers have to store numerous transcoded versions of a given video to serve various display devices. Given the fact that viewers'…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-11-06 Xiangbo Li , Mohsen Amini Salehi , Magdy Bayoumi , Nian-Feng Tzeng , Rajkumar Buyya

Today's distributed tracing frameworks are ill-equipped to troubleshoot rare edge-case requests. The crux of the problem is a trade-off between specificity and overhead. On the one hand, frameworks can indiscriminately select requests to…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-04-28 Lei Zhang , Vaastav Anand , Zhiqiang Xie , Ymir Vigfusson , Jonathan Mace

Caching at the wireless edge can be used to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end-user devices, requests can be served…

Information Theory · Computer Science 2019-12-03 Parisa Hassanzadeh , Antonia M. Tulino , Jaime Llorca , Elza Erkip

Addressing the challenges of processing massive graphs, which are prevalent in diverse fields such as social, biological, and technical networks, we introduce HeiStreamE and FreightE, two innovative (buffered) streaming algorithms designed…

Data Structures and Algorithms · Computer Science 2024-02-20 Adil Chhabra , Marcelo Fonseca Faraj , Christian Schulz , Daniel Seemaier

In contrast to traditional videos, the imaging in virtual reality (VR) is 360{\deg}, and it consumes larger bandwidth to transmit video contents. To reduce bandwidth consumption, tile-based streaming has been proposed to deliver the focused…

Networking and Internet Architecture · Computer Science 2021-10-05 Chiao-Wen Lin , Chih-Hang Wang , De-Nian Yang , Wanjiun Liao

We propose a digital twin-assisted adaptive preloading scheme to enhance bandwidth efficiency and user quality of experience (QoE) in short video streaming. We first analyze the relationship between the achievable throughput and video…

Networking and Internet Architecture · Computer Science 2023-07-18 Shengbo Liu , Wen Wu , Shaofeng Li , Tom H. Luany , Xuemin , Shen

Social media, professional sports, and video games are driving rapid growth in live video streaming, on platforms such as Twitch and YouTube Live. Live streaming experience is very susceptible to short-time-scale network congestion since…

Networking and Internet Architecture · Computer Science 2021-12-07 Sharat Chandra Madanapalli , Alex Mathai , Hassan Habibi Gharakheili , Vijay Sivaraman

In this work, we present DCC(Deeper-yet-Compatible Compression), one enabling technique for real-time drone-sourced edge-assisted video analytics built on top of the existing codec. DCC tackles an important technical problem to compress…

Networking and Internet Architecture · Computer Science 2021-11-12 Junpeng Guo , Chunyi Peng

In this paper, we investigate wireless streaming of multi-quality tiled 360 virtual reality (VR) videos from a multi-antenna server to multiple single-antenna users in a multi-carrier system. To capture the impact of field-of-view (FoV)…

Information Theory · Computer Science 2020-09-04 Lingzhi Zhao , Ying Cui , Chengjun Guo , Zhi Liu

We study video streaming over a slow fading wireless channel. In a streaming application video packets are required to be decoded and displayed in the order they are transmitted as the transmission goes on. This results in per-packet delay…

Information Theory · Computer Science 2015-10-12 Giuseppe Cocco , Deniz Gündüz , Christian Ibars

This paper proposes Shoggoth, an efficient edge-cloud collaborative architecture, for boosting inference performance on real-time video of changing scenes. Shoggoth uses online knowledge distillation to improve the accuracy of models…

Computer Vision and Pattern Recognition · Computer Science 2023-06-28 Liang Wang , Kai Lu , Nan Zhang , Xiaoyang Qu , Jianzong Wang , Jiguang Wan , Guokuan Li , Jing Xiao

Video streaming now represents the dominant share of Internet traffic, as ever-higher-resolution content is distributed across a growing range of heterogeneous devices to sustain user Quality of Experience (QoE). However, this trend raises…

Multimedia · Computer Science 2025-11-04 Zoha Azimi , Reza Farahani , Vignesh V Menon , Christian Timmerer

Mobile Edge Caching is a promising technique to enhance the content delivery quality and reduce the backhaul link congestion, by storing popular content at the network edge or mobile devices (e.g. base stations and smartphones) that are…

Computer Science and Game Theory · Computer Science 2021-09-15 Mingyu Li , Changkun Jiang , Lin Gao , Tong Wang , Yufei Jiang

Deep learning video analytic systems process live video feeds from multiple cameras with computer vision models deployed on edge or cloud. To optimize utility for these systems, which usually corresponds to query accuracy, efficient…

Networking and Internet Architecture · Computer Science 2023-06-28 Hongpeng Guo , Beitong Tian , Zhe Yang , Bo Chen , Qian Zhou , Shengzhong Liu , Klara Nahrstedt , Claudiu Danilov
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