English
Related papers

Related papers: An Isoperimetric Inequality and Pursuit-Evasion Ga…

200 papers

The Graph Edit Distance (GED) is an important metric for measuring the similarity between two (labeled) graphs. It is defined as the minimum cost required to convert one graph into another through a series of (elementary) edit operations.…

Databases · Computer Science 2025-11-05 Andrea D'Ascenzo , Julian Meffert , Petra Mutzel , Fabrizio Rossi

In this paper, we aim to develop distributed continuous-time algorithms over directed graphs to seek the Nash equilibrium in a noncooperative game. Motivated by the recent consensus-based designs, we present a distributed algorithm with a…

Optimization and Control · Mathematics 2022-04-19 Yutao Tang , Peng Yi , Yanqiong Zhang , Dawei Liu

Similarity search is a fundamental problem for many data analysis techniques. Many efficient search techniques rely on the triangle inequality of metrics, which allows pruning parts of the search space based on transitive bounds on…

Machine Learning · Computer Science 2021-11-02 Erich Schubert

This paper proves limit theorems for the number of monochromatic edges in uniform random colorings of general random graphs. These can be seen as generalizations of the birthday problem (what is the chance that there are two friends with…

Probability · Mathematics 2018-02-13 Bhaswar B. Bhattacharya , Persi Diaconis , Sumit Mukherjee

In this paper we study a variant of the solitaire game Lights-Out, where the player's goal is to turn off a grid of lights. This variant is a two-player impartial game where the goal is to make the final valid move. This version is playable…

Combinatorics · Mathematics 2024-11-14 Eugene Fiorini , Maxwell Fogler , Katherine Levandosky , Bryan Lu , Jacob Porter , Andrew Woldar

The iterative absorption method has recently led to major progress in the area of (hyper-)graph decompositions. Amongst other results, a new proof of the Existence conjecture for combinatorial designs, and some generalizations, was…

Combinatorics · Mathematics 2020-03-02 Ben Barber , Stefan Glock , Daniela Kühn , Allan Lo , Richard Montgomery , Deryk Osthus

Whether a PTAS (polynomial-time approximation scheme) exists for game equilibria has been an open question, and its absence has indications and consequences in three fields: the practicality of methods in algorithmic game theory,…

Computer Science and Game Theory · Computer Science 2025-02-06 Hongbo Sun , Chongkun Xia , Junbo Tan , Bo Yuan , Xueqian Wang , Bin Liang

Bell inequalities are important tools in contrasting classical and quantum behaviors. To date, most Bell inequalities are linear combinations of statistical correlations between remote parties. Nevertheless, finding the classical and…

Quantum Physics · Physics 2019-05-01 Amit Te'eni , Bar Y. Peled , Avishy Carmi , Eliahu Cohen

The Graph Isomorphism problem restricted to graphs of bounded treewidth or bounded tree distance width are known to be solvable in polynomial time [Bod90],[YBFT99]. We give restricted space algorithms for these problems proving the…

Computational Complexity · Computer Science 2010-02-03 Bireswar Das , Jacobo Toran , Fabian Wagner

In the $(G,H)$-isomorphism game, a verifier interacts with two non-communicating players (called provers) by privately sending each of them a random vertex from either $G$ or $H$, whose aim is to convince the verifier that two graphs $G$…

Combinatorics · Mathematics 2020-04-24 Laura Mančinska , David E. Roberson , Antonios Varvitsiotis

Considered is a class of pursuit-evasion games, in which an evader tries to avoid detection. Such games can be formulated as the search for sections to the complement of a coverage region in a Euclidean space over a timeline. Prior results…

Algebraic Topology · Mathematics 2016-06-02 Robert Ghrist , Sanjeevi Krishnan

In this work, we study a triangular variant of the Lights Out game, proposed in the 2025 Capixaba Mathematics Olympiad. We present a combinatorial description of the game, formally characterize its operations, and introduce the notion of a…

Combinatorics · Mathematics 2026-03-17 Cassio Vieira Morais , Tiane Marcarini

We present four novel approximation algorithms for finding triangulation of minimum treewidth. Two of the algorithms improve on the running times of algorithms by Robertson and Seymour, and Becker and Geiger that approximate the optimum by…

Data Structures and Algorithms · Computer Science 2013-01-14 Eyal Amir

In the $(s,d)$-spy game over a graph, introduced by Cohen et al. in 2016, one spy and $k$ guards occupy vertices of a graph and, at each turn, each guard may move along one edge and the spy may move along at most $s$ edges. The guards win…

Discrete Mathematics · Computer Science 2023-10-12 Eurinardo Costa , Nicolas Martins , Rudini Sampaio

Information uncertainty is one of the major challenges facing applications of game theory. In the context of Stackelberg games, various approaches have been proposed to deal with the leader's incomplete knowledge about the follower's…

Computer Science and Game Theory · Computer Science 2019-05-21 Jiarui Gan , Haifeng Xu , Qingyu Guo , Long Tran-Thanh , Zinovi Rabinovich , Michael Wooldridge

In this paper we present a quantum algorithm solving the triangle finding problem in unweighted graphs with query complexity $\tilde O(n^{5/4})$, where $n$ denotes the number of vertices in the graph. This improves the previous upper bound…

Quantum Physics · Physics 2021-10-05 François Le Gall

The scramble number of a graph is an invariant recently developed to study chip-firing games and divisorial gonality. In this paper we introduce the screewidth of a graph, based on a variation of the existing literature on tree-cut…

We investigate the power of graph isomorphism algorithms based on algebraic reasoning techniques like Gr\"obner basis computation. The idea of these algorithms is to encode two graphs into a system of equations that are satisfiable if and…

Computational Complexity · Computer Science 2015-02-23 Christoph Berkholz , Martin Grohe

If X is a geodesic metric space and $x_1,x_2,x_3\in X$, a {\it geodesic triangle} $T=\{x_1,x_2,x_3\}$ is the union of the three geodesics $[x_1x_2]$, $[x_2x_3]$ and $[x_3x_1]$ in $X$. The space $X$ is $\delta$-\emph{hyperbolic} $($in the…

Combinatorics · Mathematics 2020-01-23 Walter Carballosa , José M. Rodríguez , José M. Sigarreta

This paper focuses on the relation among the existence of different types of curves (such as directional ones, quasi-geodesic or geodesic rays), the (approximate) fixed point property for nonexpansive mappings, and a discrete lion and man…

Metric Geometry · Mathematics 2019-05-22 Genaro López-Acedo , Adriana Nicolae , Bożena Piątek
‹ Prev 1 8 9 10 Next ›