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Modeling human behaviors in contextual environments has a wide range of applications in character animation, embodied AI, VR/AR, and robotics. In real-world scenarios, humans frequently interact with the environment and manipulate various…

Computer Vision and Pattern Recognition · Computer Science 2023-09-29 Jiaman Li , Jiajun Wu , C. Karen Liu

Latent video diffusion models generate videos by progressively transforming Gaussian noise into realistic samples conditioned on text or visual inputs. However, existing conditioning methods often require additional training and…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Ofir Abramovich , Nadav Z. Cohen , Adi Rosenthal , Ariel Shamir

We revisit human motion synthesis, a task useful in various real world applications, in this paper. Whereas a number of methods have been developed previously for this task, they are often limited in two aspects: focusing on the poses while…

Computer Vision and Pattern Recognition · Computer Science 2021-06-01 Jingbo Wang , Sijie Yan , Bo Dai , Dahua LIn

Character Animation aims to generating character videos from still images through driving signals. Currently, diffusion models have become the mainstream in visual generation research, owing to their robust generative capabilities. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Li Hu , Xin Gao , Peng Zhang , Ke Sun , Bang Zhang , Liefeng Bo

We introduce Genie, the first generative interactive environment trained in an unsupervised manner from unlabelled Internet videos. The model can be prompted to generate an endless variety of action-controllable virtual worlds described…

Most methods for conditional video synthesis use a single modality as the condition. This comes with major limitations. For example, it is problematic for a model conditioned on an image to generate a specific motion trajectory desired by…

Computer Vision and Pattern Recognition · Computer Science 2022-03-08 Ligong Han , Jian Ren , Hsin-Ying Lee , Francesco Barbieri , Kyle Olszewski , Shervin Minaee , Dimitris Metaxas , Sergey Tulyakov

Large video models, pretrained on massive amounts of Internet video, provide a rich source of physical knowledge about the dynamics and motions of objects and tasks. However, video models are not grounded in the embodiment of an agent, and…

Robotics · Computer Science 2025-03-13 Yunhao Luo , Yilun Du

Video generative models pre-trained on large-scale internet datasets have achieved remarkable success, excelling at producing realistic synthetic videos. However, they often generate clips based on static prompts (e.g., text or images),…

Computer Vision and Pattern Recognition · Computer Science 2025-02-13 Haoran He , Yang Zhang , Liang Lin , Zhongwen Xu , Ling Pan

We are interested in learning visual representations which allow for 3D manipulations of visual objects based on a single 2D image. We cast this into an image-to-image transformation task, and propose Iterative Generative Adversarial…

Computer Vision and Pattern Recognition · Computer Science 2019-09-05 Ysbrand Galama , Thomas Mensink

Object compositing based on 2D images is a challenging problem since it typically involves multiple processing stages such as color harmonization, geometry correction and shadow generation to generate realistic results. Furthermore,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Yizhi Song , Zhifei Zhang , Zhe Lin , Scott Cohen , Brian Price , Jianming Zhang , Soo Ye Kim , Daniel Aliaga

Human video generation is a dynamic and rapidly evolving task that aims to synthesize 2D human body video sequences with generative models given control conditions such as text, audio, and pose. With the potential for wide-ranging…

Computer Vision and Pattern Recognition · Computer Science 2024-07-12 Wentao Lei , Jinting Wang , Fengji Ma , Guanjie Huang , Li Liu

In video understanding tasks, particularly those involving human motion, synthetic data generation often suffers from uncanny features, diminishing its effectiveness for training. Tasks such as sign language translation, gesture…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Vaclav Knapp , Matyas Bohacek

In many video processing tasks, leveraging large-scale image datasets is a common strategy, as image data is more abundant and facilitates comprehensive knowledge transfer. A typical approach for simulating video from static images involves…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Suhwan Cho , Minhyeok Lee , Jungho Lee , Sangyoun Lee

We apply a generative segmental model of task structure, guided by narration, to action segmentation in video. We focus on unsupervised and weakly-supervised settings where no action labels are known during training. Despite its simplicity,…

Computation and Language · Computer Science 2020-08-13 Daniel Fried , Jean-Baptiste Alayrac , Phil Blunsom , Chris Dyer , Stephen Clark , Aida Nematzadeh

Recent advances in deep learning have enabled the generation of videos from textual descriptions as well as the prediction of future sequences from input videos. Similarly, in human motion modeling, motions can be generated from text or…

Computer Vision and Pattern Recognition · Computer Science 2026-04-27 Masato Soga , Ryuki Takebayashi

World models, which predict future transitions from past observation and action sequences, have shown great promise for improving data efficiency in sequential decision-making. However, existing world models often require extensive…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Siqiao Huang , Jialong Wu , Qixing Zhou , Shangchen Miao , Mingsheng Long

Synthesizing human motions in 3D environments, particularly those with complex activities such as locomotion, hand-reaching, and human-object interaction, presents substantial demands for user-defined waypoints and stage transitions. These…

Computer Vision and Pattern Recognition · Computer Science 2024-10-10 Nan Jiang , Zimo He , Zi Wang , Hongjie Li , Yixin Chen , Siyuan Huang , Yixin Zhu

Text-to-image generation models represent the next step of evolution in image synthesis, offering a natural way to achieve flexible yet fine-grained control over the result. One emerging area of research is the fast adaptation of large…

Computer Vision and Pattern Recognition · Computer Science 2023-11-02 Anton Voronov , Mikhail Khoroshikh , Artem Babenko , Max Ryabinin

Recent text-to-video generation approaches rely on computationally heavy training and require large-scale video datasets. In this paper, we introduce a new task of zero-shot text-to-video generation and propose a low-cost approach (without…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Levon Khachatryan , Andranik Movsisyan , Vahram Tadevosyan , Roberto Henschel , Zhangyang Wang , Shant Navasardyan , Humphrey Shi

3D asset generation is getting massive amounts of attention, inspired by the recent success of text-guided 2D content creation. Existing text-to-3D methods use pretrained text-to-image diffusion models in an optimization problem or…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Lukas Höllein , Aljaž Božič , Norman Müller , David Novotny , Hung-Yu Tseng , Christian Richardt , Michael Zollhöfer , Matthias Nießner
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