Related papers: RenderCore -- a new WebGPU-based rendering engine …
Differentiable rendering (DR) enables various computer graphics and computer vision applications through gradient-based optimization with derivatives of the rendering equation. Most rasterization-based approaches are built on…
Wireless-connected Virtual Reality (VR) provides immersive experience for VR users from any-where at anytime. However, providing wireless VR users with seamless connectivity and real-time VR video with high quality is challenging due to its…
Recent advances have shown that large-scale video diffusion models can be repurposed as neural renderers by first decomposing videos into intrinsic scene representations and then performing forward rendering under novel illumination. While…
Retrieval-Augmented Generation (RAG) enhances recency and factuality in answers. However, existing evaluations rarely test how well these systems cope with real-world noise, conflicting between internal and external retrieved contexts, or…
Masked graph autoencoder (MGAE) has emerged as a promising self-supervised graph pre-training (SGP) paradigm due to its simplicity and effectiveness. However, existing efforts perform the mask-then-reconstruct operation in the raw data…
The symmetric sparse matrix-vector multiplication (SymmSpMV) is an important building block for many numerical linear algebra kernel operations or graph traversal applications. Parallelizing SymmSpMV on today's multicore platforms with up…
Event cameras are novel sensors that report brightness changes in the form of asynchronous "events" instead of intensity frames. They have significant advantages over conventional cameras: high temporal resolution, high dynamic range, and…
Hardware Reverse Engineering (HRE) is a technique for analyzing integrated circuits. Experts employ HRE for security-critical tasks, like detecting Trojans or intellectual property violations, relying not only on their experience and…
Reinforcement learning (RL) for web agents demands environments that are both effective for evaluation and efficient enough for large-scale on-policy training. Current web environments fall short: server-side Docker setups are too…
This paper proposes a novel approach for rendering a pre-trained Neural Radiance Field (NeRF) in real-time on resource-constrained devices. We introduce Re-ReND, a method enabling Real-time Rendering of NeRFs across Devices. Re-ReND is…
Recent advancements in diffusion-based models have demonstrated significant success in generating images from text. However, video editing models have not yet reached the same level of visual quality and user control. To address this, we…
Using head-mounted Virtual Reality (VR) displays to simulate driving is critical to studying driving behavior and designing driver assistance systems. But existing VR driving simulators are often limited to tracking only eye movements. The…
Reinforcement learning with verifiable rewards (RLVR) has advanced the reasoning capabilities of large language models. However, existing methods rely solely on outcome rewards, without explicitly optimizing verification or leveraging…
Computed Tomography (CT) has been widely adopted in medicine and it is increasingly being used in scientific and industrial applications. Parallelly, research in different mathematical areas concerning discrete inverse problems has led to…
Event extraction (EE) has considerably benefited from pre-trained language models (PLMs) by fine-tuning. However, existing pre-training methods have not involved modeling event characteristics, resulting in the developed EE models cannot…
With the increasing demands on e-commerce platforms, numerous user action history is emerging. Those enriched action records are vital to understand users' interests and intents. Recently, prior works for user behavior prediction mainly…
Rotary Position Embedding (RoPE) has become a core component of modern Transformer architectures across language, vision, and 3D domains. However, existing implementations rely on vector-level split and merge operations that introduce…
Rendering large adaptive mesh refinement (AMR) data in real-time in virtual reality (VR) environments is a complex challenge that demands sophisticated techniques and tools. The proposed solution harnesses the ExaBrick framework and…
Recent researchers have proposed using event cameras for person re-identification (ReID) due to their promising performance and better balance in terms of privacy protection, event camera-based person ReID has attracted significant…
Some of the most exciting experiences that Metaverse promises to offer, for instance, live interactions with virtual characters in virtual environments, require real-time photo-realistic rendering. 3D reconstruction approaches to rendering,…