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To exploit high temporal correlations in video frames of the same scene, the current frame is predicted from the already-encoded reference frames using block-based motion estimation and compensation techniques. While this approach can…

Computer Vision and Pattern Recognition · Computer Science 2022-08-16 S. M. A. K. Rajin , M. Murshed , M. Paul , S. W. Teng , J. Ma

Dense 3D reconstruction and ego-motion estimation are key challenges in autonomous driving and robotics. Compared to the complex, multi-modal systems deployed today, multi-camera systems provide a simpler, low-cost alternative. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Aron Schmied , Tobias Fischer , Martin Danelljan , Marc Pollefeys , Fisher Yu

360{\deg} videos a.k.a. spherical videos are getting popular among users nevertheless, omnidirectional view of these videos demands high bandwidth and processing power at the end devices. Recently proposed viewport aware streaming…

Multimedia · Computer Science 2021-05-26 Chamara Kattadige , Kanchana Thilakarathna

We address the problem of efficiently compressing video for conferencing-type applications. We build on recent approaches based on image animation, which can achieve good reconstruction quality at very low bitrate by representing face…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Goluck Konuko , Stéphane Lathuilière , Giuseppe Valenzise

Sending compressed video data in error-prone environments (like the Internet and wireless networks) might cause data degradation. Error concealment techniques try to conceal the received data in the decoder side. In this paper, an adaptive…

Multimedia · Computer Science 2019-11-26 Seyed Mojtaba Marvasti-Zadeh , Hossein Ghanei-Yakhdan , Shohreh Kasaei

Recent advances in video diffusion transformers have enabled interactive gaming world models that allow users to explore generated environments over extended horizons. However, existing approaches struggle with precise action control and…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Jisu Nam , Yicong Hong , Chun-Hao Paul Huang , Feng Liu , JoungBin Lee , Jiyoung Kim , Siyoon Jin , Yunsung Lee , Jaeyoon Jung , Suhwan Choi , Seungryong Kim , Yang Zhou

Purpose: Surgical scene understanding plays a critical role in the technology stack of tomorrow's intervention-assisting systems in endoscopic surgeries. For this, tracking the endoscope pose is a key component, but remains challenging due…

Computer Vision and Pattern Recognition · Computer Science 2023-04-18 Michel Hayoz , Christopher Hahne , Mathias Gallardo , Daniel Candinas , Thomas Kurmann , Maximilian Allan , Raphael Sznitman

Six degrees-of-freedom (6-DoF) video provides telepresence by enabling users to move around in the captured scene with a wide field of regard. Compared to methods requiring sophisticated camera setups, the image-based rendering method based…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rongsen Chen , Fang-Lue Zhang , Simon Finnie , Andrew Chalmers , Teahyun Rhee

We present MotionCrafter, a framework that leverages video generators to jointly reconstruct 4D geometry and estimate dense motion from a monocular video. The key idea is a joint representation of dense 3D point maps and 3D scene flows in a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Ruijie Zhu , Jiahao Lu , Wenbo Hu , Xiaoguang Han , Jianfei Cai , Ying Shan , Chuanxia Zheng

Effective robotic manipulation relies on a precise understanding of 3D scene geometry, and one of the most straightforward ways to acquire such geometry is through multi-view observations. Motivated by this, we present GP3 -- a 3D…

Robotics · Computer Science 2025-09-22 Quanhao Qian , Guoyang Zhao , Gongjie Zhang , Jiuniu Wang , Ran Xu , Junlong Gao , Deli Zhao

Video stabilization is pivotal for video processing, as it removes unwanted shakiness while preserving the original user motion intent. Existing approaches, depending on the domain they operate, suffer from several issues (e.g. geometric…

Graphics · Computer Science 2025-07-21 Zinuo You , Stamatios Georgoulis , Anpei Chen , Siyu Tang , Dengxin Dai

Estimating a scene reconstruction and the camera motion from in-body videos is challenging due to several factors, e.g. the deformation of in-body cavities or the lack of texture. In this paper we present Endo-Depth-and-Motion, a pipeline…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 David Recasens , José Lamarca , José M. Fácil , J. M. M. Montiel , Javier Civera

We develop a new Riemannian descent algorithm that relies on momentum to improve over existing first-order methods for geodesically convex optimization. In contrast, accelerated convergence rates proved in prior work have only been shown to…

Optimization and Control · Mathematics 2021-02-16 Foivos Alimisis , Antonio Orvieto , Gary Bécigneul , Aurelien Lucchi

Neural Radiance Fields (NeRF) has demonstrated its superior capability to represent 3D geometry but require accurately precomputed camera poses during training. To mitigate this requirement, existing methods jointly optimize camera poses…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Hoang Chuong Nguyen , Wei Mao , Jose M. Alvarez , Miaomiao Liu

Spatial perception aims to estimate camera motion and scene structure from visual observations, a problem traditionally addressed through geometric modeling and physical consistency constraints. Recent learning-based methods have…

Computer Vision and Pattern Recognition · Computer Science 2026-02-17 Haichao Zhu , Zhaorui Yang , Qian Zhang

Typical deep neural video compression networks usually follow the hybrid approach of classical video coding that contains two separate modules: motion coding and residual coding. In addition, a symmetric auto-encoder is often used as a…

Image and Video Processing · Electrical Eng. & Systems 2024-11-27 Van Thang Nguyen

Reconstructing 3D geometry and appearance from a sparse set of fixed cameras is a foundational task with broad applications, yet it remains fundamentally constrained by the limited viewpoints. We show that this bound can be broken by…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Ryosuke Hirai , Kohei Yamashita , Antoine Guédon , Ryo Kawahara , Vincent Lepetit , Ko Nishino

Tracking dense 3D motion from monocular videos remains challenging, particularly when aiming for pixel-level precision over long sequences. We introduce DELTA, a novel method that efficiently tracks every pixel in 3D space, enabling…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Tuan Duc Ngo , Peiye Zhuang , Chuang Gan , Evangelos Kalogerakis , Sergey Tulyakov , Hsin-Ying Lee , Chaoyang Wang

We repurpose AV1 motion vectors to produce dense sub-pixel correspondences and short tracks filtered by cosine consistency. On short videos, this compressed-domain front end runs comparably to sequential SIFT while using far less CPU, and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Julien Zouein , Hossein Javidnia , François Pitié , Anil Kokaram

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representations often struggle with large-scale scene management and…

Graphics · Computer Science 2025-08-08 Zijian Wang , Beizhen Zhao , Hao Wang