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The recent advent of 3D Gaussian Splatting (3DGS) has revolutionized the 3D scene reconstruction space enabling high-fidelity novel view synthesis in real-time. However, with the exception of RawNeRF, all prior 3DGS and NeRF-based methods…

Computer Vision and Pattern Recognition · Computer Science 2024-07-24 Shreyas Singh , Aryan Garg , Kaushik Mitra

We have introduced SegSplat, a novel framework designed to bridge the gap between rapid, feed-forward 3D reconstruction and rich, open-vocabulary semantic understanding. By constructing a compact semantic memory bank from multi-view 2D…

Computer Vision and Pattern Recognition · Computer Science 2025-11-25 Peter Siegel , Federico Tombari , Marc Pollefeys , Daniel Barath

We present a simple, modular, and generic method that upsamples coarse 3D models by adding geometric and appearance details. While generative 3D models now exist, they do not yet match the quality of their counterparts in image and video…

Computer Vision and Pattern Recognition · Computer Science 2024-07-17 Yuan Shen , Duygu Ceylan , Paul Guerrero , Zexiang Xu , Niloy J. Mitra , Shenlong Wang , Anna Frühstück

Gaussian splatting typically requires dense observations of the scene and can fail to reconstruct occluded and unobserved areas. We propose a latent diffusion model to reconstruct a complete 3D scene with Gaussian splats, including the…

Computer Vision and Pattern Recognition · Computer Science 2025-09-01 Ziwei Liao , Mohamed Sayed , Steven L. Waslander , Sara Vicente , Daniyar Turmukhambetov , Michael Firman

Recently, 3D Gaussian splatting has gained attention for its capability to generate high-fidelity rendering results. At the same time, most applications such as games, animation, and AR/VR use mesh-based representations to represent and…

Computer Vision and Pattern Recognition · Computer Science 2024-10-14 Jaehoon Choi , Yonghan Lee , Hyungtae Lee , Heesung Kwon , Dinesh Manocha

Recent advancements in 3D reconstruction from single images have been driven by the evolution of generative models. Prominent among these are methods based on Score Distillation Sampling (SDS) and the adaptation of diffusion models in the…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Zi-Xin Zou , Zhipeng Yu , Yuan-Chen Guo , Yangguang Li , Ding Liang , Yan-Pei Cao , Song-Hai Zhang

Recent years have witnessed the rapid emergence of 3D Gaussian splatting (3DGS) as a powerful approach for 3D reconstruction and novel view synthesis. Its explicit representation with Gaussian primitives enables fast training, real-time…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Haato Watanabe , Nobuyuki Umetani

3D Gaussians have recently emerged as a highly efficient representation for 3D reconstruction and rendering. Despite its high rendering quality and speed at high resolutions, they both deteriorate drastically when rendered at lower…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhiwen Yan , Weng Fei Low , Yu Chen , Gim Hee Lee

While neural 3D reconstruction has advanced substantially, its performance significantly degrades with sparse-view data, which limits its broader applicability, since SfM is often unreliable in sparse-view scenarios where feature matches…

Computer Vision and Pattern Recognition · Computer Science 2025-07-08 Zhiwen Fan , Wenyan Cong , Kairun Wen , Kevin Wang , Jian Zhang , Xinghao Ding , Danfei Xu , Boris Ivanovic , Marco Pavone , Georgios Pavlakos , Zhangyang Wang , Yue Wang

We present Real-time Gaussian SLAM (RTG-SLAM), a real-time 3D reconstruction system with an RGBD camera for large-scale environments using Gaussian splatting. The system features a compact Gaussian representation and a highly efficient…

Computer Vision and Pattern Recognition · Computer Science 2024-05-10 Zhexi Peng , Tianjia Shao , Yong Liu , Jingke Zhou , Yin Yang , Jingdong Wang , Kun Zhou

The emergence of neural and Gaussian-based radiance field methods has led to considerable advancements in novel view synthesis and 3D object reconstruction. Nonetheless, specular reflection and refraction continue to pose significant…

Graphics · Computer Science 2025-05-02 Letian Huang , Dongwei Ye , Jialin Dan , Chengzhi Tao , Huiwen Liu , Kun Zhou , Bo Ren , Yuanqi Li , Yanwen Guo , Jie Guo

3D Gaussian Splatting reconstructs scenes by starting from a sparse Structure-from-Motion initialization and refining under-reconstructed regions. This process is slow, as it requires multiple densification steps where Gaussians are…

Graphics · Computer Science 2026-02-13 Dmytro Kotovenko , Olga Grebenkova , Björn Ommer

3D Gaussian splatting (3DGS) has become a vital tool for learning a radiance field from multiple posed images. Although 3DGS shows great advantages over NeRF in terms of rendering quality and efficiency, it remains a research challenge to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Jiaqi Liu , Zhizhong Han

Simultaneous Localization and Mapping (SLAM) with 3D Gaussian Splatting (3DGS) enables fast, differentiable rendering and high-fidelity reconstruction across diverse real-world scenes. However, existing 3DGS-SLAM approaches handle…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Anh Thuan Tran , Jana Kosecka

We present a generalizable feed-forward Gaussian splatting framework for human 3D reconstruction and real-time animation that operates directly on multi-view RGB images and their associated SMPL-X poses. Unlike prior methods that rely on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Devdoot Chatterjee , Zakaria Laskar , C. V. Jawahar

We propose a novel cross-spectral rendering framework based on 3D Gaussian Splatting (3DGS) that generates realistic and semantically meaningful splats from registered multi-view spectrum and segmentation maps. This extension enhances the…

Computer Vision and Pattern Recognition · Computer Science 2024-08-14 Saptarshi Neil Sinha , Holger Graf , Michael Weinmann

Wireless radiance field (WRF) reconstruction aims to learn a continuous, queryable representation of radio frequency characteristics over 3D space and direction, from which specific quantities, such as the spatial power spectrum (SPS) at a…

Signal Processing · Electrical Eng. & Systems 2026-04-30 Jinghan Zhang , Xitao Gong , Qi Wang , Richard A. Stirling-Gallacher , Giuseppe Caire

3D Gaussian Splatting (3DGS) is a recent explicit 3D representation that has achieved high-quality reconstruction and real-time rendering of complex scenes. However, the rasterization pipeline still suffers from unnecessary overhead…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Xinzhe Wang , Ran Yi , Lizhuang Ma

Gaussian Splatting has recently become one of the most popular frameworks for photorealistic 3D scene reconstruction and rendering. While current rasterizers allow for efficient mappings of 3D Gaussian splats onto 2D camera views, this work…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Daniel Lieber , Alexander Mock , Nils Wandel

Reconstructing semantic-aware 3D scenes from sparse views is a challenging yet essential research direction, driven by the demands of emerging applications such as virtual reality and embodied AI. Existing per-scene optimization methods…

Computer Vision and Pattern Recognition · Computer Science 2025-06-06 Yanbo Wang , Ziyi Wang , Wenzhao Zheng , Jie Zhou , Jiwen Lu