English

GSplatLoc: Ultra-Precise Camera Localization via 3D Gaussian Splatting

Computer Vision and Pattern Recognition 2025-05-20 v2

Abstract

We present GSplatLoc, a camera localization method that leverages the differentiable rendering capabilities of 3D Gaussian splatting for ultra-precise pose estimation. By formulating pose estimation as a gradient-based optimization problem that minimizes discrepancies between rendered depth maps from a pre-existing 3D Gaussian scene and observed depth images, GSplatLoc achieves translational errors within 0.01 cm and near-zero rotational errors on the Replica dataset - significantly outperforming existing methods. Evaluations on the Replica and TUM RGB-D datasets demonstrate the method's robustness in challenging indoor environments with complex camera motions. GSplatLoc sets a new benchmark for localization in dense mapping, with important implications for applications requiring accurate real-time localization, such as robotics and augmented reality.

Keywords

Cite

@article{arxiv.2412.20056,
  title  = {GSplatLoc: Ultra-Precise Camera Localization via 3D Gaussian Splatting},
  author = {Atticus J. Zeller and Haijuan Wu},
  journal= {arXiv preprint arXiv:2412.20056},
  year   = {2025}
}

Comments

11 pages, 2 figures. Code available at https://github.com/AtticusZeller/GsplatLoc

R2 v1 2026-06-28T20:50:30.554Z