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Assistive technologies have been developed to enhance blind users' typing performance, focusing on speed, accuracy, and effort reduction. One such technology is word prediction software, designed to minimize keystrokes required for text…

Human-Computer Interaction · Computer Science 2024-12-02 Mrim M. Alnfiai , Muhammad Ashad Kabir

Gaze-based virtual keyboards provide an effective interface for text entry by eye movements. The efficiency and usability of these keyboards have traditionally been evaluated with conventional text entry performance measures such as words…

Human-Computer Interaction · Computer Science 2018-04-10 Korok Sengupta , Jun Sun , Raphael Menges , Chandan Kumar , Steffen Staab

On-screen keyboard eye-typing systems are limited due to the lack of predictive text and user-centred approaches, resulting in low text entry rates and frequent recalibration. This work proposes integrating the prediction by partial…

Human-Computer Interaction · Computer Science 2024-10-14 Hrushikesh Etikikota , Yogesh Kumar Meena

Transcripts displayed on dictation interfaces can be hard to read due to recognition errors and disfluencies. LLM-based text auto-correction could help, but changing the text during production could lead to distraction and unintended…

Human-Computer Interaction · Computer Science 2026-03-24 Zhaohui Liang , Yonglin Chen , Naser Al Madi , Can Liu

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

Human-Computer Interaction · Computer Science 2025-08-26 Yogesh Kumar Meena , Manish Salvi

Finding ways to accelerate text input for individuals with profound motor impairments has been a long-standing area of research. Closing the speed gap for augmentative and alternative communication (AAC) devices such as eye-tracking…

Despite steady progress, text entry in Extended Reality (XR) often remains slower and more effortful than typing on a physical keyboard or touchscreen. We explore a simple idea: use gaze to swipe through a virtual keyboard for the fast,…

Human-Computer Interaction · Computer Science 2026-04-07 Ziheng "Leo" Li , Xichen He , Mengyuan "Millie" Wu , Zeyi Tong , Haowen Wei , Benjamin Yang , Steven Feiner , Paul Sajda

This paper presents a new text entry technique, namely H4-Writer, designed for gaze controlled environments and aimed at reducing average KSPC . and spatial footprint. It also presents an empirical evaluation of this proposed system by…

Human-Computer Interaction · Computer Science 2018-01-03 Raeid Saqur

Despite the advent of touchscreens, typing on physical keyboards remains most efficient for entering text, because users can leverage all fingers across a full-size keyboard for convenient typing. As users increasingly type on the go, text…

Human-Computer Interaction · Computer Science 2024-10-10 Paul Streli , Jiaxi Jiang , Andreas Fender , Manuel Meier , Hugo Romat , Christian Holz

Text input on mobile devices without physical keys can be challenging for people who are blind or low-vision. We interview 12 blind adults about their experiences with current mobile text input to provide insights into what sorts of…

Human-Computer Interaction · Computer Science 2025-10-03 Dylan Gaines , Keith Vertanen

We aim to help users communicate their intent to machines using flexible, adaptive interfaces that translate arbitrary user input into desired actions. In this work, we focus on assistive typing applications in which a user cannot operate a…

Human-Computer Interaction · Computer Science 2022-03-08 Jensen Gao , Siddharth Reddy , Glen Berseth , Nicholas Hardy , Nikhilesh Natraj , Karunesh Ganguly , Anca D. Dragan , Sergey Levine

There is a growing interest in the combined use of NLP and machine learning methods to predict gaze patterns during naturalistic reading. While promising results have been obtained through the use of transformer-based language models,…

Computation and Language · Computer Science 2022-03-16 Daniel Wiechmann , Yu Qiao , Elma Kerz , Justus Mattern

Text entry is a critical capability for any modern computing experience, with lightweight augmented reality (AR) glasses being no exception. Designed for all-day wearability, a limitation of lightweight AR glass is the restriction to the…

Computer Vision and Pattern Recognition · Computer Science 2024-10-25 Junxiao Shen , Roger Boldu , Arpit Kalla , Michael Glueck , Hemant Bhaskar Surale Amy Karlson

Accuracy and speed are pivotal when typing. Mixed reality typing is typically performed by typing on a midair keyboard with your index fingers. This deprives users of both the tactile feedback available on physical devices and the ability…

Human-Computer Interaction · Computer Science 2025-07-30 Cecilia Schmitz , Joshua Reynolds , Scott Kuhl , Keith Vertanen

Dwelling is an essential task to be performed to select keys from an on-screen keyboard present in the eye typing interface. This selection task can be performed by fixing eye gaze on a key for a prolonged time. Spending sufficient amount…

Human-Computer Interaction · Computer Science 2016-01-26 Sayan Sarcar

Word translation without parallel corpora has become feasible, rivaling the performance of supervised methods. Recent findings have shown that the accuracy and robustness of unsupervised word translation (UWT) can be improved by making use…

Computation and Language · Computer Science 2022-11-08 Tuan Dinh , Jy-yong Sohn , Shashank Rajput , Timothy Ossowski , Yifei Ming , Junjie Hu , Dimitris Papailiopoulos , Kangwook Lee

While passive surfaces offer numerous benefits for interaction in mixed reality, reliably detecting touch input solely from head-mounted cameras has been a long-standing challenge. Camera specifics, hand self-occlusion, and rapid movements…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Paul Streli , Mark Richardson , Fadi Botros , Shugao Ma , Robert Wang , Christian Holz

With the ubiquity of mobile touchscreen devices like smartphones, two widely used text entry methods have emerged: small touch-based keyboards and speech recognition. Although speech recognition has been available on desktop computers for…

Human-Computer Interaction · Computer Science 2018-01-18 Sherry Ruan , Jacob O. Wobbrock , Kenny Liou , Andrew Ng , James Landay

Vision based text entry systems aim to help disabled people achieve text communication using eye movement. Most previous methods have employed an existing eye tracker to predict gaze direction and design an input method based upon that.…

Computer Vision and Pattern Recognition · Computer Science 2017-07-04 Chi Zhang , Rui Yao , Jinpeng Cai

Soft prompt learning has recently emerged as one of the methods of choice for adapting V&L models to a downstream task using a few training examples. However, current methods significantly overfit the training data, suffering from large…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Adrian Bulat , Georgios Tzimiropoulos
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