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Engaging with natural environments and representations of nature has been shown to improve mood states and reduce cognitive decline in older adults. The current study evaluated the use of virtual reality (VR) for presenting immersive 360…

Human-Computer Interaction · Computer Science 2022-01-11 Saleh Kalantari , Tong Bill Xu , Armin Mostafavi , Angella Lee , Ruth Barankevich , Walter Boot , Sara Czaja

Numerous children diagnosed with Autism Spectrum Disorder (ASD) exhibit abnormal eye gaze pattern in communication and social interaction. Due to the high cost of ASD interventions and a shortage of professional therapists, researchers have…

Human-Computer Interaction · Computer Science 2023-10-23 Chengyan Yu , Shihuan Wang , Dong zhang , Yingying Zhang , Chaoqun Cen , Zhixiang you , Xiaobing zou , Hongzhu Deng , Ming Li

Many exergames face challenges in keeping users within safe and effective intensity levels during exercise. Meanwhile, although wearable devices continuously collect physiological data, this information is seldom leveraged for real-time…

Human-Computer Interaction · Computer Science 2025-08-19 Oliver Hein , Sandra Wackerl , Changkun Ou , Florian Alt , Francesco Chiossi

This study explores the perceptions, challenges, and opportunities associated with using Virtual Reality (VR) as a tool in teacher education among pre-service teachers in a resource-limited setting. Utilizing a qualitative case study…

Computers and Society · Computer Science 2024-11-19 Matthew Nyaaba , Bismark Nyaaba Akanzire , Macharious Nabang

Vagus Nerve Stimulation (VNS) is an established palliative treatment for drug resistant epilepsy. While effective for many patients, its mechanism of action is incompletely understood. Predicting individuals' response, or optimum…

Neurons and Cognition · Quantitative Biology 2024-06-06 John F. Ingham , Frances Hutchings , Paolo Zuliani , Yujiang Wang , Sadegh Soudjani , Peter N. Taylor

Optical see-through augmented reality (OST-AR) overlays digital targets and annotations on the physical world, offering promising guidance for hands-on tasks such as medical needle insertion or assembly. Recent work on OST-AR depth…

Graphics · Computer Science 2025-10-03 Hu Guo , Lily Patel , Rohan Gupt

In this contribution, we design, implement and evaluate the pedagogical benefits of a novel interactive note taking interface (iVRNote) in VR for the purpose of learning and reflection lectures. In future VR learning environments, students…

Human-Computer Interaction · Computer Science 2019-10-04 Yi-Ting Chen , Chi-Hsuan Hsu , Chih-Han Chung , Yu-Shuen Wang , Sabarish V. Babu

Background and aim: Image registration and alignment are the main limitations of augmented reality-based knee replacement surgery. This research aims to decrease the registration error, eliminate outcomes that are trapped in local minima to…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Nitish Maharjan , Abeer Alsadoon , P. W. C. Prasad , Salma Abdullah , Tarik A. Rashid

Cybersickness significantly impacts the user experience in VR applications. Locomotion tunneling is a widely adopted technique for mitigating cybersickness in susceptible users. However, there is a lack of research investigating the effects…

Human-Computer Interaction · Computer Science 2026-01-14 Zhengxin Zhang , Shufang Qian , Yi Wang , Xiao Liu , Thuong Hoang , Chetan Arora , Jingjing Zhang , Henry Been Lirn Duh

Virtual Reality (VR) can support effective and scalable training of psychomotor skills in manufacturing. However, many industry training modules offer experiences that are close-ended and do not allow for human error. We aim to address this…

Human-Computer Interaction · Computer Science 2023-10-27 Hing Lie , Kachina Studer , Zhen Zhao , Ben Thomson , Dishita G Turakhia , John Liu

Obesity is a serious disease that can affect both physical and psychological well-being. Due to weight stigmatization, many affected individuals suffer from body image disturbances whereby they perceive their body in a distorted way,…

Human-Computer Interaction · Computer Science 2022-03-11 Nina Döllinger , Erik Wolf , David Mal , Stephan Wenninger , Mario Botsch , Marc Erich Latoschik , Carolin Wienrich

Visual commonsense reasoning (VCR) is a challenging multi-modal task, which requires high-level cognition and commonsense reasoning ability about the real world. In recent years, large-scale pre-training approaches have been developed and…

Computer Vision and Pattern Recognition · Computer Science 2023-11-10 Cheng Yang , Rui Xu , Ye Guo , Peixiang Huang , Yiru Chen , Wenkui Ding , Zhongyuan Wang , Hong Zhou

Virtual reality (VR) environments are frequently used in auditory and cognitive research to imitate real-life scenarios, presumably enhancing state-of-the-art approaches with traditional computer screens. However, the effects of different…

Audio and Speech Processing · Electrical Eng. & Systems 2025-08-29 Cosima A. Ermert , Manuj Yadav , Jonathan Ehret , Chinthusa Mohanathasan , Andrea Bönsch , Torsten W. Kuhlen , Sabine J. Schlittmeier , Janina Fels

Postoperative upper limb dysfunction is prevalent among breast cancer survivors, yet their adherence to at-home rehabilitation exercises is low amidst limited nursing resources. The hardware overhead of commonly adopted VR-based mHealth…

Human-Computer Interaction · Computer Science 2025-12-15 Zikang Chen , Tan Xie , Qinchuan Wang , Heming Zheng , Xudong Lu

There have been a resurge lately on virtual therapy and other virtual- and tele-medicine services due to the new normal of practicing 'shelter at home'. In this paper, we propose a creative drawing game for virtual therapy and investigate…

Human-Computer Interaction · Computer Science 2020-10-19 Lauren Baron , Brian Cohn , Roghayeh Barmaki

While the promise of autonomous vehicles has led to significant scientific and industrial progress, fully automated, SAE level 5 conform cars will likely not see mass adoption anytime soon. Instead, in many applications, human supervision,…

Human-Computer Interaction · Computer Science 2023-08-28 Snehanjali Kalamkar , Verena Biener , Fabian Beck , Jens Grubert

An accurate and efficient epileptic seizure onset detection can significantly benefit patients. Traditional diagnostic methods, primarily relying on electroencephalograms (EEGs), often result in cumbersome and non-portable solutions, making…

Computer Vision and Pattern Recognition · Computer Science 2024-07-09 Yankun Xu , Junzhe Wang , Yun-Hsuan Chen , Jie Yang , Wenjie Ming , Shuang Wang , Mohamad Sawan

Homonymous hemianopia (HH) patients report difficulties in avoiding collisions with other pedestrians. We evaluated pedestrian collision detection and avoidance behaviors in HH patients and healthy controls using a novel virtual reality…

Human-Computer Interaction · Computer Science 2025-10-07 Jonathan K. Doyon , Sujin Kim , Alex D. Hwang , Jae-Hyun Jung

With the development of VR technology, especially the emergence of the metaverse concept, the integration of visual and tactile perception has become an expected experience in human-machine interaction. Therefore, achieving spatial-temporal…

Robotics · Computer Science 2024-01-01 Fuqiang Zhao , Kehan Zhang , Qian Liu , Zhuoyi Lyu

As consumer Virtual Reality (VR) and Mixed Reality (MR) technologies gain momentum, there's a growing focus on the development of engagements with 3D virtual content. Unfortunately, traditional techniques for content creation, editing, and…

Human-Computer Interaction · Computer Science 2024-05-07 Ying Jiang , Chang Yu , Tianyi Xie , Xuan Li , Yutao Feng , Huamin Wang , Minchen Li , Henry Lau , Feng Gao , Yin Yang , Chenfanfu Jiang
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