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Capturing and reconstructing high-speed dynamic 3D scenes has numerous applications in computer graphics, vision, and interdisciplinary fields such as robotics, aerodynamics, and evolutionary biology. However, achieving this using a single…

Computer Vision and Pattern Recognition · Computer Science 2025-02-10 Zihao Zou , Ziyuan Qu , Xi Peng , Vivek Boominathan , Adithya Pediredla , Praneeth Chakravarthula

We present GSplatLoc, a camera localization method that leverages the differentiable rendering capabilities of 3D Gaussian splatting for ultra-precise pose estimation. By formulating pose estimation as a gradient-based optimization problem…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Atticus J. Zeller , Haijuan Wu

While generalizable 3D Gaussian splatting enables efficient, high-quality rendering of unseen scenes, it heavily depends on precise camera poses for accurate geometry. In real-world scenarios, obtaining accurate poses is challenging,…

Computer Vision and Pattern Recognition · Computer Science 2025-10-22 Youngju Na , Taeyeon Kim , Jumin Lee , Kyu Beom Han , Woo Jae Kim , Sung-eui Yoon

Recently, 3D Gaussian Splatting (3DGS) has attracted widespread attention due to its high-quality rendering, and ultra-fast training and rendering speed. However, due to the unstructured and irregular nature of Gaussian point clouds, it is…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Danpeng Chen , Hai Li , Weicai Ye , Yifan Wang , Weijian Xie , Shangjin Zhai , Nan Wang , Haomin Liu , Hujun Bao , Guofeng Zhang

Given the image collection of an object, we aim at building a real-time image-based pose estimation method, which requires neither its CAD model nor hours of object-specific training. Recent NeRF-based methods provide a promising solution…

Computer Vision and Pattern Recognition · Computer Science 2024-04-02 Ronghan Chen , Yang Cong , Yu Ren

Recent advances in 3D Gaussian Splatting (3DGS) have enabled high-quality, real-time novel-view synthesis from multi-view images. However, most existing methods assume the object is captured in a single, static pose, resulting in incomplete…

Computer Vision and Pattern Recognition · Computer Science 2025-10-20 Ting-Yu Yen , Yu-Sheng Chiu , Shih-Hsuan Hung , Peter Wonka , Hung-Kuo Chu

Although 3D-aware GANs based on neural radiance fields have achieved competitive performance, their applicability is still limited to objects or scenes with the ground-truths or prediction models for clearly defined canonical camera poses.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-04 Mijeong Kim , Hyunjoon Lee , Bohyung Han

6D object pose estimation is an important task that determines the 3D position and 3D rotation of an object in camera-centred coordinates. By utilizing such a task, one can propose promising solutions for various problems related to scene…

Computer Vision and Pattern Recognition · Computer Science 2019-03-20 Caner Sahin , Guillermo Garcia-Hernando , Juil Sock , Tae-Kyun Kim

Vision-based pose estimation plays a crucial role in the autonomous navigation of flight platforms. However, the field of view and spatial resolution of the camera limit pose estimation accuracy. This paper designs a divergent…

Computer Vision and Pattern Recognition · Computer Science 2025-02-28 Shunkun Liang , Bin Li , Banglei Guan , Yang Shang , Xianwei Zhu , Qifeng Yu

Feature extraction, matching, structure from motion (SfM), and novel view synthesis (NVS) have traditionally been treated as separate problems with independent optimization objectives. We present GloSplat, a framework that performs…

Computer Vision and Pattern Recognition · Computer Science 2026-03-06 Tianyu Xiong , Rui Li , Linjie Li , Jiaqi Yang

We present iNeRF, a framework that performs mesh-free pose estimation by "inverting" a Neural RadianceField (NeRF). NeRFs have been shown to be remarkably effective for the task of view synthesis - synthesizing photorealistic novel views of…

Computer Vision and Pattern Recognition · Computer Science 2021-08-11 Lin Yen-Chen , Pete Florence , Jonathan T. Barron , Alberto Rodriguez , Phillip Isola , Tsung-Yi Lin

3D Gaussian Splatting (3DGS) has recently emerged as a pioneering approach in explicit scene rendering and computer graphics. Unlike traditional neural radiance field (NeRF) methods, which typically rely on implicit, coordinate-based models…

We introduce a method for using event camera data in novel view synthesis via Gaussian Splatting. Event cameras offer exceptional temporal resolution and a high dynamic range. Leveraging these capabilities allows us to effectively address…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Toshiya Yura , Ashkan Mirzaei , Igor Gilitschenski

We consider the problem of novel view synthesis from unposed images in a single feed-forward. Our framework capitalizes on fast speed, scalability, and high-quality 3D reconstruction and view synthesis capabilities of 3DGS, where we further…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Sunghwan Hong , Jaewoo Jung , Heeseong Shin , Jisang Han , Jiaolong Yang , Chong Luo , Seungryong Kim

Learning-based image matching critically depends on large-scale, diverse, and geometrically accurate training data. 3D Gaussian Splatting (3DGS) enables photorealistic novel-view synthesis and thus is attractive for data generation.…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Juncheng Chen , Chao Xu , Yanjun Cao

Camera relocalization involving a prior 3D reconstruction plays a crucial role in many mixed reality and robotics applications. Estimating the camera pose directly with respect to pre-built 3D models can be prohibitively expensive for…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Thuan B. Bui , Dinh-Tuan Tran , Joo-Ho Lee

In the context of future manufacturing lines, removing fixtures will be a fundamental step to increase the flexibility of autonomous systems in assembly and logistic operations. Vision-based 3D pose estimation is a necessity to accurately…

Robotics · Computer Science 2020-10-05 Bjarne Grossmann , Francesco Rovida , Volker Krueger

3D Gaussian Splatting (3DGS) has emerged as a promising approach for 3D scene representation, offering a reduction in computational overhead compared to Neural Radiance Fields (NeRF). However, 3DGS is susceptible to high-frequency artifacts…

Computer Vision and Pattern Recognition · Computer Science 2024-09-06 Shen Chen , Jiale Zhou , Lei Li

3D Gaussian Splatting (3DGS) has made remarkable progress in RGBD SLAM. Current methods usually use 3D Gaussians or view-tied 3D Gaussians to represent radiance fields in tracking and mapping. However, these Gaussians are either too…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Pengchong Hu , Zhizhong Han

Estimating the 6D pose of objects using only RGB images remains challenging because of problems such as occlusion and symmetries. It is also difficult to construct 3D models with precise texture without expert knowledge or specialized…

Computer Vision and Pattern Recognition · Computer Science 2020-03-24 Kiru Park , Timothy Patten , Markus Vincze
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